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Mainframe

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62 comments

  1. Hyperboreal
    Hyperboreal
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    GOATED MOD

    THANK YOU FOR THIS FIX
  2. peterpan13
    peterpan13
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    • 4 kudos
    Problems with distance vision:
    It's so good to play Fallout 3 again and remember this typical glitch.It's not a misplaced or missing "shader flag" It's a bad NiAlphaProperty value, which is 200 when it should be 60.
    When set to 200, the decals appear or disappear suddenly.
    When it is at 60 the decals disappear or appear slowly fading without perceiving and lightening the graphic load
    To fix it you just need to use NifSkope and change the value. I hope the author is still active to fix his mod.
  3. SugarBros3D
    SugarBros3D
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    GENIUS!
    One of the most annoying graphical issues in the game, at least for me, completely fixed!
    And the same goes for the vents in your other mod!
    Now, if only I didn't have the same exact issue with a bunch of other objects that have some kind of specular texture (e.g. the ivy leaves in Vault 22, the panes in "medical" sepaarators used in clinics throughout the game and the tiles in places like the bath-house of the Ultra-Luxe... that would be perfectly splendid!
    Anyone having these same issues as well? Or is it just my luck?
    1. MysteriousKilo
      MysteriousKilo
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      No there's definitely a lot of flickering issues on other stuff as well and it drives me crazy too lol. 
  4. madm97
    madm97
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    • 1 kudos
    Seems to be working, thanks for the fix. 
    I am wondering how it introduced these ads on the main menu though lol
    1. tethersever7
      tethersever7
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      • 6 kudos
      Todd markets through shader flags exclusively.
    2. wackyflappybob
      wackyflappybob
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      Might have something to do with the day that the ads popped up... :D
    3. golivie
      golivie
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      For reference to anyone wondering, that was MAPMO doing it. It was a joke.
    4. Rad5
      Rad5
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      • 2 kudos
      BASED
  5. TheUncleG
    TheUncleG
    • supporter
    • 13 kudos
    Such an essential mod. I just realized I'm overdue for an update. Do I need both of the main files or just v5?
    1. TheUncleG
      TheUncleG
      • supporter
      • 13 kudos
      Nevermind I found the answer in the comments when you said:  "I've also kept 4b up for now just in case." Thank you!
  6. raiwel
    raiwel
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    • 0 kudos
    Thank you for the fix.
  7. Axijiku
    Axijiku
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    • 0 kudos
    You are an absolute saint! Now I can go through metros and not have to worry about disco-ball litter on the ground whenever I wanna use a pip boy light lol.
  8. themptyone
    themptyone
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    damn, what a must have, was noticing the problem for quite a while, thank god I stumbled upon your mod, huge thanks for you work!
    1. Mainframe
      Mainframe
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      • 46 kudos
      Np man...glad it's working out for ya. Tell all your friends! lol
  9. 0822
    0822
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    • 1 kudos
    Thanks for the mod, I was wondering if it intentionally made the litters texture more floaty? I mean it doesn't flicker anymore, but it made the litters looks like they're flying an inch above the ground
    1. Mainframe
      Mainframe
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      • 46 kudos
      Yup that’s mine. Some areas suffer worse than most. Due to how the mesh was laid out if I made them to close to the ground you’d see flicker due to uneven ground. So it’s basically robbing Peter to pay Paul. A thought I had was to create an actual ESP for it to level out the meshes. That’s very tedious & I don’t have the time atm. Thou eventually I may change things up with the litter. Currently I’m trying my own hand at a lighting mod/ideas. 
  10. Mainframe
    Mainframe
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    v5 has been uplodaded. The only thing changed was streetlitter01.niff. Parts resized thou none of the height of the meshes have been touched. Hopefully this should be the last for a bit. I ment to upload this friday but have been busy on this end. Apologies. 

    Let me know if anyone finds any odd meshes/placements/flickering. So far the only weird ones I've come across is from litter placed by other mods. So unless I want to make patches its best to disable those in console just so you don't have to see them. I've also kept 4b up for now just in case. 
    1. WhirledNews
      WhirledNews
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      • 0 kudos
      You might want to put the old files in the 'Old Files' Section and add a changelog. Or not, its up to you...