Hey, silly question I'm asking before I go to bed. If a weapon gets patched to use different ammo, does it still spawn with the previous ammo in the formlist, or does this dynamically replace the formlists as well with the correct ammo?
Hey, I've seen your mod and comment yesterday and wanted to check by and say thanks! It really takes a lot of work off my chest! Must've been a real pain to get all the zeros but at least it's always the same procedure.
I really like the changes you made to the Chinese Assault Rifle. Feels way more natural than the 5.56x45mm, especially considering the curvature of the magazine and its lore. Also variety is always nice to see. Anyways, looking forward for more weapon support in the future and again, thank you for your hard work!
THX for the hard work put in, just that I ran into a problem with bullpup mercenary rifle (svu) from am addon not rechambered into 762x54, after checking, it seem to only got patched with customweapondata, but not rechambered to 762x54 in gr_BallistXPatchAMAddon. Or did I mess somthing up?
Ironic that you'd post this when I was dreading today the idea of having to patch so many mods to use this. This at least cuts it down a bunch. Thank you!
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I tried doing it myself, but I can't find the ammo for the life of me in the list.
https://www.nexusmods.com/newvegas/mods/74408
https://fallout.firedrakecreative.com/doku.php?id=start
I really like the changes you made to the Chinese Assault Rifle. Feels way more natural than the 5.56x45mm, especially considering the curvature of the magazine and its lore. Also variety is always nice to see. Anyways, looking forward for more weapon support in the future and again, thank you for your hard work!
Or did I mess somthing up?