136 comments
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LockedStickyIf you want to be able to see lights from farther away, e.g. see the Vault 21 lights from The Strip entrance you can add the following line under [Display] in your falloutcustom.ini
fLightLODRange=50000.0
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Is this mod compatible with A little more Lamplight?
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some of the neon signs dont emit light,they glow, but the ground around them isnt lit up, the vault 21 entrance glows purple but the yellow lights at the top and the lights at gomorrah cast no light, is this the way its supposed to be?
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am I dumb for not understanding that I needed to download a whole different mod called LightBright Strip Overhaul to get all the lights that are shown in the screenshots...legit took me days to actually understand that...I literally reinstalled and redownloaded this mod a million times before it clicked in my head...*sigh*...well anyways for those who did not understand that like my dumbo brain did not here you go...it is a mod called LightBright Strip Overhaul by KiwiCat21...
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This will need a update for the new meshes in LightBright.
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why does my game look like this?
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New to modding here. I've installed this plugin along with NVSE + JIP + UIO. I've now installed Afterglow & Lumen, turned on HDR, however i don't notice any difference in lighting elements. Am i missing anything here?
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wow goated on god bruh
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Does LightBright Strip Overhaul Tweaks work for No JIP version?
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Why was the new version removed? What happened?
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Hello! I noticed this error in the falloutnv_error.log:
File AfterglowNeonIllumination.esp is a higher version than this EXE can load.
Is it safe to ignore or is it a load order issue?