Sugg: Mod similar to your Zion mod that adds civilian/wastelander population to the Big Empty/Big Mnt once you finish Old World Blue
I know this stretch lore friendliness but at the same time, if the Courier rediscover this place, more peoples could over time, especially once the Think Tank is unable/unwilling to abduct outsiders for their own ends
Same idea for Hopeville, once you finish the quest, with the threat of the marked men (largely) over, maybe some adventurers and scavengers could come to the place
It's this mod, alright: I have nothing else affecting the fort or legion, with the mod enabled there's no door. Without, the door returns. This one'll need a fix.
We can't tell you if we can run a heavy/medium version of this until you upload a heavy/medium version of this for us to test out so we know if we can run it. lol
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I know this stretch lore friendliness but at the same time, if the Courier rediscover this place, more peoples could over time, especially once the Think Tank is unable/unwilling to abduct outsiders for their own ends
Same idea for Hopeville, once you finish the quest, with the threat of the marked men (largely) over, maybe some adventurers and scavengers could come to the place
We can't tell you if we can run a heavy/medium version of this until you upload a heavy/medium version of this for us to test out so we know if we can run it. lol
:D