For those still wondering; ship, multitool and freighter stats are fixed at creation and class change. Removing the mod will not revert stats. If you get a lower class ship or multitool with this mod enabled and remove the mod before upgrading, the stats after upgrade will fall in the normal min-max range for that class.
Due to massive changes to modding HG made with this update, it will take awhile for mods to be updated. Now waiting for the modding tools to get updated, then I can update the mods. Please be patient, may take some days.
You downloaded the .lua. You take the lua script and process it through AMUMSS to generate a .pak, which you put into your PCBANKS\MODS folder where the game will see and load it. Also, make certain you delete PCBANKS\DISABLEMODS.txt, if it exists.
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I assume this also effect enemy/pirate ships?
For install and usage of AMUMSS, see How to use AMUMSS at No Man's Sky Nexus - Mods and Community (nexusmods.com)