Hallo, first of all, I love the idea and can't wait for a patch or other mod to make the return animation as well. Second, does this benefit from throwing weapon skills?
Delete your other mod page. Also, I'm pretty sure you left the Meta.Ini file inside of the mod, which is being scanned as suspicious or something. I'm not entirely sure. Just going off memory of what other folks said.
Thanks! I was bummed about not being able to post it but I'll figure it out later. this one is good now, I gotta change it to where the boomerang comes back again.
As cool as it would be to have a throwing weapon that adds itself back to your equipped weapon slot after you use it, that's not how most hunting boomerangs worked in practice. They were designed with exceptionally good flight characteristics to maintain as flat a trajectory as possible over the longest distance possible. They were also very quiet in flight and flew truer than most spears or arrows, often outranging them too even when spears were used with a woomera. That made them ideal for skimming over the top of waist length grasses for hunting medium sized game like wallabies and roos.
Thanks for the info, I have included two files to choose from. 100 boomerangs that do not return to your inventory or 1 boomerang that does this lets players choose realism as they see fit.
As a big LoZ fan I would love to see this integrated into the game a bit more intuitively via leveled lists and different unique variants. You have an awesome concept here, boomerang sports in the 70's followed the 50's archery craze where American flatbows first became popular.
Thanks for the feedback, I do have another mod that includes 4 more boomerangs inspired by Ty the Tasmanian Tiger but I’m having trouble posting it on Nexus that’s what SinisterKiller1987 was referring to.
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