So with living ships I think the mod has a bug. It won't let me use spawn sac keeps saying max capacity reached but it is nowhere close to max capacity. Unfortunately I'm not able to revert this and the max inventory was the only mod I used so I don't think its because of the other mod.
it doesn't seem to allow me to expand my exosuit cargo inventory, just the tech slots. when i go to buy slots on any space station it does not give me an option for cargo inventory and i can't scroll to it or select it.
you must click on the panel that you want expand... if you want expand cargo, you must click a don't used space on cargo, and then you can expand it...
yea it doesn't seem to allow me to do that in the exosuit cargo inventory. my exosuit is maxed out at 120 slots and the in-game console to expand inventory will not let me select a cargo slot. i even save edited my cargo inventory for the exosuit and removed 5 slots so i could make sure the game was working right and yes i was able to unlock them again but it won't let me go past the normal inventory with this mod for the cargo slots...technology slots seem to work fine. i never tested it on a ship.
Seems to be broken with Exocrafts. All of my exocrafts have had multiple inventory slots removed and the remaining ones are scattered. Since there is no way to increase the size of these inventories in game (like you would the multi-tool or exosuit) not sure what to do about this:
EDIT: I tried to unlock the slots using the NomNom save editor but as soon as I get in game, it seems to be overwriting to the configuration seen in the screenshot.
Same issue for me with everything new you acquired with the mod enable, ship, tools, etc... I prefer to not use it for now, I don't like having everything with weird gape in them from the start, I hope there is going to be fix for this nice mod
Spaces in exocraft allways was fixed... you can't expand exocraft spaces... this mod don't do nothing about exocraft because the game don't allow it... if you add spaces from nomnom or nmssaveeditor, you will miss them when you start the game with this or or without this mod... the spaces in exocraft are fixed...
Works fine, is EXACTLY what I was looking, not a magical expansion, but the oportunity to increase it slot by slot after reaching the limit vanilla game has. Thank you! ♥
Hello, it doesn't work for me, I installed it in GAMEDATA/MODS (with my other mods that work). I have the latest version of the game with the latest patch released.I also tried VORTEX but it doesn't work either.
This doesn't give you the slots automatically; it only increases the maximum you can expand, but you need expansion units or expansion items to reach the maximum. Without these, for example, you can only obtain 60 technologies in S-class.
You have to do it as usual; this only allows you to reach the maximum limits. The difference is that, in the unmodified game, technology slots are limited to 60, and other inventories depend on the class. But with this, all classes can reach the maximum. With this, you can have up to 99 technology slots and 120 slots in other inventories.
Hello zorro67! Actually I think I understood. The 90 slots are not native, you have to go improve the cargo, the multi tool or the ship to manually increase up to 90 and then it works
yes! This doesn't give you the slots automatically; it only increases the maximum you can expand, but you need expansion units or expansion items to reach the maximum. Without these, for example, you can only obtain 60 technologies in S-class.
This doesn't give you the slots automatically; it only increases the maximum you can expand, but you need expansion units or expansion items to reach the maximum. Without these, for example, you can only obtain 60 technologies in S-class.
Actually I think I understood. The 90 slots are not native, you have to go improve the cargo, the multi tool or the ship to manually increase up to 90 and then it works
28 comments
cargo max: 120
tech max: 99
This said in mod description
EDIT: I tried to unlock the slots using the NomNom save editor but as soon as I get in game, it seems to be overwriting to the configuration seen in the screenshot.
if you add spaces from nomnom or nmssaveeditor, you will miss them when you start the game with this or or without this mod... the spaces in exocraft are fixed...
Thanks for this mod .
Endorsed ;)
I have the latest version of the game with the latest patch released.I also tried VORTEX but it doesn't work either.