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Rockbiter68 - Hitman47101 - StentoriousUploaded by
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Mod articles
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INSTALL ORDER
This small guide instructs you on how to quickly cover almost every weapon in the game with kNVSE animations.
Install this mod (NVAO - Guns).
Install NVAO - Melee.
Install NVAO - Throwverhaul.
Install a locomotion set of your choice. Hit - Locomotion + this file from Blended Locomotion or Enhanced Locomotion have the least amount of bugs. The former is used in all showcases.
That's it. You're done. You'll only be missing animations for a few alien weapons from Zeta (TTW) (Alt has some of these covered), a few FO3 craft-able weapons (TTW) (januusz has some of these covered if you know how to extract the files), the Shoulder-Mounted Machine Gun, and Red Glare.
Thanks for using our animations... -
Question: Can I use this mod with B42 Inspect?
Yes, but the vast majority of animations included in this mod do not have custom made inspect/ammo check animations. You'll likely encounter weird, glitchy jumps between idles. It won't break anything.
Question: Can I use this with FNV Clean Animations and Anniversary Anim Pack?
Yes. However, basically every animation included in NVAO will overwrite the animations included in those packs. You'll only benefit from having those packs installed if you have mod-added weapons that don't have custom kNVSE animations. However, having these packs installed will not harm anything.
Question: What is the difference between this mod (NVAO) and FNV Clean Animations and Anniversary Anim Pack... -
IMPORTANT:
Please, please, please, before you post a bug report, read the information included in the spoiler below. If you report a bug without having read these requirements (which will be obvious), we will just close it down withoutexplanation. Help us help you.
Do not report the following as bugs, because they are not bugs caused by this mod/have clearly indicated fixes in the description/requirements for this mod.
Please examine your own Load Order before posting here. No one is going to do so for you.
Please triple-check your have all requirements installed and up-to-date, and that you have uninstalled all of our old animation packs. We are having trouble reproducing several bug reports, and we strongly suspect it's for these reasons--which wo...