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gtdcarthage and WinderTP

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WinderTP

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102 comments

  1. WinderTP
    WinderTP
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    Read Preliminary Actions for mod Issue Notices (PAIN) before reporting any mod issues.
  2. SpaceBacons
    SpaceBacons
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    I've got a super yuge freighter from this mod, looks insanely good. Not sure if the issue with camera can be fixed. While editing freighter color or warping, the dang thing takes up all the space. Is it possible to have the camera for these specific models be more zoomed out , or would that affect all models?
    1. WinderTP
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      I don't think I can change the camera just for that freighter, and tbh that's not really in the scope of the mod; see if Tiny Inventory Changes makes it any better ig
  3. Rray21
    Rray21
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    Ok soo... the desc says:
    Main File "_ArmadA_reArmed.pak" must be installed regardless of the use of AMUMSS script.
    "gFreighter Custom Freighters [...].pak" must be installed with the use of the use of AMUMSS scrip
    Buut... the main download comes unpacked, with .MBIN files.... no .pak file, am I missing something here?
    1. WinderTP
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      No I just missed editing that, thanks for reminding me
    2. Rray21
      Rray21
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      Np, it seemed odd to me so, yeah. Thanks for ze mod!
  4. crashhawk65
    crashhawk65
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    After the last patch, the MOD stopped working. My freighter now looks like flying splinters. Digital glitches.
    1. WinderTP
      WinderTP
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      make sure you're on latest version of the mod
  5. Parahedronix
    Parahedronix
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    My favorite is the one with the city. A close contender is that funny X-Wing.
  6. iLongbow
    iLongbow
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    my buddy had an issue with this mod where, after accepting a mission to assault a capital ship, one of the custom models didnt have any of the storage pods he could blow up jsyn
    1. WinderTP
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      You can always just disable the mod for the mission and then enable it again afterwards
  7. TheIronIrish
    TheIronIrish
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    Love what it adds but for me (and it could be any number of reasons) I rarely see any of the super-large freighters in any color besides blue-grey/black and green-grey/black. I'd LOVE to see a black ship with blood red/crimson accents, or even something like that of your 8th photo. Otherwise, mod works flawlessly.

    Still, even if I don't get one as my main capital ship, it gets me smiling very time one of those massive vessels warps in beside me and nearly casts a shadow on a planet....
    1. WinderTP
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      I uploaded a small fix just in case but it can also just be bad RNG, remember that each system only spawns one variant
    2. TheIronIrish
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      I never clued in on that. I don't have warp drive upgrades for the freighter to warp to red star systems and I'm assuming that's why I've only been seeing yellow & blue colored ships. Big derp moment on my end, thanks for the reply and insight.
  8. savvygirl3821
    savvygirl3821
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    It is not a problem, but when I added this mod my freighter changed to a purple x-wing. Is this intended behavior? I thought it only added freighters, not replaced them.
    1. WinderTP
      WinderTP
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      it adds to the spawn pool, and any modification to the spawn pool scrambles it
    2. Gandora25
      Gandora25
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      So it would be best to start a new save with this mod installed?
    3. savvygirl3821
      savvygirl3821
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      If you can't live without your current freighter, yes.
  9. RustyIv
    RustyIv
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    can people see these ships without the mod?
  10. Negative0007
    Negative0007
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    Has anybody tried this with Expedition 16: "The Cursed" (5.20 Game Version)? 
    Thanks.
    1. WinderTP
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      it'll work until all other model replacements are also broken which they have not
  11. mach1991
    mach1991
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    i get errors when using the lua . this mod seams to need an update
    Spoiler:  
    Show

       [[ERROR]] MBINCompiler = [ExmlException]: The value "CUSTOMMODELS\MSSPFREIGHTERPROC\MSSPFREIGHTERPROC.SCENE.MBIN" is not of type "libMBIN.NMS.VariableSizeString" and cannot be used in this generic collection. (Parameter 'value' => check your script!
        [PSARC] The PAK will not include this EXML
        [ERR]   MBINCompiler =   [ArgumentException]
        [ERR]   MBINCompiler =   [INFO]: D:\Modding\NMS\nms mod\asmuss\MODBUILDER\MOD\MODELS\COMMON\SPACECRAFT\INDUSTRIAL\FREIGHTER_PROC.DESCRIPTOR.EXML
       [[ERROR]] MBINCompiler = [ExmlException]: The value "CUSTOMMODELS\MSSPFREIGHTERPROC\MSSPFREIGHTERPROC.SCENE.MBIN" is not of type "libMBIN.NMS.VariableSizeString" and cannot be used in this generic collection. (Parameter 'value' => check your script!
        [PSARC] The PAK will not include this EXML
        [ERR]   MBINCompiler =   [ArgumentException]
        [ERR]   MBINCompiler =   [INFO]: D:\Modding\NMS\nms mod\asmuss\MODBUILDER\MOD\MODELS\COMMON\SPACECRAFT\INDUSTRIAL\CAPITALFREIGHTER_PROC.DESCRIPTOR.EXML
       [[NOTICE]]     Currently, due to the way MBINCompiler logging works
       [[NOTICE]]     it is impossible to exactly pinpoint the problem to a particular processed file above
    1. WinderTP
      WinderTP
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      fixed, try new version
    2. mach1991
      mach1991
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      thx gone try it out
    3. mach1991
      mach1991
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      works great thx just a quick question , but i am asume that is a normal mod behaviour because of the techinal nature of this mod, customization of these freighter for example the enginelights dont change is this intended behavior ?