I know practically nothing when it comes to writing mods, but, what are the chances of making a mod that adds 'atmosphere' to the VR game?
It's the only thing that's missing for me. In all the screenshots from the flat game you can see the distant terrain has faded out, like it would in RL - and it looks amazing, but in the VR game, it doesn't exist - it's just absolute clarity all the way to the horizon and it feels so unnatural. Do you know (or think) this can be done? Specifically for VR I mean?
This looks good Any chance you feel like making a mod that removes all colour filters? I really think they detract from the game visuals. I have a mod that removes them from the scanner so I can see what worlds look like without a colour filter and I much prefer them without
hi! where do you learn how to do mods for worlds part II? i know how to do mods with the previous version of the game, but now i'm lost :( is there a link or forum explaining how to do mods for the game with the new system?
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It's the only thing that's missing for me. In all the screenshots from the flat game you can see the distant terrain has faded out, like it would in RL - and it looks amazing, but in the VR game, it doesn't exist - it's just absolute clarity all the way to the horizon and it feels so unnatural. Do you know (or think) this can be done? Specifically for VR I mean?
Any chance you feel like making a mod that removes all colour filters? I really think they detract from the game visuals. I have a mod that removes them from the scanner so I can see what worlds look like without a colour filter and I much prefer them without
Does this change the atlantid/dissonant purple filter? That one is so intense sometimes it becomes intolerable.
o7