I FW this mod heavily and as a Yakuza fan since 2022 when PS+ had Y0 to Kiwami 2, I was surprised to see this in Nexus and discovered it in my search for a suit mod as the one from 2015 that looked good doesn't spawn ingame for me.
I like the look, maybe I use him as companion, in my new FNV Quest VIP. Most content in the F3 VIP though...
I will make a couple of versions of Sam Colt tonight, put them all in a separate sell, with an Xmarker, as I do not have a clue where I end up if I COC to that cell. Use some player made presets, edit them some, take screenshots and then add them to the VIP for debate. I will test both presets and also to make my own versions, maybe I make 5-500 different Sam Colt or something like that? Maybe I make one and when I see him, WOW, I will use that one, he looks cool.
This is how he looks like in F3 right now, 15 quests made there.The quests, explorations, the story, is more important than the companion in this case but if he looks cool and also good, then it will not hurt at all, I guess but if we do not like his look, then it is less good as then we might not even want him as a companion? I have edited my F3 char a lot, and I will keep this current version right now in F3. This new idea, making many versions of the same NPC for FNV, was an idea I came up with tonight as the char for FNV is not created at this moment.
I have mostly made animals and female companions, never a male one, so this is new to me.
Sam Colt F3 - My goal is to make Sam to have content at places that lacks content, places the player might miss to visit. I cannot find a similar mod for F3 nor FNV. NPC's usually just send out the player to do their dirty work, the chickens, not Sam Colt, he will help the player if the player wants it. He fears no one and nothing. He is not a chicken.
Oh my God, this is truly a good Mod for us Yakuza Fans my friend, i really liked the way you created him and made him its looks very Good, is there any tools that you use to model characters in New Vegas just a question
i made this by directly modifying the "CGPreset" npcs in the GECK. these are the npcs that the game uses to base your character off of during character customization i then edited their faces under the "face advanced" tab which works similarly to the character creator in the game's opening, but much more powerful for some reason. then i change the hair and eyes under "head parts". i probably missed a few steps but basic npc editing is pretty intuitive in the geck so yeah, hope this helps.
there's a already kiryu, majima and ichiban one on the nexus and i might do the saejima and tanimura if i figure out which models to edit i suppose. but yea no plans at the moment though i am thinking about it. also thanks
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Hopefully there'll be a Shinada outfit next.
I will make a couple of versions of Sam Colt tonight, put them all in a separate sell, with an Xmarker, as I do not have a clue where I end up if I COC to that cell. Use some player made presets, edit them some, take screenshots and then add them to the VIP for debate. I will test both presets and also to make my own versions, maybe I make 5-500 different Sam Colt or something like that? Maybe I make one and when I see him, WOW, I will use that one, he looks cool.
This is how he looks like in F3 right now, 15 quests made there.The quests, explorations, the story, is more important than the companion in this case but if he looks cool and also good, then it will not hurt at all, I guess but if we do not like his look, then it is less good as then we might not even want him as a companion? I have edited my F3 char a lot, and I will keep this current version right now in F3. This new idea, making many versions of the same NPC for FNV, was an idea I came up with tonight as the char for FNV is not created at this moment.
I have mostly made animals and female companions, never a male one, so this is new to me.
Sam Colt F3 - My goal is to make Sam to have content at places that lacks content, places the player might miss to visit. I cannot find a similar mod for F3 nor FNV. NPC's usually just send out the player to do their dirty work, the chickens, not Sam Colt, he will help the player if the player wants it. He fears no one and nothing. He is not a chicken.
- DovakinParaense
i then edited their faces under the "face advanced" tab which works similarly to the character creator in the game's opening, but much more powerful for some reason.
then i change the hair and eyes under "head parts".
i probably missed a few steps but basic npc editing is pretty intuitive in the geck so yeah,
hope this helps.
and i might do the saejima and tanimura if i figure out which models to edit i suppose.
but yea no plans at the moment though i am thinking about it.
also thanks