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gosh

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goshko

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About this mod

Adds sands to the wasteland roads. Emulates a global-illumination-like effect by making roads and sidewalks reflect neon light, sun, sky, moon and other light sources.

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The mod features 3 road textures -- sandy, broken asphalt, strip asphalt -- plus a sidewalk and a flagstone texture. The roads and sidewalks utilise the Real Time Reflections mod to add image-based lighting. The roads and flagstone use parallax and parallax occlusion effects respectively, to add extra 3d detail.

The wasteland roads use the sandy texture. Urban and strip roads use two different broken asphalt textures.

For best results add the following under [Display] in your falloutcustom.ini
fEnvMapLOD1=10000
fEnvMapLOD2=12000
fSpecularLODStartFade=24000
fSpecularLODRange=12000


The mod adds custom LOD textures, so regenerating LOD is a necessary step. Do so following this guide. The roads are flagged as high-priority LOD, which will make them visible at larger distances (Thanks to FireKahuna.)

The included meshes contain latest fixes thanks to Inthegrave.

The FOMOD installer also has the option to use the mod as a simple texture replacer, without the reflections.

Check this for extra coverage Sandy Roads - Patch Collection

Check out my other mods:
Sandtone Desert
Decent LOD Kit
Decent Muck Pools
Decent Rubble Piles
Grass Remesh
Rock Remesh
Afterglow -- Neon illumination
Parallax series -- Rocks variety
Vaultgirl's Delight -- The Female Vault Jumpsuit Replace
Hsiao Ching's Armored Silver Jumpsuit
PipBoy 3000 Remastered -- FIXED
Holy13 Canteen Remastered
PimpBoy 3 Billion Remastered -- 4k
Energy Visuals Plus 2.0 -- EVE Patch
Strip and Freeside Wall Replacers