I stated this pretty clearly in the description, but I suppose no one read it anyway. This mod is based on JSawyer/SawyerBatty and has nothing to do with JSUE (besides a few similar parts of code in the config script). So any questions or requests about some JSUE change/feature this mod doesn't have or should have, in your opinion, would be completely ignored for obvious reasons. Respect yours and others people time and think twice before you post this type of question again, please.
I took Logan's Loophole as one of my traits and left the level cap at 50, so I'll only get 30 levels. Do you recommend I turn on the exp changes? I want to be able to level up steadily, not find myself at level 30 in the mid-game.
Yo, excellent mod. Thought i'd mention that I noticed one (inconsequential) discrepancy in the VNV plugin, which is that the Recharger pistol has the wrong dummy object effect (+20% crit) carried over from Goodies seeing as in reality the weapon has a 1,5x modifier. Like I said, doesn't matter much and it was an easy fix to switch object effect, but just wanted to let you know. Anyways, thx for you mods and updates.
Just installed this mod for the first time, this is definitely my favourite way to experience JSawyer so far. I love a lot of the changes, but the carry weight was always a no from me, never was a fan of micro managing my inventory.
I did notice one thing upon creating a new character with vanilla carry weight toggled. The Hoarder trait still sits at its JSawyer cutoff of 75lbs instead of the vanilla 160lbs, meaning it has essentially no downside if you're carrying anything in Hardcore mode. I never use this trait anyway, but figured it worth pointing out if that's something that can be reasonably changed.
Anyway, fantastic mod! I stopped using JSawyer a while ago due to some of the bigger changes that are more annoying for me than fun. The ability to disable them is huge. Thanks!
Thanks for the kind words! I thought I'd take into account all of the perk changes with iVanillaCarryWeight enabled, so I'll check what I can do. Thanks for noticing.
Great mod! just one thing though. I edited the INI to restore the vanilla health values, but the applied settings don't work. Am i doing something incorrectly? Thank you for you time.
The mod isn't appearing on my MCMenu. I tried reinstalling via VNV, my own mods don't work either. Using only the necessary masters so only Lone Star and the MCM are on still doesn't make it appear. The mod seems to be acting up. Is there a reason as to why this is happening?
So how exactly are we supposed to edit options within the mod without going into the Ini every time? I really don't understand removing something that was so user friendly because "Some" people may have been confused by having to restart to see changes. The mod is great, but some options are nice to be able to tweak.
473 comments
This mod is based on JSawyer/SawyerBatty and has nothing to do with JSUE (besides a few similar parts of code in the config script).
So any questions or requests about some JSUE change/feature this mod doesn't have or should have, in your opinion, would be completely ignored for obvious reasons.
Respect yours and others people time and think twice before you post this type of question again, please.
I did notice one thing upon creating a new character with vanilla carry weight toggled. The Hoarder trait still sits at its JSawyer cutoff of 75lbs instead of the vanilla 160lbs, meaning it has essentially no downside if you're carrying anything in Hardcore mode. I never use this trait anyway, but figured it worth pointing out if that's something that can be reasonably changed.
Anyway, fantastic mod! I stopped using JSawyer a while ago due to some of the bigger changes that are more annoying for me than fun. The ability to disable them is huge. Thanks!
Motherfu-