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VeliV for FO3 mod and improved by invalidfate akanelove worriedwalrus

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hellokittyenjoyoor

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17 comments

  1. Casandahail
    Casandahail
    • member
    • 1 kudos
    Can we fix up Patrick's bike?
  2. LeilaRosalie
    LeilaRosalie
    • premium
    • 1 kudos
    how do i get this working with controller?
  3. DoubleOTWD
    DoubleOTWD
    • supporter
    • 18 kudos
    Any reason why im getting the big red exclamation mark when i get on the bike?
    1. xXMicahXx
      xXMicahXx
      • member
      • 0 kudos
      I DESPERATELY NEED AN ANSWER TO THIS ^^^^^^ also how do i even get the bike in the first place if im not using any optional mods (attachment mods), only could find it when i used another motorcycle mod to get the caller.
  4. TheAwesomeTRex
    TheAwesomeTRex
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    • 24 kudos
    I really don't wanna be that guy, but honestly last time I tried a version of this mod (I believe it was the NV one), it was some of the worst experiences I had with a mod. It was awe inspiring how bad this was.

    I don't know who it was that programed the crash detection, but the man either is hearing impaired or really loves loud metal crashing noises. I genuinely though my hearing would get damaged If I kept using the mod.
    While I did manage to replace the sound file with a silent file, there was still the rather optimistic way which the developer decided the crash detection functioned, because the damn things kept crashing on objects that might as well be half a continent away. It's like the fact that these game are littered with invisible wall was completely forgotten.

    I honestly hope you managed to fix some of these problems because the concept is a really good one. Because If we omit the terrible crash noises, I believe that even to this day these bikes have some of the best vehicle sounds of any mod.
    1. hellokittyenjoyoor
      hellokittyenjoyoor
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      Lol nice. Personally I like the noises and crashes, adds consequences to driving skill although this requires the handling to be solid, agree the audio could be softer. I did make slight edits to the collision detection I honestly don't remember what they were. Works pretty well for me so far with crashes you get knocked off about 10 feet depending on speed. If you end up trying it again lmk if there are any ways to improve collisions.
    2. TheAwesomeTRex
      TheAwesomeTRex
      • member
      • 24 kudos
      I do see your point, but in my case the bikes just kept crashing on basically flat ground....well not really flat, there is basically no flat ground on these games, they were not intended to have vehicles we are aware of that much.

      The problem is the mod creator of the version I used, didn't seem to be! Because I wanna be very clear, the bikes bork in places where they had no right to bork.

      Basically I'd get to enjoy the serene melody of a train head on crashing into another train every five feet or so, it was infuriating to say the least.
    3. princeofblackice
      princeofblackice
      • supporter
      • 2 kudos
      experimental movement and delete the collision from the smoke
  5. princeofblackice
    princeofblackice
    • supporter
    • 2 kudos
    the miniguns seem to have issues
    1. princeofblackice
      princeofblackice
      • supporter
      • 2 kudos
      annd the launchers
  6. TheBiggestLoad
    TheBiggestLoad
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    • 0 kudos
    Is there a way to disable the no fast travel option?
    1. caseyjones32
      caseyjones32
      • supporter
      • 6 kudos
      You can open the plugin in zEdit and remove the nofasttravel script, along with the flavor text which is under 'Game Settings'

      Obviously do so at your own risk. Though I see the no fast travel script being referenced no where/ have done so myself .. It was was preventing me from fast travelling with cars :(
  7. AintSeeNun
    AintSeeNun
    • member
    • 0 kudos
    Works fine good work
  8. MelloFish
    MelloFish
    • supporter
    • 0 kudos
    My bike keeps stopping every second or so, as if im crashing into something, anyone else have this issue?
    1. MelloFish
      MelloFish
      • supporter
      • 0 kudos
      Well never mind turns out i hold the forward arrow to accelerate and wasd to move around, but the motorcycle doesn't use up fuel and i can drive without it
  9. G112z
    G112z
    • member
    • 2 kudos
    Excuse Me, where is the Capital Wasteland bike? I know there is one in Goodsprings, but I can't find any bikes in the capital wasteland.
    1. hellokittyenjoyoor
      hellokittyenjoyoor
      • member
      • 0 kudos
      go to megaton or rivet city and try activating the rusty motorcycle right outside, if it doesnt work or its not there then theres an issue. the pic in the description is the rivet city location