NieR: Automata

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Techenix00

Uploaded by

techenix00

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5 comments

  1. HotwingCindy
    HotwingCindy
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    Your ini works fine but does anyone know how to use  Reshade with Special K? POD effects disappeared so no reticles, bullets, or Operator conversations appeared.
    1. Markie98
      Markie98
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      https://wiki.special-k.info/en/SpecialK/ReShade
  2. drizen21
    drizen21
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    hello, I did everything exactly according to the instructions, but why does it not work
  3. LiloLila
    LiloLila
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    • 19 kudos
    Looks awesome. Finally just a bit less of this oversaturated green everywhere.

    How does this effect the other places like Amusement park (which is more pink), sunken city (more blue-ish grey I guess), collapsed city ruins (basically just gray), the trench (just dark but you could call it brown-ish) or the areas under the collapsed city (don't want to spoiler to much but they are more or less just red, just blue and just white)?

    Sadly ReSahde is too recourse and performance heavy for my computer. Might it be possible to get similar result, i.e. just the reduction of the overall color tint effect (every area seems to have a different color filter), by using  Devolas Environment Editor?
    1. techenix00
      techenix00
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      to be honest, i just bought the game because it just went sale on steam.
      this is just my first time playing the game and i did just noticed the yellow filter so i made this simple mod (same thing i did in Battlefield 4)

      and i don't know how to use Devolas Environment Editor,
      it shouldn't have a performance hit on your system because you only have to use the " LUT " effect and disable/ignore the other