I'm not sure if I'm doing something wrong, but this mod seems to stop working after a while. Maybe to do with getting in an exocraft too quickly after a scan or something? When I get back out on foot or after a while(not sure which fully corelates) the special items(star icons) no longer show up on the C scan.
If by mineral deposits you mean Hotspots, there is no way to do that since they use their own Visor to track them. And Interceptor Ships unless you can see the icon of them through the visor (the one you use to scan things) like you see other things, there is no way to set them to appear too.
I'm very confused, since all the words in the game do have the same name, but a different use.
What I was searching for, was a mod that changes the scanner into showing the mineral deposits with their respective class S-C, on which you build a base to mine automatically the resorce and collect tenthrousands every day.
Is this mod not also this? If not, could you please also include a type of mod for this? I mean, what the hell would I need the normal deposits you gather with the multitool, in end game. Not at all, right?
I'm desperately searching for a mod which allows me to use the Scan visor (Cargo caches and such) inside an Exocraft.
This one is the closest workaround existing. Apparently it's only possible to Edit The "c" key scan with mods? Or someone would've done such a mod I'm sure. 20 mods to show Special locations such as crashed ships, I don't want that just yet though. Would be OP for my early game. Unfortunately I uninstalled because it didn't show cargo caches and would show different items than the visor. I think I've also seen it doesn't show burried bones. So it's back to exiting the Exo every time :D :s
Thank you for your work on this mod. I couldnt agree more with the multitool scan needing more use after the tutorials. Does this mod reduce the recharge time on the scanner by any chance?
All the mods I find on "instant" scanners are referring to the Visor analyzer. So its nice to see someone doing other scanner mods.
It doesn't reduce the cooldown, but you can change the cooldown of it in the game itself inside the Difficulty Options menu, it's the "Scanner Recharge" option.
awesome mod but I think it stopped working with the most recent update. I looked around my modlist and after some disabling and reloading game many times it stops working when this mod is enabled. just to let you know
Yeah with this mod active, the intro screens (Hello Games, Havok, Wwise logos etc) are super tiny in the middle of my monitor, the sound is weirdly buzzy and when I start any game the zooming stars freeze after a few seconds and then the game crashes. I only use a handful of mods so it was pretty easy to figure this one was the cause. No idea why it would be though, you'd think something like a graphics mod would do that.
After the most recent update, any mods which makes changes to GCUIGLOBALS.GLOBAL need to be updated, else you get the tiny screens. Can do so yourself, using the mod .lua script and AMUMSS.
Sadly no, I tried to make that work, but due to the speed of the ship, the game doesn't show the icons of the scanned things fast enough, the only way to see them is if you fly really slow, at that point it's better to just run on foot. The ship part of the mod is just slightly increased scan range and you being able to scan more buildings at same time, everything else is to be scanned using the Pulse Scan (C hotkey) on foot.
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Could you pls make it also find Interceptor ships on dissonant planets and mineral deposits with their class?
That would be awesome.
And Interceptor Ships unless you can see the icon of them through the visor (the one you use to scan things) like you see other things, there is no way to set them to appear too.
And for the mineral hotspots, if you use the files of the special visor to track them?
In the correct folder?
What I was searching for, was a mod that changes the scanner into showing the mineral deposits with their respective class S-C, on which you build a base to mine automatically the resorce and collect tenthrousands every day.
Is this mod not also this?
If not, could you please also include a type of mod for this?
I mean, what the hell would I need the normal deposits you gather with the multitool, in end game. Not at all, right?
This one is the closest workaround existing.
Apparently it's only possible to Edit The "c" key scan with mods?
Or someone would've done such a mod I'm sure. 20 mods to show Special locations such as crashed ships, I don't want that just yet though. Would be OP for my early game.
Unfortunately I uninstalled because it didn't show cargo caches and would show different items than the visor. I think I've also seen it doesn't show burried bones. So it's back to exiting the Exo every time :D :s
Does this mod reduce the recharge time on the scanner by any chance?
All the mods I find on "instant" scanners are referring to the Visor analyzer. So its nice to see someone doing other scanner mods.
How to use AMUMSS at No Man's Sky Nexus - Mods and Community (nexusmods.com)
The ship part of the mod is just slightly increased scan range and you being able to scan more buildings at same time, everything else is to be scanned using the Pulse Scan (C hotkey) on foot.