Devs removed/ignored the debug flag Multi-Freighter mods were using to work. Until something else is found/made, or the change reversed by HG, these are ded.
we just all need to contact HG and ask them about multiple freighters on twitter or report this missing feature on there bug report site https://hellogames.zendesk.com/hc/en-us/requests/new so that they know we are missing the feature in coop play
Sorry guys, apparently a lot has been changed on the GCDEBUGOPTIONS.GLOBAL.MBIN file and I'm unable to apply the same effects of this mod there on the latest version using a hex editor. I think we'll had to wait until MBINCompiler it's updated.
Hi, just today a new version dropped that apparently had everything needed to make the mod work. However even with that I've been unable to do so. I will check it in more depth tomorrow, probably is just a bug with this version of MBINCompiler.
I can't get this mod to work. I don't know if it's specific to the most recent version of the game, since it's the first time I'm trying to use it. The game loads fine, it just doesn't allow my friend to warp a freighter into the same system mine is in. I tried using AMUMSS to compile a newer version but that also didn't work even though it looks like MBINCompiler supports the latest version of the game.
Hi, this mod only allows the person that have it installed to warp their cruiser to a system where another is already present. For this to work for your friend too, they will need to install this mod as well. Also make sure to rename or remove DISABLEMODS.TXT in No Man's Sky\GAMEDATA\PCBANKS.
Do you have any other mods installed? There may be a conflict. Anyways I'll see if tomorrow I can generate another .pak manually for the latest No Man's Sky version.
Nope, we have no other mods installed. This is my first time modding the game so it's likely there's something wrong on my end. Is there a way to see if the game loads the mod properly once it's running?
I just checked the GCDEBUGOPTIONS.GLOBAL.MBIN file for the latest No Man's Sky version, and it's identical to the one that existed when I made the last version of this mod, so I don't think the issue is with the mod itself. Maybe it's just that the mod is not correctly installed.
Ah, sorry for the trouble, we just figured out the problem. It was that the mod was in the GAMEDATA/MODS folder (which doesn't seem to do anything), and I had to create a new directory GAMEDATA/PCBANKS/MODS and put it in there. Thanks for your help!
As of Today, with the lastest update, this stops the game from starting. I tested and all other mods are working, but as soon as this one is applied, the game starts, but goes to the NMS loading circle instead of taking you to the Game Mode Selector.
I really love this mod as me and my friends enjoy warping our Freighters into the galaxy together. its an AWESOME look and feel. Anyway you can update this for the latest game patch!
Appreciate your work on this mod btw! Fantastic feature that should be native to the game. im not sure why its not.
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If only HG could simply allow multiple freighters..
I'll try to have the mod updated by tomorrow.
I can make the debug option enabled, but still getting the Other players freighter already present when trying to warp a freighter.
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I really love this mod as me and my friends enjoy warping our Freighters into the galaxy together. its an AWESOME look and feel.
Anyway you can update this for the latest game patch!
Appreciate your work on this mod btw! Fantastic feature that should be native to the game. im not sure why its not.
I updated the mod for the last version of NMS.
Sadly this mod isn't working, well it isn't for me, keep getting "other players freighter is present" message.
Thanks for your time and effort, you modders are what keeps me playing NMS.