your mod looks pretty good however 2 things, 1. the rifle (or atleast the standard varient) looks too clean imo, primarily the metal parts they just look too clean, smooth, and bland especially when in the world of fallout and 2. maybe try having a custom animation done as the current animation looks greatly out of place what with the character holding it mad minute style (a firing style used with the Lee Enfield but not the Kar) since you used the Lee Enfield animations, my recommendation is to maybe have someone like Hitman do custom animations for you, imo your mod has alot of potential and looking at the comments your doing something right but i wanted to give my honest opinion as a gun nut and fallout fan in hopes that your mod gets even better
Hi, I found a glitch, sort of, that it is difficult to aim through the iron sight, especially aiming at far away target. I have done the test with cowboy repeater. CR has much more accuracy than Kar98 even in some not so far away circumstances. Is this Kar98k rifle meant to be used with scope?
Further test: 1st person iron sight misalignment. same problem as the AWO LEE rifle. I have no idea how to fix it. Guess it is meant to be used with scope.
issue with this as well as the lee einfeld since it uses the same animations but easy fix. Use IScontrol enabler to ajdust the sight. On the enfield both iron sight and scope shoot low and to the right. So shoot at a wall, and use IScontrol to adjust the sight to where the bullet impact is. After that it will save and you'll have precision accuracy. That's how I sight in my leupold as well
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2/ player.additem "item id" 1
I currently am using the Erwin variant.
I have done the test with cowboy repeater. CR has much more accuracy than Kar98 even in some not so far away circumstances.
Is this Kar98k rifle meant to be used with scope?
Further test:
1st person iron sight misalignment. same problem as the AWO LEE rifle.
I have no idea how to fix it. Guess it is meant to be used with scope.