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katiefrog01

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katiefrog01

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12 comments

  1. LiquidBronze
    LiquidBronze
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    This is awesome! I did not see this in the description, but does this apply to NPC's as well?
    1. katiefrog01
      katiefrog01
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      • 36 kudos
      From what I have observed none of the NPC's even have the ability to walk overtop any of the fire objects due to their navmesh pathing so it shouldn't be an issue. Please let me know if you run across an NPC that does walk over a fire if they do get damaged.
    2. GoatsInKoats
      GoatsInKoats
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      DLC?
  2. djdori11
    djdori11
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    Cool work! Love mods like this. TTW edition would be sweet
  3. Mudkip423
    Mudkip423
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    • 1 kudos
    Been waiting awhile for a mod like this, cute doggo in the profile btw
  4. Makron8
    Makron8
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    • 11 kudos
    I've been waiting for a mod like this for the longest time!
    Also, can't wait to see how things go once you implement burning type effects to it.

    By the way, I wanted to see if it affects NPCs, so I told Cass to guard on top of a campfire to see, and based on the companion readout, she was unharmed. (Don't worry, I had plenty of stimpacks and bandages on hand) So I guess the spell you used only damages the player at the moment.
    1. katiefrog01
      katiefrog01
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      I tried this myself when I was creating the mod and had the same result. However I use a heavily modded game so I wasn't certain if the mods I use would make a difference or not. Glad to see it didn't damage your companions at least. 
    2. Makron8
      Makron8
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      Yeah, as hilarious as it would be to see the Legionaires near the Ganger captives constantly lighting themselves on fire, it would probably be nightmarish for people who have their companions set to essential.
  5. mojavesuave
    mojavesuave
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    I've been wishing someone would make something like this for a long time. So cool.
    1. katiefrog01
      katiefrog01
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      • 36 kudos
      Thanks, hope you enjoy it!
  6. InActionMan64
    InActionMan64
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    • 14 kudos
    NICE!

    I was working on this for a mod, to make a particular area more dangerous, but got distracted.
    This is a great implementation.
    Setting the player on fire would be excellent.

    Keep up the good work.
    1. katiefrog01
      katiefrog01
      • supporter
      • 36 kudos
      Thanks, glad you enjoy it. I plan on adding a fire effect later but that's going to require some scripting I'm not quite ready to tackle, but soon.