Update 0.12b ● Partial rewrite in preparation for B42 Interact (you'll get the pickables animations with that, yep) ● Added LootMenu (both) support. Not only grabbing visuals, but also quickuse Equip and Inject support) Update 0.13b ● Fixed issues introduced in the 0.12b ● Added better LootMenu detection Update 0.15b ● Several minor bug fixes ● Reinforcing the mod for intercom and compatibility with B42 Interact
FR, Fallout 4 doesn't have many mods that are this quality. Can't even see your legs in first person or have good cars. I think the movement in that game is so jittery and un smooth also tbh
So, I think the answer to this not working with holotapes is to give holotapes their own unique animation that involves somehow plugging them into the pip boy, or plugging a wire from the pipboy to the holotape. Holotapes do look to have a speaker on them. ;)
At first I was hesitant because the object flying toward your hand seems a bit too goofy. But now, after I've been using it for almost 10 hours and I gotta say this makes looting stuffs so much more immersive, even with the limitations, the goofy flying objects. It is infinitely better than grabbing an object only for it to disappear on spot.
Neither this not any of the B42 animated mods work despite having all requirements installed. Do they not work with TTW? Even on a minimal profile with only TTW + its Best of Times requirements + this mod and its requirements, none of them work. Every other animation mods works just fine except B42 and I can't figure out why.
My game crashes after loading a save in an interior then trying to change cells. I've tried disabling all other mods except script extenders - it still crashes and it's very consistent. Strangely, the crash only happens when using a controller.
Dunno why, but after a while of using it, the model for some sort of clothing got stuck on my hand during the animations. Reloading my game didn't fix it, I also tried sleeping and waiting.
whenever i pick up items while wearing the two step goodbye, the majority of the glove disappears except for the hand portion, and the vanilla animations weapon scale fix didnt seem to help
It's a little scary how much this adds in terms of "gamefeel". Definite recommend.
However, some items change texture when picked up, most notably skill books. Also glowing objects like special nuka colas lose the glow added by LUMEN when in the hand but this is minor. Actually both are minor. Install this mod!
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● Partial rewrite in preparation for B42 Interact (you'll get the pickables animations with that, yep)
● Added LootMenu (both) support. Not only grabbing visuals, but also quickuse Equip and Inject support)
Update 0.13b
● Fixed issues introduced in the 0.12b
● Added better LootMenu detection
Update 0.15b
● Several minor bug fixes
● Reinforcing the mod for intercom and compatibility with B42 Interact
Update 0.16b
● Tons of bugs fixed
Edit - fixed with latest version of JIP.
However, some items change texture when picked up, most notably skill books. Also glowing objects like special nuka colas lose the glow added by LUMEN when in the hand but this is minor. Actually both are minor. Install this mod!