hey loving the mod so far its just that the door to the shop has this weird flickering issue that makes it a bit difficult(not impossible but annoying) to enter wondering if anyone else has had the same issue. if so assistance would be greatly appreciated.
Just Checking and this is probably a stupid question, but I just downloaded TTW and started a game without realizing that I had the reg NV version do I need a new game if I were to redownload with the TTW file?
So, I'm leaving this comment because I'm having CTD after I downloaded latest patch. This CTD occurs when I enter shop in westside. Tried using patch that moves the shop to new location, but to no avail.
I don't know what I did wrong, considering this mod worked fantastically well when I played back in Dec. 2024. (In Vortex!) The only difference I can think of is that I'm currently using MO2 and FPGE / Living Desert / NCR Overhaul.
Is there any chance that one of these mods have conflict with shop-addon?
It seems there's another door mesh or something that's Z-fighting with the activatable door. I found that I have to scan the door with my crosshair to be able to find a spot where it will let me activate it to press open.
Yeah I've noticed as of late, despite this door being marked initially disabled, it still is appearing. Trying to figure out why exactly, but in the meantime you can simply open the console, click the clipping door, and enter disable to get rid of it
Not sure if its intentional but it would be great if they also sell non vanilla mods/attachments for those guns instead of actively hunting or looking for it on other sellers.
There's nothing different about them from the normal guns on a mesh level. The difference is they are attached to a Static record, which inherently don't move. So you simply would make new Static records and assign them whatever mesh you want to have as decoration.
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Would you consider adding support for Sioux Weapons Reloaded, Wasteland AR Pack, and Wicked Pistols Pack?
This CTD occurs when I enter shop in westside. Tried using patch that moves the shop to new location, but to no avail.
I don't know what I did wrong, considering this mod worked fantastically well when I played back in Dec. 2024. (In Vortex!)
The only difference I can think of is that I'm currently using MO2 and FPGE / Living Desert / NCR Overhaul.
Is there any chance that one of these mods have conflict with shop-addon?
Yeah I've noticed as of late, despite this door being marked initially disabled, it still is appearing. Trying to figure out why exactly, but in the meantime you can simply open the console, click the clipping door, and enter disable to get rid of it
Hotfixes now available to fix this issueIs there an old version we could use for the meantime? thanks!
Is there any possible fix?