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Inthegrave

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24 comments

  1. W1N3
    W1N3
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    would it be possible to mod some of the non-containers like TVs and Carts to be destructible?
    1. BruceMalone
      BruceMalone
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      • 6 kudos
      YES
  2. W1N3
    W1N3
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    I wonder if you could have some of the lootable statics have more value or possibly be involved in recipes? (I.E. possibly deconstructing TV Sets or Ham Radio speakers into scrap metal and electronics and possibly getting fission batteres from TVs.)
    1. BruceMalone
      BruceMalone
      • supporter
      • 6 kudos
      NO
  3. psalm69
    psalm69
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    what a legend, this is absolutely insane. thank you so much for this! 

    edit: wanted to donate, but noticed it says this organization can't accept donations right now when transferred. will this be resolved one day? :)
    1. Inthegrave
      Inthegrave
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      Very sorry I didn't respond to this sooner. But yeah actually I was gonna link my KOFI on my mods but for now I have it linked in my bio and discord profile. Thanks for the kind thought!

      Also have fun with the new update.
  4. Blackrecon99
    Blackrecon99
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    Is there something to think about before installing this? Would love to have it, but i play TTW and followed "The Best of Times".
    Which has already several mesh replacers and fixes which this mod would override i guess? 
    Sorry, i hope i explained it understandable enough!
    1. Inthegrave
      Inthegrave
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      Yeah the vanilla model would be placed instead of the mesh replacer version. I might support mesh replacers at some point
      but we will see.
  5. RedMenaceKun
    RedMenaceKun
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    • 31 kudos
    Would you patch it to also support Physically based?
    1. Inthegrave
      Inthegrave
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      Possibly.
  6. btl8
    btl8
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    • 1 kudos
    awesome mod, but i found a stack of radios at the front door of doc Mitchell's house "indoor" your mod has nothing to do with that does it? 
    1. Inthegrave
      Inthegrave
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      Sorry about that, somehow I uploaded an old test plugin instead of the "FINAL" release version so I will fix that.
  7. jedp15
    jedp15
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    • 28 kudos
    It's too bad most of these items I already have mesh replacers for. How hard would it be to add physics ourselves? Know of any good guides :)?
    1. raymanray
      raymanray
      • member
      • 14 kudos
      There is a pdf in bits of nifskopery [Bits of NifSkopery 06A - Collision - Base]
  8. Schmuddie
    Schmuddie
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    Safe to install mid-game? 10/10 mod
    1. Inthegrave
      Inthegrave
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      My man you didn't read the description. *facepalm*
    2. Schmuddie
      Schmuddie
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      I'm a idiot, I just re-read it. My fault
    3. Inthegrave
      Inthegrave
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      • 222 kudos
      Haha It's all good.
    4. BiteOf1987
      BiteOf1987
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      • 5 kudos
      Good thing to know that it's unsafe in mid play through cause of L.I.G.M.A. Error, I hope some moders fix this engine limitation..
    5. Inthegrave
      Inthegrave
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      LIGMA error? What is that besides a dumb internet joke that sounds like a disease? never heard of it.
    6. thechosentwothe
      thechosentwothe
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      Steve Jobs, a good friend of Jack Gabarino
  9. 5al4mand3r
    5al4mand3r
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    Now to start adding more physics to stuff like Unnecessary Physics does, but without the breakage :D
  10. JoshuaGraham272313
    JoshuaGraham272313
    • supporter
    • 1 kudos
    This is awesome. thanks man! figured this woulda been made a long time ago lol