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Outlander3k

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Outlander3k

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102 comments

  1. crackersmacker420
    crackersmacker420
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    why does it sound like a fart
  2. TwelveYO
    TwelveYO
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    Aiming zooms out, but isn't it usually the opposite?
    and the spread is worse when they are aiming.
    https://i.imgur.com/9YCG9rt.mp4 
    https://i.imgur.com/MwknMad.mp4

    and, even with Just Dynamic Crosshair MOD installed, the vanilla crosshair remains.

    and, VATS has a hit rate of 0% at any distance.
    Spoiler:  
    Show


  3. B4llsAndB4y0n3ts
    B4llsAndB4y0n3ts
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    Grabbed it via console to try it out before starting a playthrough, and discovered a bug:

    It messes with Just Dynamic Crosshair; to wit: It forces a vanilla reticle to appear regardless of JDC's settings.
  4. Dresik6666
    Dresik6666
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    How get this shooting animation in my his shooting one hand not like on video=
  5. Qsyphy
    Qsyphy
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    i have all the requirements to craft the new ammo but it doesn't show up is there any work around 
  6. stormrider778
    stormrider778
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    is the damage of the weapon affected by the cowboy perk?
    1. Outlander3k
      Outlander3k
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      I believe so, but it's been a minute. If not, I'll do a hot fix to add jt.
  7. TheCausedMarlin
    TheCausedMarlin
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    Sorry to ask, but since the gun is inspired by the MTS-255 can we get a full length version too? It's a really cool gun.
    1. Outlander3k
      Outlander3k
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      Hmm...

      Possibly. If so, it would be fairly far off in the future, since recreations of RL guns isn't usually my thing, and it probably wouldn't be 1:1. But I think the gun would look appropriate in Fallout, and has some lore justification with the existence of the Ghoul's version, so who knows.
    2. TheCausedMarlin
      TheCausedMarlin
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      You responded quick. Thanks for the consideration.
  8. molerats
    molerats
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    was confused why I couldn’t find it so made sure to run over to it immediately after reloading and fast traveling. turns out one of the rangers liked it and grabbed it for himself. any chance you can toss it in a container or something to avoid that?
    1. Outlander3k
      Outlander3k
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      That should be fixed in the newest version. If you aren't already using it, download it and let me know if it's still happening. If you're already on the new version, I'll have another look and see if my fix is correctly applied.
    2. molerats
      molerats
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      1.2 is the only version I’ve tried
    3. Outlander3k
      Outlander3k
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      That is incredibly weird. I set it so the owner of the revolver is the player so I'm not sure why the other people there are stealing it. Let me look into it.
    4. molerats
      molerats
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      sweet, thank you
  9. Lakaiis
    Lakaiis
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    cool gun but the show sucks
    1. Outlander3k
      Outlander3k
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      OK.
    2. Lakaiis
      Lakaiis
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      https://www.nexusmods.com/newvegas/mods/79230 you should make it compatible with this mod, would be amazing to have third person fanning
  10. wackyflappybob
    wackyflappybob
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    i love the handcannon! i would suggest taking away the skill reqs in lieu of maybe adding a cherry bomb to the recipe(same recipe as .50 explosive) instead since so many are experiencing problems with it. I looked at it in xedit and can't tell ya why those aren't working. However, I did notice also that the ammo doesn't have an abbreviation to show which it is. Just needs "EHL" or something similar in the abbreviation field under the short name in xedit. I'd also suggest some options for the FOV if youre going to do the fanning that way, i like the mechanic but it zooms way out compared to my normal game and it is very disorienting. Maybe just add another version that uses the same fanning anims as Lucky. Overall, great work though!! just needs a few kinks worked out.