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KuralsizVS

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Kuralsizlar

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19 comments

  1. edited with ..notapat..?  I was so curious that i had to read about this mod, bc i had no idea what it does, it sounded like it did *everything*..!  Truly amazing, after getting to here and reading all the comments i was still guessing what it does, then i doubled back and saw your mod's single image and read it, then i knew and my curiosity was satiated.  Thanks for the fun event, keep on modding!  =)
  2. nomat40
    nomat40
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    Goodafternoon, are youplanning to update the mod for Worlds2?
  3. scored
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    Thank you very much for for everything ....LOL I have everything and lots of everything. No issues with it. I'm a recent convert to NMS and this makes life a bit easier. Cheers
  4. GottesGamer
    GottesGamer
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    Hello Thank you for your mod, would it be possible to share a lua file of this mod? as I wanted to merge it with some other mods i am using. Thank you very much
    1. Kuralsizlar
      Kuralsizlar
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      I made this mod by editing the game files myself. There is no lua file and I don't know how to do it. :)
      But I can give you the name of the files so you don't get confused.
      You can edit its content by comparing it with the files you have.
      -----------------------------
      MAIN FOLDER
      GCDEBUGOPTIONS.GLOBAL.MBIN
      GCFISHINGGLOBALS.GLOBAL.MBIN
      GCGAMEPLAYGLOBALS.GLOBAL.MBIN
      GCPLAYERGLOBALS.GLOBAL.MBIN
      GCSOLARGENERATIONGLOBALS.GLOBAL.MBIN
      ------------------
      METADATA\GAMESTATE FOLDER
      DIFFICULTYCONFIG.MBIN
      ------------------
      METADATA\REALITY\TABLES FOLDER
      BASEBUILDINGOBJECTSTABLE.MBIN
      EXPEDITIONREWARDTABLE.MBIN
      NMS_REALITY_GCRECIPETABLE.MBIN
      NMS_REALITY_GCTECHNOLOGYTABLE.MBIN
      REWARDTABLE.MBIN

      If you don't know, I do it with these 2 programs.
      https://stepmodifications.org/wiki/NoMansSky:Modding_Tools
      Just drag the files onto the exe.
      you can even make your own mod.
      \SteamLibrary\steamapps\common\No Man's Sky\GAMEDATA\PCBANKS
      As far as I remember, these were the files.
      NMSARC.globals.pak
      NMSARC.MetadataEtc.pak
      NMSARC.misc.pak
      NMSARC.pipelines.pak
      NMSARC.Precache.pak
      NMSARC.EntitySceneMBIN.pak
  5. Kuralsizlar
    Kuralsizlar
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    Updated. 17.01.2025
  6. duz1nn
    duz1nn
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    Hi  , would you be willing to make it a mod that only affects the  materials we get ?  ( like from mining , harvesting , destroying asteroids etc )
    Don't need to be 100x , im happy with 2x  , but to be honest any value would be good , i always found unfair that you break a whole tree to get 30 carbons of it... even with optical drill didn't go up to 100 carbons , so this is the mod i always wanted you know , to get/harvest more materials.

    Here is the thing , your mod is still working fine , except the Scan ( C key ) system doesnt work and the vision thing , hides all ores so i dont know where to find then to go mining.  This is kinda bad because if i have a mission that i have to use the Scan (  C key ) to "find" something , i can't do it , because the scan wont work even if is for a mission , so you get stuck at missions where you need to use the scan. 

    What im doing right now is that if i need to farm materials , i use your mod , if not , i remove it so i can do the missions otherwise i wouldnt be able to progress the story/missions. ( but you know, is kinda bad to close the game , remove the mod , open the game do things , close the game , put the mod back on , go back to farm and etc .. )

    So could you please make another version with only these stuffs ?  
    I really appreciate it your mod tho , thank you :D
    1. Kuralsizlar
      Kuralsizlar
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      Yes, I noticed. They changed the contents of the original files very differently. I made the old settings and it works, but the browser doesn't work. I'm trying to understand why. If I can, I'll share the current one. Also, you can set the item drop rates yourself. It's very simple to make, but it's tedious.

      1. Copy the NMSARC.globals.pak file located in steamapps\common\No Man's Sky\GAMEDATA\PCBANKS with PSArcTool.exe and drag it to PSArcTool.exe and it will open the files. Drag the GCGAMEPLAYGLOBALS.GLOBAL.MBIN file to MBINCompiler.exe and convert it to .exml file. Open GCGAMEPLAYGLOBALS.GLOBAL.EXML in any notepad and change the following parts.
       
      this is the setting you want.
      ----------------------------------------------------------------------------
         <Property name="ResourceReducer" value="10" />
        <Property name="ResourceMinAmount" value="50" /> this is the drop rate.
        <Property name="ResourceMaxAmount" value="100" /> this is the drop rate.
        <Property name="ResourceCommonReducer" value="10" />
        <Property name="ResourceCommonMinAmount" value="100" /> this is the drop rate.
        <Property name="ResourceCommonMaxAmount" value="300" /> this is the drop rate.
        <Property name="ResourceDirtReducer" value="10" />
        <Property name="ResourceDirtMinAmount" value="100" /> this is the drop rate.
        <Property name="ResourceDirtMaxAmount" value="300" /> this is the drop rate.
      ------------------------------------------------------------------------------

      if you are going to change the stack ratio as well.
      to do this, copy the NMSARC.Precache.pak and NMSARC.MetadataEtc.pak file located in steamapps\common\No Man's Sky\GAMEDATA\PCBANKS and open it there where you edited the old files. Drag it onto PSArcTool.exe.
      you need to delete everything except the 2 files you edited.

      steamapps\common\No Man's Sky\newfolder\METADATA\GAMESTATE
      DIFFICULTYCONFIG.MBIN  Drag this file onto MBINCompiler.exe and find this part after it becomes EXML.
      <Property name="InventoryStackLimitsOptionData">
      You can subtract all the numerical values ​​starting from line 4156 to line 4256 as 999900.

      then what you need to do is delete the .MBIN files you converted. then drag and drop the .EXML files onto MBINCompiler.exe. it will create a new .MBIN. then it should be like this.


      in steamapps\common\No Man's Sky\newfolder file
      METADATA\GAMESTATE\DIFFICULTYCONFIG.MBIN
      GCGAMEPLAYGLOBALS.GLOBAL.MBIN


      it should be like above.
      then grab these 2 files and paste them onto PSArcTool.exe to create a new .pak file called psarc.pak, now your mod is ready.
  7. nomat40
    nomat40
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    Andhelloagain,after the lastupdate, whenyourmod is installed,when you areon the planet, the markers of minerals(copper,phosphorus, etc.)disappeared.Andtheplanets are not scanned from the ship.I'm sousedtoyourfashionthat I don'twantto give itup,couldyoufixit.Thank you in advance.
    1. Kuralsizlar
      Kuralsizlar
      • supporter
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      Yes, I noticed. They changed the contents of the original files very differently. I used the old settings and it works, but the browser doesn't work. I'm trying to understand why. If I can, I'll share the current one.
  8. nomat40
    nomat40
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    Goodevening,deardeveloper, please add when talking to the NPC, morewords were studied, well, atleast 5-7words.Thank you in advance.Andtherest is just a gorgeousmod.
    1. Kuralsizlar
      Kuralsizlar
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      I don't know how to do it. If I can find the file or learn where to do it, I'd be happy to add it. Thank you.
    2. nomat40
      nomat40
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      If you want, I cansend a LUAfilewhere a largenumber of words are configured.
    3. Kuralsizlar
      Kuralsizlar
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      Başkasının lua dosyasını kullanmıyorum ama programların bağlantısını paylaştım. Bunları düzenleyebilir ve paylaşabilirsiniz. Ayrıca benden aldığınız dosyaları da paylaşabilirsiniz. Ama lua dosyasının sahibinden izin almanız gerekiyor. Böyle bir kural olduğunu bilmiyordum.
    4. nomat40
      nomat40
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      Okay, thanks a lotfor the answers, I'll wait,Ithoughtyoucouldjustlookin the filewhereit's being edited.This is the "WordRewardsEnhanced"mod
  9. stcrow
    stcrow
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    do i need both files or just the pak file . not sure what to do with the other folder
    1. Kuralsizlar
      Kuralsizlar
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      You need the .pak file. The other files are for you to make your own mod.
  10. FireDesireXX
    FireDesireXX
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    Hi just tried ur mod today, i have had issues with the fish traps, i run about 38 mods right now, and this one, for some reason wont allow my fish in the traps to appear... This is not a report of a error, just something that is happening with this mod is all... Thank you for allowing me to download ur work by the way...
    1. Kuralsizlar
      Kuralsizlar
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      I tried it and I have no problems.
      I gave the mod content, it probably conflicts with your other mods. Because many settings can be changed on a file.that is, the game developers have added many different changes within an MBIN file.