File information
Last updated
Original upload
Created by
WinderTP and Kibbles and Haz and BabscooleUploaded by
WinderTPVirus scan
Tags for this mod
About this mod
A mod that adds over 1000 new base objects, including decorations, new outpost and basic structures, flags and decals.
- Requirements
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Nexus requirements
Mod name Notes BuildFrame RecTUM - Recategorisation and Trimming Utility for Build Menu Required for the AMUMSS lua script, not required for the pak - Permissions and credits
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Author's instructions
TL;DR CC-BY-SA 4.0 plus credit all authors of original work bwlow
Permission information:
morgvom_org and 7101334's flag and emblems are licensed under CC-BY-SA, so their flag and emblem textures and the mod itself is released under the same license. However, anyone who wishes to include this mod in their compilation MUST remove all the additional emblems and flags from the mod, as well as the Suit Chamber, as those are the works of other creators and I have no control nor authority over their release other than in Eucli-ea itself. The original authors of said work have the right to take down any mod that includes these files, you have been warned.
Flags and emblems by Denjo92, salaba-red, TheMarco, tragedyfish, Elytron77, Qwerty12489, Korvaccine, Gtahov, Axiom1380, A_SavagePanda, mistakeordesign, BoidGaming, Acolatio, CinnamonMcSwirls, LawOfEvolution, professorbaibai, Choopsha, XainesWorld, Steve Evans, hazardousmedic, and creators of AGT emblems are used with expressed permission, thank you for helping us help you help us all!
"Visions of the Future" posters are Courtesy NASA/JPL-Caltech. Gallery of the full-sized images of the posters are available at https://www.jpl.nasa.gov/visions-of-the-future/ . For details of the JPL Image Use Policy, visit https://www.jpl.nasa.gov/imagepolicy/ .
Neon Letters by danny_p3d, NEONSIGN1 by NikiYani, NEONSIGN2 BY Alex Bes, NEONSIGN 3 by mansta9 are used under CC-BY.
NEONSIGN4 by alexbes, NEONSIGNNICE1-11 by custom "Royalty Free License".File credits
This mod uses parts of alexo1001's "Galactic Hub Flag & Emblem" and theFisher86's "SimCity 5300", the parts of the mod will be removed upon either of mod's author's request.
Permission information:
morgvom_org and 7101334's flag and emblems are licensed under CC-BY-SA, so their flag and emblem textures and the mod itself is released under the same license. However, anyone who wishes to include this mod in their compilation MUST remove all the additional emblems and flags from the mod, as well as the Suit Chamber, as those are the works of other creators and I have no control nor authority over their release other than in Eucli-ea itself. The original authors of said work have the right to take down any mod that includes these files, you have been warned.
Flags and emblems by Denjo92, salaba-red, TheMarco, tragedyfish, Elytron77, Qwerty12489, Korvaccine, Gtahov, Axiom1380, A_SavagePanda, mistakeordesign, BoidGaming, Acolatio, CinnamonMcSwirls, LawOfEvolution, professorbaibai, Choopsha, XainesWorld, Steve Evans, hazardousmedic, and creators of AGT emblems are used with expressed permission, thank you for helping us help you help us all!
"Visions of the Future" posters are Courtesy NASA/JPL-Caltech. Gallery of the full-sized images of the posters are available at https://www.jpl.nasa.gov/visions-of-the-future/ . For details of the JPL Image Use Policy, visit https://www.jpl.nasa.gov/imagepolicy/ .
One particular Earth Flag designed by Anne Kirstine Rønhede, licensed under CC-BY-SA.
Neon Letters by danny_p3d, NEONSIGN1 by NikiYani, NEONSIGN2 BY Alex Bes, NEONSIGN 3 by mansta9 are used under CC-BY.
NEONSIGN4 by alexbes, NEONSIGNNICE1-11 by custom "Royalty Free License".
Road models by MRowa
https://sketchfab.com/3d-models/roadsbridges-tileset-pack-558f2ea2ae7b4861b18eea228085674b
https://sketchfab.com/3d-models/roads-arch-modular-pack-aabb79388f8446d39f9559f940d18d5aDonation Points system
Please log in to find out whether this mod is receiving Donation Points
- Mirrors
- Changelogs
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Version 3.5.7.4
- Updated with MBINCompiler v5.58.0.2 for NMS Build 138704 (5.58) from 21/02/2025
- Collision fix for numerous objects
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Version 3.5.7.3
- Updated with MBINCompiler v5.55.0.1 for NMS Build 138298 (5.58) from 14/02/2025
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Version 3.5.7.2
- minor stability/compatibility fix
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Version 3.5.7.1
- minor stability/compatibility fix
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Version 3.5.7
- Updated with MBINCompiler v5.52.0.2 for NMS Build 137322 (5.51) from 31/01/2025
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Version 3.5.6
- Updated with MBINCompiler v5.29.0.1 for NMS Build 16706781 - 134078 from 11/12/2024
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Version 3.5.5
- Updated with MBINCompiler v5.25.0.1 for NMS Build 16447916 - 132979 from 18/11/2024
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Version 3.5.4
- Updated with MBINCompiler v5.25.0.1 for NMS Build 16423793 - 132923 from 15/11/2024
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Version 3.5.3
- Updated with MBINCompiler v5.25.0.1 for NMS Build 16419162 - 132746 (5.26) from 15/11/2024
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Version 3.5.2
- Updated with MBINCompiler v5.25.0.1 for NMS Build 16327042 - 132250 from 7/11/2024
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Version 3.5.1
- updated to use RecTUM 1.2.5
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Version 3.5.0
- Updated with MBINCompiler v5.22.0.1 for NMS Build 16209713 - 131899 from 28/10/2024
- Added Equipment category under Eucli-ea Decoration
- Added 16 new decorations
- - 2 Chestpieces, 4 Backpacks, 8 Helmets, 2 Boots under Eucli-ea Decoration > Equipment
- Condensed many objects into variants of existing objects to condense UI space
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Version 3.4.12
- stability fixes
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Version 3.4.11
- Updated with MBINCompiler v5.20.0.1 for NMS Build 16151577 - 131597 from 23/10/2024
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Version 3.4.10
- Updated with MBINCompiler v5.11.0.1 for NMS Build 15615455 - 128776 from 06/09/2024
- Added 17 new decorations
- - 13 Stone structures under Eucli-ea Outposts > Ruin Structures
- - 2 fishing rods, fish decoration under Eucli-ea Decoration > Tabletop Objects
- - Exoskiff sail decoration under Eucli-ea Outdoor > Outdoor Decoration
- Moved Eucli-ea Outposts > Other Structures to under Eucli-ea Structures > Other Structures
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Version 3.4.9.2
- Updated with MBINCompiler v5.10.0.1 for NMS Build 15593720 - 128711 from 04/09/2024
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Version 3.4.9.1
- AMUMSS lua script - fixed MORE_VANILLA_FLOOR
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Version 3.4.9
- Updated with MBINCompiler v5.04.0.2 for NMS Build 15418969 - 127592 (5.05) from 19/08/2024
- Added 31 new decorations
- - 6 decorations under Eucli-ea Gardening > Shrubs
- - 13 decorations under Eucli-ea Gardening > Trees
- - 2 floating islands, 4 rocks under Eucli-ea Gardening > Rocks
- - "Iron Giant" statue under Eucli-ea Outdoor > Outdoor Decoration
- - 3 stone ruin decorations under Eucli-ea Outposts > Ruin Structures
- - 2 stone ruin basic walls under Eucli-ea Basic and Cuboid > Ruin Basic Parts
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Version 3.4.8.6
- Updated with MBINCompiler v5.04.0.2 for NMS Build 15307704 - 127251 from 08/08/2024
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Version 3.4.8.5
- Updated with MBINCompiler v5.02.0.2 for NMS Build 15174591 - 126749 from 27/07/2024
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Version 3.4.8.4
- Updated with MBINCompiler v4.73.0.1 for NMS Build 14706980 - 124256 from 13/06/2024
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Version 3.4.8.3
- Updated with MBINCompiler v4.71.0.1 for NMS Build 14550997 - 123827 from 30/05/2024
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Version 3.4.8.2
- Updated with MBINCompiler v4.65.0.4 for NMS Build 14207877 - 121808 (4.65) from 01/05/2024
- AMUMSS Lua script - optimised for AMUMSS 4.5.0.0
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Version 3.4.8.1
- Updated with MBINCompiler v4.65.0.1 for NMS Build 14035264 - 120997 from 12/04/2024
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Version 3.4.8
- Updated with MBINCompiler v4.64.0.3 for NMS Build 13966705 - 120697 from 05/04/2024
- Added 32 new decorations
- Metal Bench, Semicircular Desk, Shelf, 3 Wall-mounted Panels, Floor Platform, Wall-mounted Cloth, Ornament, 2 Mannequins under Eucli-ea Decoration > Furnishings
- Space Station Globe under Eucli-ea Decoration > Indoor - Large
- 2 AC Units, Crate, Tall Case, Empty Server Rack, Server Unit under Eucli-ea Decoration > Additional Decorations
- Space Station Terminal decoration, Wall-mounted Sign, Billboard under Eucliea Lights / Technology > Displays
- Ship Outfitting Terminal, Space Station Character Customiser, Starship Fabricator under Eucliea Lights / Technology > General Utility
- Space Station Shed Eucli-ea Outposts > Other Structures
- Robotic Arm, Container Frame, 2 Large Containers under Eucliea Outdoor / Industrial
- Space Station Railing, 2 Basic Stairs under Eucli-ea Basic and Cuboid > Special Basic Parts
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Version 3.4.7.3
- Updated with MBINCompiler v4.60.0.1 for NMS Build 13873779 - 120059 (4.62) from 27/03/2024
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Version 3.4.7.2
- Updated with MBINCompiler v4.50.0.1 for NMS Build 13499678 - 117711 from 19/02/2024
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Version 3.4.7.1
- Updated with MBINCompiler v4.50.0.1 for NMS Build 13474109 - 117558 from 16/02/2024
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Version 3.4.7
- Added 2 new decorations
- - Expedition Terminus under Eucli-ea Lights / Technology > General Utility
- - Dropship engine under Eucli-ea Outdoors > Vehicles
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Version 3.4.6.9
- Updated with MBINCompiler v4.47.0.1 for NMS Build 4.48 (13094341 - 115437) from 04/01/2024
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Version 3.4.6.7
- Updated with MBINCompiler v4.46.0.1 for NMS Build 4.46 (12910244 - 114786) from 08/12/2023
- Fixed 2 Neon Signs component not rotating in the correct axes
- Updated with MBINCompiler v4.46.0.2 for NMS Build 4.46.2 (12949859 - 114959) from 13/12/2023
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Version 3.4.6.6
- Updated with MBINCompiler v4.46.0.1 for NMS Build 12698396 - 113738 from 14/11/2023
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Version 3.4.6.5
- Updated with MBINCompiler v4.46.0.1 for NMS Build 12660810 - 113417 from 09/11/2023
- Fixed sunken Eucli-ea Cuboid room floors
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Version 3.4.6.4
- Updated with MBINCompiler v4.44.0.1 for NMS Build 12190816 - 111039 from 15/09/2023
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Version 3.4.6.3
- Updated with MBINCompiler v4.44.0.1 for NMS Build 12170846 - 110897 from 12/09/2023
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Version 3.4.6.2
- Updated with MBINCompiler v4.41.0.1 for NMS Build 12107035 - 110545 from 04/09/2023
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Version 3.4.6.1
- Updated with MBINCompiler v4.41.0.1 for NMS Build 12095786 - 110521 from 02/09/2023
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Version 3.4.6
- Updated with MBINCompiler v4.41.0.1 for NMS Build 12048435 - 110304 from 28/08/2023
- Added 11 new decorations
- - Pirate Freighter Bridge in Eucli-ea Outposts > Other Structures
- - 2 Pirate Freighter Artillery, Pirate Torpedo, in Eucli-ea Outdoor > Robotics
- - Shield Generator Core, Shield Generator, 2 Torpedo Modules, Deflector Module, Antenna Module in Eucli-ea Outdoor > Industrial
- - Construct Head in Eucli-ea Decoration > Tabletop Objects
- Changed the visual of the B.D.S.M shield to freighter shielding visual
- Renamed Eucli-ea Outdoor > Sentinel into Robotics
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Version 3.4.5.5
- Updated with MBINCompiler v4.40.0.1 for NMS Build 12034724 - 110279 from 25/08/2023
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Version 3.4.5.4
- Updated with MBINCompiler v4.36.2.1 for NMS Build 11590273 - 107015 from 29/06/2023
- Fixed monolith objects causing CTD
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Version 3.4.5.3
- Updated with MBINCompiler v4.34.0.1 for NMS Build 11580326 - 106942 from 28/06/2023
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Version 3.4.5.2
- Updated with MBINCompiler v4.34.0.1 for NMS Build 11528127 - 106598 from 21/06/2023
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Version 3.4.5.1
- Updated with MBINCompiler v4.33.0.1 for NMS Build 11479551 - 106198 from 15/06/2023
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Version 3.4.5
- Updated with MBINCompiler v4.30.0.1 for NMS Build 11418664 - 105787 (4.30.1) from 07/06/2023
- Added 7 new decorations
- - Construct Crystal Living Fragments under Eucli-ea Gardening > Rocks
- - Standing Console under Eucli-ea Lights/Technology > Displays
- - 2 Construct NPCs under Eucli-ea Lights/Technology > Travellers
- - Floor Light under Eucli-ea Lights/Technology > Light Fixtures
- - Decomissioned Construct Torso under Eucli-ea Outdoor > Sentinels
- - Smoking Metal Barrel under Eucli-ea Outdoor > Industrial
- Moved all Eucli-ea Quicksilver shop entries to the end of the list, users can still switch to the "Base Objects" tab to access them more efficiently
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Version 3.4.4.1
- Updated with MBINCompiler v4.25.0.1 for NMS Build 11373527 - 105502 from 01/06/2023
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Version 3.4.4.0b
- reprocessed
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Version 3.4.4
- Updated with MBINCompiler v4.22.0.2 for NMS Build 11007036 - 103250 from 14/04/2023
- Added 12 new decorations
- - 2 Currupted Sentinel Quads, Sentinel Mech Hand, Sentinel Head, Sentinel Drills, Sentinel Debris under Eucli-ea Outdoor > Sentinels
- - 2 Sentinel Multiool decorations under Eucli-ea Decoration > Tabletop Objects
- - Broken Station Core decoration under Eucli-ea Outdoor > Outdoor Decoration
- - 3 Corrupted Sentinel Crystal under Eucli-ea Gardening > Rocks
- Updated Corrupted Sentinel model
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Version 3.4.3.3
- Updated with MBINCompiler v4.22.0.1 for NMS Build 10949467 - 102970 from 07/04/2023
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Version 3.4.3.2
- Updated with MBINCompiler v4.20.0.1 for NMS Build 10945652 - 102900(4.21) from 07/04/2023
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Version 3.4.3.1
- Updated with MBINCompiler v4.12.1.1 for NMS Build 10703259(101170) from 7/3/2023
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Version 3.4.3
- Updated with MBINCompiler v4.10.0.1 for NMS Build 10646558(100753) from 28/02/2023
- Added 8 new decorations
- - 2 Gravity Floors, Gravity Wall Bubble under Eucli-ea Basic and Cuboid > Special Basic Parts
- - 3 Depot tank decorations under Eucli-ea Outdoor > Industrial
- - 2 Scrap Technology decorations under Eucli-ea Decoration > Debris and Trash
- Renamed Chroma / Glass basic parts subgroup to Special Basic Parts
- Fixed Short Mesh Wall being unbuildable/invisible
- Fixed Syunmunngoi-saam not having collision and possibly not removeable
- Fixed 3 Planetary Archive Foundations not having end caps
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Version 3.4.2.7
- Updated with MBINCompiler v4.6.0.1 for NMS Build 10044304 (97029) from 06/12/2022
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Version 3.4.2.6
- Updated with MBINCompiler v4.6.0.1 for NMS Build 9964564 (96573 - 4.07) from 24/11/2022
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Version 3.4.2.5
- Updated with MBINCompiler v4.5.0.2 for NMS Build 9872544 (95961) from 4/11/2022
- Re-tweaked object pop-in/pop-out rates
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Version 3.4.2.4g
- Updated with MBINCompiler v4.5.0.2 for NMS Build 9863907 (95891) from 3/11/2022
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Version 3.4.2.4f
- Updated with MBINCompiler v4.4.0.2 for NMS Build 9763858 (95450) from 20/10/2022
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Version 3.4.2.4e
- Updated with MBINCompiler v4.4.0.2 for NMS Build 9755802 (95370) from 19/10/2022
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Version 3.4.2.4d
- Updated with MBINCompiler v4.4.0.2 for NMS Build 9748454 (95272) from 18/10/2022
- Fixed Geicoeng chair decor LOD model
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Version 3.4.2.4c
- Updated with MBINCompiler v4.4.0.1 for NMS Build 9725828 (95091) from 15/10/2022
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Version 3.4.2.4
- Updated with MBINCompiler v4.0.3.0 for NMS Build 9706015 (94786) from 12/10/2022
- AMUMSS lua script updated for use with with AMUMSS 4.0.0.5
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Version 3.4.2.3
- Updated with MBINCompiler v4.0.0.2 for NMS Build 9677936 from 07/10/2022 (94588)
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Version 3.4.2.2d2
- Updated AMUMSS script for AMUMSS 4.0.0 and up
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Version 3.4.2.2d
- Updated with MBINCompiler v3.99.1.1 for NMS 3.99.1 Build 9331830 (91759) on 17/8/2022
- fixed minor issue with Tardis storage terminal decor
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Version 3.4.2.2c
- Updated for use with MBINCompiler v3.97.0.6 for NMS Build 9331830 (91759) on 17/8/2022
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Version 3.4.2.2b
- Deployed generic version of BuildFrame RecTUM for the main pak
- Fixed issue where vanilla groups not showing up by deploying RecTUM
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Version 3.4.2.2
- Updated with MBINCompiler v3.97.0.5 for NMS Build 9282902 (91551)
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Version 3.4.2.1
- Fixed compatibility error with Kibbles 'n Bits/Ultra Base Building where vanilla objects lose is snapping capabilities
- Tweaked load order in AMUMSS
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Version 3.4.2
- Eucli-ea 3.4.2 "Grounded"
- Added 13 new decorations
- - Holographic Exocraft Terminal, Multitool Roundtable decorations under Eucli-ea Decorations > Furnishings
- - Glass Bowl and Cup decoration under Eucli-ea Decorations > Tabletop Objects
- - Satellite Dish decoration under Eucli-ea Decorations > Additional Decoraitons
- - Wide Monitor decoration under Eucli-ea Lights/Technology > Displays
- - Alternate Cooker, Fuel Pod, Freighter Trading Terminal, Freighter Mineral Harvester under Eucli-ea Lights/Technology > General Utility
- - Motorised Shed under Eucli-ea Outdoor > Outdoor Decoration
- - Freighter Wheel Rack under Eucli-ea Outdoor > Vehicles
- - Gantry Crane under Eucli-ea Outdoor > Industrial
- - Freighter door under Eucli-ea Outposts > Doors and Ladders
- Further re-categorised few decorations
- Fixed various freighter rooms snapping and model issues
- Fixed DaaiGitguk Campfire decoration model
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Version 3.4.1.5
- Updated with MBINCompiler 3.97.0.1, accommodating NMS Build 9218160 (91152) on 30/07/2022
- Fixed issues with freighter rooms not snapping and behaving properly
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Version 3.4.1.4
- Updated with MBINCompiler 3.97.0.1, accommodating NMS Build 9217483 at 29/07/2022
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Version 3.4.1.3
- Updated with MBINCompiler 3.97.0.1, accommodating NMS Build 9194209 at 26/07/2022
- Recategorised multiple sub-groups and objects to accommodate new UI layout, notable changes include:
- Eucli-ea Structures split into Eucli-ea Outposts and Eucli-ea Structures
- Eucli-ea Outdoor / Lights / Technology split into Eucli-ea Outdoor and Eucli-ea Lights / Technology
- New Deployable Technology sub-group under Eucli-ea Lights / Technology
- Farming sub-group moved from Eucli-ea Gardening to Eucli-ea Lights / Technology
- Displays sub-group moved from Eucli-ea Decoration to Eucli-ea Lights / Technology
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Version 3.4.1.2
- Updated with MBINCompiler 3.91.0.1, file matching 3.93
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Version 3.4.1.1
- Metadata file matching game version 3.91
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Version 3.4.1
- Updated with MBINCompiler 3.90.0.2
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Version 3.4.0
- Added 18 new decorations
- - Burning Barrel, Broken Storage Unit under Eucli-ea Decoration > Debris and Trash
- - Cloth-covered Silos, cloth-covered Cargo, Hanging Tracks, Hanging Hook under Eucli-ea Outdoor / Lights / Technology > Industrial
- - 2 Scaffolds under Eucli-ea Outdoor / Lights / Technology > Industrial & Eucli-ea Structures > Other Structures
- - Ceiling Light under Eucli-ea Outdoor / Lights / Technology > Light Fixtures
- - Half-Barrel Tent under Eucli-ea Outdoor / Lights / Technology > Outdoor Decorations & Eucli-ea Structures > Other Structures
- - Metal Pallet, Metal Mesh under Eucli-ea Decoration > Additional Decorations
- - Artilliary Round, Cube Holograms under Eucli-ea Decoration > Tabletop Objects
- - Monitor Pole under Eucli-ea Decoration > Displays
- - Hanging Cloth under Eucli-ea Decoration > Furnishings
- - Spaceship Shed under Eucli-ea Structures > Other Structures & Eucli-ea Outdoor / Lights / Technology > Vehicles
- Made Flat square panel and Gousiban Standing Sign decoration available to build under Eucli-ea Basic and Cuboid > Structural Adornments
- Fixed various objects missing collision
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Version 3.3.6.3c
- Fixed Vy'keen outpost snapping issue
- AMUMSS Script - MORE_VANILLA_FLOOR now applies vanilla wall snappoints as well
- AMUMSS Script - processing speed improvement
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Version 3.3.6.3
- Updated with MBINCompiler v3.88.0-pre2, accommodating NMS Build 8628165 from 27/04/2022
- fixed collision issues for various objects
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Version 3.3.6.2
- collision fix for basic rust floors
- fixed B.D.S.M not being able to be turned off
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Version 3.3.6.1
- Updated to accommodate NMS Build 8604170
- Improved various hologram visuals
- Fixed all basic functionality
- Fixed crashing related to certain objects
- Improved stability with loading
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Version 3.3.6.0A
- Updated to accommodate NMS version 3.85
- Functions are missing because of file structure changes
- Missing files:
- NMS_DIALOG_GCALIENPUZZLETABLE
- REWARDTABLE
- DEFAULTSAVEDATA
- DEFAULTSAVEDATACREATIVE
- GCDEBUGOPTIONS
- Improved snapping stability with modified vanilla basic parts
- Fixed Gyunzing decoration not able to be removed
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Version 3.3.5
- 3.3.5 "Building Respects"
- Added Monolith sub group under Eucli-ea Structures
- **Non-Buildframe RecTUM users will see Monolith sub group under Eucli-ea Structures 2
- Added 25 new decorations and structures
- Monolith foundation, 3 monolith stairs, 15 monolith plaques under Eucli-ea Structures > Monolith
- 2 standing monitors under Eucli-ea Decorations > Displays
- 3 settlement monuments under Eucli-ea Outdoor / Lights / Technology > Outdoor Decoration
- settlement stone tower under Eucliea Structures > Other Structures
- Added vanilla variants of settlement monuments and stone tower under Furnishings > Decorative Technology; these can be unstable and can softlock your game if the save doesn't have a settlement
- Condensed 3 Special Road sub groups into one "ROADS - SPECIAL" sub group
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Version 3.3.4
- 3.3.4 "da po po be fast on yo ass"
- Added 23 new objects
- "Souma-boulung" small drone projector under Eucli-ea Decoration > Tabletop objects
- "San-Unogun" multitool display case under Eucli-ea Decoration > Furnishings, requires purchase from Quicksilver Shop
- 3 sittable scrapheap under Eucli-ea Decoration > Debris and Trash
- 5 lunar artefact under Eucli-ea Decoration > Additional Decorations
- "Deidai-Soeng" big crate under Eucli-ea Decoration > Additional Decorations, requires purchase from Quicksilver Shop
- 4 drop pods under Eucli-ea Structures > Other Structures
- 3 drone models, "Gaauteon" sentinel shield, "Zaagu" model sentinel mech, 3 sentinel hive structures and decorations under Eucli-ea Outdoor / Lights / Technology > Sentinels
- Fixed some invisible base object icons and possible crashes from that
- Fixed parts of the fake multitool inside "Unogun" Multitool display case decoration
- Fixed "Daaitau-Geihai" walker head decoration being invisible
- Fixed Korvax outpost wall attachment structural pieces missing some mesh
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Version 3.3.3D
- Updated with MBINCompiler v3.82.0-pre2, accommodated for 3.84
- Stability improvements for a few objects whose IDs were too long
- Fixed Planetary Archive Tower Foundations platform snapping
- AMUMSS script feature: MORE_BUILDING_DISTANCE will allow objects to be built at a further distance
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Version 3.3.3C
- Updated with MBINCompiler v3.82.0-pre2, accommodated for experimental version 03/03/2022 // Steam build 8302761
- AMUMSS script - Added MORE_VANILLA_FLOOR override for users who wish for a more vanilla floor snapping experience
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Version 3.3.3B
- Accommodated for experimental version 24/02/2022 // Steam build 8262539
- Model fixes to Frigate structures, Hungngoi-Taamcaak, Faatgwongsyun, Unogun
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Version 3.3.3A
- Updated with MBINCompiler v3.82.0-Pre1
- AMUMSS Script - BUILD_ANYWHERE toggle now enables every Eucli-ea object to be built outside base boundaries
- Known issue: Daaitau-Geihai "Walker Head" decoration missing middle part of the head
- Known issue: Frigate structures invisible
- Known issue: Hungngoi-Taamcaak "Laser detector" decoration laser invisible
- Known issue: Faatgwongsyun "Hologram Ship Display" decoration bits floating
- Known issue: Unogun "Multitool display case" decoration multitool position incorrect
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Version 3.3.2
- Updated with MBINCompiler v3.75.0-pre1
- Implemented basic fix for long load time issue
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Version 3.3.1
- Updated with MBINCompiler 3.68.0 pre1
- Recategorised objects to make everything show up in menus
- Fixed snapping for all objects
- Fixed problematic models which caused crashes
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Version 3.3.0b4
- Updated with MBINCompiler 3.68.0 pre1
- Fixed snapping of more objects
- Re-ID'd Vertical Blastdoor 2 2X / 3X so they don't disappear on load
- Refined Basic Wall snapping
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Version 3.3.0b3
- Fixed an issue where 2/3 of Eucli-ea objects are removed
- updated ~100 objects snapping
- Some objects snapping may not be updated properly such as:
- basic triangle floors snappoints displaced
- Planetary Archive not snapping to appropriate parts, etc.
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Version 3.3.0b2
- Fixed issue where objects are invisible
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Version 3.3.0b1
- Updated with MBINCompiler 3.65.0pre1
- Beta version means the update is functional but not yet complete, including:
- Various object snapping not yet updated, which results in loss of snapping ability and all snapgroups appearing on the object
-
Version 3.2.7
- "Introducing Fleets"
- Updated with MBINCompiler 3.53.0.2
- Added new Sentinels category under Additional Decorations, and moved all sentinel parts under it
- Added 22 new decorations:
- Under Vehicles:
- 2 Exomech models
- 3 Pre-release freighter models
- 3 Small freighter models
- 6 Frigate models
- Sentinel Ship model
- Under Sentinels:
- 3 Sentinel Drone models
- Under Additional Decorations > Faction Decorations > Miscellaneous Factions
- Euclid Trading Company Emblem
- Project Facade Emblem
- Artifices Caeli Wall Flag
- Project Facade Wall Flag
- Allowed vanilla orange monitor to be buildable
- Reorganised Decals again since last reorganisation accidentally grouped all decals under Miscellaneous Decals
- Fixed Gek Radio Tower Roof having no snappoints
- Fixed minor recipe issues
-
Version 3.2.6
- "These Shrimp Fresh"
- Updated with MBINCompiler 3.53.0.2
- Added 4 new objects:
- Vy'keen Planetary Archive Foundation under Eucli-ea > Structures > Large Rooms > Planetary Archive > Planetary Archive Structures
- 3 Cooked Food objects under Tabletop Decorations
- Allowed Planetary Archive tower pieces to be snapped downwards
- Allowed some structure objects to be snapped onto Planetary Archive tower pieces
- Tweaked some tabletop food objects
- Fixed U.S.S.R. Terminal mesh further
- Fixed an issue with B.D.S.M. terminal missing text
- Fixed an issue which led to the mod's file size doubling itself
-
Version 3.2.5
- "Yes - Roundabout"
- Updated with MBINCompiler 3.52.0.2
- New Roads category under Eucli-ea > Structures > Large Rooms
- Added 44 new decorations:
- 2 Fog Lights (Daaimou / Saimou) under Lights > Light Fixtures
- 9 Multitool and Multitool parts under Additional Decorations > Tabletop Objects
- Power Distribution Module under Additional Decorations > Outdoor - Small, Eucli-ea > Structures > Large Rooms > Roads and vanilla Power
- 10 Bare road pieces under Eucli-ea > Structures > Large Rooms > Roads > Roads - Bare
- 10 Road pieces with street lights and railings under Eucli-ea > Structures > Large Rooms > Roads > Roads - Special A
- 6 Road pieces with road lights under Eucli-ea > Structures > Large Rooms > Roads > Roads - Special B
- 6 Road pieces with arches under Eucli-ea > Structures > Large Rooms > Roads > Roads - Special C
- Made Vy'keen Planetary Archive Foundation able to be stacked on top of other Planetary Archive building parts
- Improved stability of snappoints when merging with Kibbles N Bits
-
Version 3.2.4e
- Updated with MBINCompiler 3.52.0.2
- More mesh fixes
-
Version 3.2.4d
- Updated with MBINCompiler 3.52.0.2
-
Version 3.2.4c
- Updated with MBINCompiler 3.51.0.1
- Restored all Eucli-ea functionalities
-
Version 3.2.4b
- Updated with MBINCompiler 3.50.0.1
- Fixed various objects mesh being godtrash or unbuildable
- No new tables added from 3.2.4a
-
Version 3.2.4a
- Updated to cope with NMS 3.50
- Updated with MBINCompiler 3.50.0.1
- Following files are left out to maintain stability:
- NMS_DIALOG_GCALIENPUZZLETABLE
- REWARDTABLE
- NPCSPAWNTABLE
- DEFAULTSAVEDATA
- DEFAULTSAVEDATACREATIVE
- GCDEBUGOPTIONS
- As a result, the following (non-exhaustive) issues will be present:
- Some built NPCs will not spawn
- Custom dialog will not be shown as human-readable text
- S.T.U.R.M will not stop storms
- New users will not know Eucli-ea recipes on game startup
-
Version 3.2.4
- "Uh oh. Big boomers!"
- Updated with MBINCompiler 3.42.0.1
- Added 50 new deocrations:
- Under Garden > Shrubs - Medium:
- 2 Bee Hives
- Glowing Flower, Volcanic Plant
- Under Garden > Shrubs - Large:
- 5 Seaweeds
- Vine Arch
- Under Garden > Trees - Medium:
- 2 Large Mushrooms,
- 2 Volcanic Trees
- 2 Mangroves
- Under Gardening > Rocks - Small:
- 2 Stacks of Rocks
- Glowing Rock
- Under Gardening > Fauna:
- 2 Rodents
- 2 Antelopes
- 4 Tricerotops
- Pterodactyl, Rhino, Diplo
- 5 Mushrooms under Garden > Shrubs - Small
- 5 Mushrooms under Garden > Trees - Small
- Tentacle Tree under Garden > Trees - Large
- Ice Spike under Garden > Rocks - Medium
- Volcano under Garden > Rocks - Large
- 8 "Infected" biome plants under Garden > Bones and Fossils
- Reorganised Garden category into 13 sub-categories including Shrubs, Trees, Rocks, Glitches, Bones and Fossils, Farming, and Fauna
- Removed a shrub (WCLSHRUB3) for being the same as another shrub (WRFPLANT1) but only smaller
- Fixed few issues related to unobtainable ingredients
-
Version 3.2.3c
- Updated with MBINCompiler 3.38.0.1, stable in 3.41.
-
Version 3.2.3a
- Updated to cope with NMS 3.4.0
- Updated with MBINCompiler 3.38.0.1
- Following files are left out to maintain stability:
- NMS_DIALOG_GCALIENPUZZLETABLE
- REWARDTABLE
- NPCSPAWNTABLE
- DEFAULTSAVEDATA
- DEFAULTSAVEDATACREATIVE
- As a result, the following (non-exhaustive) issues will be present:
- Some built NPCs will not spawn
- Custom dialog will not be shown as human-readable text
- S.T.U.R.M will not stop storms
- New users will not know Eucli-ea recipes on game startup
-
Version 3.2.3
- "Moar of Growing" (Reviving dead mods since 2018)
- Updated with MBINCompiler 3.38.0 Pre1
- Added 47 new decorations:
- Under vanilla Freighter Rooms:
- 3 Derelict Freighter Room Modules
- Double-height Freighter Room Module
- Under Eucli-ea > Structures > Large Rooms > Gek/Korvax/Vy'keen:
- 3 Gek Outpost Attachments;
- 5 Korvax Outpost Attachments;
- 4 Vy'keen Outpost Attachments;
- Under Gardening > Gardening - Farming, and;
- Under vanilla Farming:
- Heptaploid Wheat Plant;
- Sweetroot Plant;
- Pulpy Roots Plant;
- Impulse Beans Plant;
- Aloe Flesh Plant;
- Fireberry Plant;
- Frozen Tubers Plant;
- Grahberry Plant;
- Jade Peas Plant;
- Hexaberry Plant;
- (Plants will grow fruit a certain time after planting)
- Fireflies under Gardening - Plants 2
- Under Additional Decorations > Outdoor - Large:
- 6 Large Metal Flags
- Under Additional Decorations > Tabletop Objects:
- 6 Bait Objects;
- 8 Palmtop Gadgets;
- Placed Letters category under Decals
- Revamped Bubbles decoration (Gardening - Plants 2) collision so they can be removed by pointing at the bubbles
-
Version 3.2.2
- "New Cybercity"
- Updated with MBINCompiler 3.38.0 Pre1
- Reorganised many base parts with major help from UKMerlin, thanks!
- Removed Zungjing-zunglau Slime decoration since it's in vanilla
- Fixed Outpost Roofs not being able to snap onto Outpost structures
- Reworked various snappoints to improve snapping stability
- Tweaked snapping distances so any snapping objects can now be snapped with a much shorter distance
- Added 51 new decorations and structures:
- Under Eucli-ea > Structures > Large Rooms > Planetary Archive:
- 2 Column pieces;
- 2 Rectangular Cuboid Platforms;
- 9 Platforms and Walkways;
- Structure Arch Support, Landing Pad;
- Under Eucli-ea > Structures > Large Rooms > Planetary Archive > Planetary Archive Structures:
- 2 Planetary Archive Tower Foundations;
- 9 Planetary Archive Tower Building Blocks;
- 7 Planetary Archive Tower Roofs;
- Under Eucli-ea > Structures > Large Rooms > Planetary Archive > Planetary Archive Decorations, and
- Under Additional Decorations > Outdoor - Large:
- 2 Planetary Archive Shelters;
- 5 Wall-mounted Signs;
- 7 Antennae Towers;
- Small Arch, Crane, Silo, Wall-mounted Fan
-
Version 3.2.1
- "Brick and Mortar, Gamer Grimes":
- Updated with MBINCompiler 3.37.0.1
- Basic Ruin Columns can now be snapped onto ends of Basic Walls
- Rescaled blastdoors to Basic Part standards instead of Infrastructure Wall
- Fixed issue where Pipelines don't snap onto machinery
- Fixed power wires not being able to connect to base teleporter
- Added 44 new decorations:
- Brick Basic parts, including walls, floors, doorway, and column in Eucli-ea > Structures > Basic Rooms > Brick;
- Brick roof and double-sized roof in Eucli-ea > Structures > Large Rooms > Ruin;
- Scrap Shop Shed in Additional Decorations 7;
- 8 Catography decorations, including maps, small wall-mounted table, a tablet, and a globe in Additional Decorations 7;
- 4 "Large Building" decorations, including shacks, and a map terminal in Additional Decorations 7;
- 4 Derelict Freighter decoraions, including helmet, and biological pods in Additional Decorations 7;
- 13 Alien Slime decorations in Additional Decorations 7
- Artifact Exchange Vault in Interactive Decorations
-
Version 3.2.0b
- Fixed some objects using deprecated ingredients
-
Version 3.2.0a
- Fix for missing Bobblehead icons in build menu
-
Version 3.2.0
- Updated with MBINCompiler 3.37.2
- Removed objects now included in Kibbles N' Bits, vanilla, or bad parts of my memory
- Many objects now scalable, including all decals, letters, rocks and trees
- Zezaa pallet switched to new ID due to original used by HG
- Lukgaa wheel rack now looks normal
- Trader landing pad and pavement now colourable
- U.S.S.R. Storage devices can now be placed independant of the U.S.S.R. Router
- Hungngoi-Taamcaak red laser now have colourisable laser
- Daai-Modaa engine motor now have colourisable trails
- Gaantin sandpit now can contain 17 plants instead of 1
- Basic Walls can now be snapped into the Rust Double Sized Arch Wall
- Updated indoor door snapping behaviour such that indoor doors can only be snapped into corridors after they've been connected with other structures
- Updated and fixed chrome material issue
- Created duplicate Exterior Decorations category under Additional Decorations > Lights
- Updated implementation regarding proc gen models, reducing file size significantly
- Metadata MBINs now generated with AMUMSS for ease of access and general compatibility
- Added objects:
- 8 interactive NPCs
- Crashed Freighter Engine Block in Eucli-ea > Structures > Large Rooms > Other Structures
- Inner Corner Roofs for Rust and Ruin Basic Parts
- Ancient Plaque in Additional Decorations 2
- 3 Wall-mounted Screens in Additional Decorations 7
- Derelict Freighter Doors in various categories
- 5 Lunar Outpost Roofs in Korvax Structures
- Stacked Canisters, Derelict Freighter Indoor Room in Additional Decorations 7
- 6 Large Bobblehead in Additional Decorations 7
- Wall-mounted Hologram, Holographic Cube, 8 Holographic Billboards in Additional Decorations > Lights > Holographic Displays
-
Version 3.1.0
- Complete overhaul of all custom Nexus parts:
- -Added collisions to all parts
- -Enabled some snapping ability for parts (large parts do not snap well if at all)
- -Normalized default placement for all parts
- -Scaled up smaller "prop" items 3x
- -Re-structured Nexus building menu to group similar items together
- -Removed a few large bulky parts that were unfeasible to correct
- Added 40 new Nexus decorations:
- -10 1/10th scaled versions of large props
- -5 custom "basic parts" (preview - will expand in future)
- -26 various decorations from platforms to adornments
- Resolved the following issues:
- -Fixed a lighting artifact issue with the ruin and rust triangular based pieces
- -Removed a broken interaction for the "MAAI-FOGEI" NPC
-
Version 3.0.2
- Small update for compatibility with Crossplay Patch 2.54
-
Version 3.0.1
- Adjusted for Cross Play release
- Removed ITE as it was an old vanilla asset and was severely deprecated in latest build
- Corrected a few issues with the Nexus parts
-
Version 3.0.0
- Complete Eucli-ea rebuild for version 2.42.
- Re-structured building menu to embed Eucli-ea and Kibbles custom decorations under a master "Modded Decorations" menu
- Added 158 new decorations:
- -73 Nexus Parts in Modded Decorations -> Kibbles Decorations -> Nexus
- -21 "Space Spawn" decorations in Modded Decorations -> Kibbles Decorations -> Space Spawns
- -24 custom colored lights in Modded Decorations -> Kibbles Decorations -> Modded Lights
- -23 custom glowing "Tron" parts based on vanilla metal parts in Modded Decorations -> Kibbles Decorations -> Basic Parts -> Tron Parts
- -Added 12 decals by hazardousmedic in Modded Decorations -> Eucli-ea Decorations -> Additional Decorations --> Faction Decorations -> GAME Logo
- -Added vanilla mech suit decoration by hazardousmedic in Modded Decorations -> Eucli-ea Decorations -> Additional Decorations --> Faction Decorations -> GAME Logo
- -Added UAS emblem by XainesWorld in Modded Decorations -> Eucli-ea Decorations -> Additional Decorations --> Faction Decorations -> Miscellaneous Decorations
- -Added PBF emblem by Steve Evans in Modded Decorations -> Eucli-ea Decorations -> Additional Decorations --> Faction Decorations -> Miscellaneous Decorations
- -Added vanilla Wind Turbine and Turret decorations in TECH_ROOT -> UTILITY -> UTILITY_TECH
- -Added back 4 vanilla Atlas Rises pieces in Modded Decorations -> Eucli-ea Decorations -> Structures -> Decoration -> Adornments
- Made extensive enhancements and adjustments to base building (BASEBUILDINGTABLE)
- -Turned off placeholder collision checking
- -Enabled building of all base parts anywhere within the base radius (free standing doors, etc)
- -Removed planet, region, planet base, and freighter base limits
- -Enabled freighter parts to be built on planet
- -Disabled removal of attached decoration for vanilla base items
- -Enabled and scaling and rotation of base items
- -Selectively enabled base items for "surfacenormal" placement which greatly reduces the need to wire glitch base parts in certain angles
- -Set all ghost count overrides to 1 to reduce snappoint ghosting
- Added all decorations to the BASEBUILDINGCOSTSTABLE to prevent tear down issues
- Performed extensive troubleshooting on the following unresolvable issues:
- -Dark glass placement previews
- -Facade mesh placement previews
- -Letter decal placement previews
- -Legacy wall cornerposts do not snap to eachother properly
- -Facade triangle pieces have odd texture artifact
- -Car model is missing a tire
- -Circular stair mesh models changing in Beyond (removed item)
- -Earlier "Tower" models changed drastically in Beyond (removed items)
- -Weathercon and WNPCSHOPS models (future fix potentially planned)
-
Version 1.10.1
- Added 115 new decorations
- - 4 Neon Signs in Additional Decorations > Lights > Neon Signs
- - 11 "Nice" Neon Signs in Additional Decorations > Lights > Neon Signs, blueprint available for purchase from Blurprint Analyser
- - 10 Metal Mesh Basic Parts in Eucli-ea > Structures > Basic Parts > Metal Mesh
- - 2 Window Frame Wall pieces in Eucli-ea > Structures > Basic Parts > Ruin / Rust
- - 1 Rust Railing Basic Part in Eucli-ea > Structures > Basic Parts > Rust
- - 1 Dark Glass Floor, 1 Dark Glass Wall in Eucli-ea > Structures > Basic Parts > Glass
- - 1 Half Glass Wall, 1 Glass Door Window Piece in Eucli-ea > Structures > Basic Parts > Glass
- - 1 Metal Scaffold Railing, 2 Metal Scaffold Bridges, 2 Metal Scaffold Pillars, 1 Metal Sign Scaffold in Eucli-ea > Structures > Large Rooms > Other Structures
- - Rust Platform in Eucli-ea > Structures > Large Rooms > Other Structures
- - Air Conditioner, Bar Stool decor in Additional Decoration 6
- - 26 Large Neon Letters in Additional Decorations > Lights > Neon Lights > Large Neon Letters
- - 26 Extra Large Neon Letters in Additional Decorations > Lights > Neon Lights > Extra Large Neon Letters
- - 6 Hexagonal Lights, 9 Fluorescent Tube Lights, 5 Small Dome Lights in Additional Decorations > Lights > Light Fixtures
- - Korvax Ascendency Emblem by HakuokiX
- - Black Hole Suns Emblem by Husker
- Moved 2 lights into Additional Decorations > Lights > Light Fixtures
- Fixed the Declaration of Independence
- Praised Sean
- Update to Tesseraction:
- - Allows Basic Triangle Floors to be snapped at an angle of 15, 30, 45 and 60
- - Allows Basic Floors / Walls to be snapped to infrastructure shapes without Eucli-ea
- - Added 16 guide lines on the side of Infrastructure Pipe decoration
-
Version 1.10.0
- 03/04/2019 1.10.0 "Trinitium":
- Added 84 decorations
- - 2 Long Cables in Additional Decorations 5
- - Bar Table, Circular Wall and Pillars in Additional Decorations 6
- - 2 Ceiling Beams, 3 Thin Pipes, 4 Hanging Cloth in Additional Decorations 6
- - 3 Alternative Small Industrial Decorations in Additional Decorations 6
- - 2 Circular Ruin Tower pieces in Eucli-ea > Structures > Ruins
- - 7 Double-sized Ruin Tower pieces in Eucli-ea > Structures > Ruins
- - 10 "Small Ruin" pieces in Eucli-ea > Structures > Ruins
- - 21 Stone/Ruin Basic Parts in Eucli-ea > Structures > Basic Parts > Stone
- - 16 Rust/Crashed Freighter Basic Parts in Eucli-ea > Structures > Basic Parts > Rust
- - 2 Glass Basic Wall and Floor in Eucli-ea > Structures > Basic Parts > Glass
- - 6 Vertical Blastdoors in Eucli-ea > Structures > Decorations > Doors and Ladders
- - 2 Sliding Doors in Eucli-ea > Structures > Decorations > Doors and Ladders
- - Circular Staircase in Eucli-ea > Structures > Basic Parts
- Expanded Custom Indoor Door Snapping so that they snap in the middle of basic doorway parts
- Enabled Colour Options in various Vykeen, Gek, Korvax, Freighter, Crashed Freighter and related pieces
- Expanded infrastructure shapes snapping capabilities to allow basic walls to snap onto them
- Allowed unlimited amount of beacons to be built on a planet
- Fixed collision in Blastdoor 2
- Improved Chroma Wall/Floor parts to eliminate small gaps in the pieces
- Allowed tech pieces to be snapped into the center of vanilla rooms in 45 degree increments
- Praised Sean
- Update to _CubeSnap:
- - Allowed paving pieces to be able to snap to infrastructure shapes
- New Mod - Tesseraction
- - Allows Basic floor and wall pieces to be snapped at an angle of 15, 30, 45 and 60 (choices vary in different snappoints)
-
Version 1.9.3b
- Minor table adjustments
-
Version 1.9.3a
- Deleted an old file in the .zip, a reinstall of Eucli-ea is advised.
-
Version 1.9.3
- 02/02/2019 "Project Facade: Ruins / Vykeen"
- Added 30 new decorations
- - 6 Vy'Keen Outpost and Corridor pieces in Eucli-ea > Structures > Vykeen // Eucli-ea > Structures > Corridors and Landing Pads
- -- Main Outpost piece is available for purchase from Blueprint Analyser
- - 21 Ruin parts in Eucli-ea > Structures > Ruins
- -- 4 pieces are available for purchase from Blueprint Analyser
- - 2 Fuel Pumps in Interactive Decorations, providing hypercells every 1800 seconds
- - S.T.U.R.M. in Special Decoraion, available for purchase from Blueprint Analyser
- -- This device is still in its experimental stages, while it won't cause any instability, the results from the machine can be inconsistant
- Made D.U.M.P. Station interactable more than once
- Optimised Outpost roof snapping
- Made _COMP version contain only the necessary files overriding the normal version, making the normal version mandatory for all installs
- Praised Sean
-
Version 1.9.2
- 18/01/2019 1.9.2 "Big Letters,
- -73 new decorations
- --3x, 6x and 8x length infrastructure pipes in Adornments
- --2 Billboards in Eucli-ea > Structures > Decorations > Exterior Decoration
- --4 Vehicle Models in Additional Decorations 6
- --2 Thin Large Pavings in Eucli-ea > Structures > Corridors / Landing Pads
- --2 Freighter Doors Eucli-ea > Structures > Decorations > Doors and Ladders
- --Nada and Polo NPCs in NPCs, available for purchase from Blueprint Analyser
- --58 Extra Large Letters
- -Slight reorganisation to Eucli-ea > Structures
- -Moved custom doors and blastdoors to Eucli-ea > Structures > Decorations > Doors and Ladders
- -Made B.D.S.M. a lot easier to place and bubble larger
- -Made model car placable on any surface cos why not I guess
- -Tweaked Infrastructure ladder so that it can be snapped upwards / downwards when not attached to anything else
- -Renamed pak to counteract some suspicious file inclusions
- -Praised Sean
-
Version 1.9.1
- Added various categories under Eucli-ea > Structures
- Added 34 new decorations
- - 3 Outposts in Eucli-ea > Structures > Big Structures > Gek / Korvax, available for purchase from Blurprint Analyser
- - 10 Outpost Roofs in Eucli-ea > Structures > Big Structures > Gek / Korvax
- - 7 Walkway Corridors in Eucli-ea > Structures > Corridors / Landing Pads
- - 2 Giant Pavings, 2 Ramps, 2 Landing Pads, Ship Summoner, Railing, in Eucli-ea > Structures > Corridors / Landing Pads
- - "Concordia" celebratory piece for Unification Day in Special Decorations
- - Holo-Teleporter in Sepcial Decoraions, available for purchase from Blurprint Analyser
- - Underwater Treasure Chest in Additional Decorations 6
- - 3 Trading Post Shelters in Eucli-ea > Structures > Other Structures
- Made corridors able to be snapped onto all 8 sides of the 2 cylindrical rooms
- Moved Chroma Walls and Floors to Eucli-ea > Structures > Basic Parts > Chroma Parts
- Enabled some unused base pieces for building
- Fixed various models
- Updated some icons
- Praised Sean
-
Version 1.9.0
- Updated to 1.77
- Added Small Rooms Category under Eucli-ea
- 43 new decorations
- - 39 Wood, Metal and Concrete Cuboid Room pieces under Eucli-ea > Small Rooms
- - - These are available for purchase from the Blueprint Analyser
- - Eissentam Travellers Foundation Emblem
- - Nation of Samone Emblem and Flag by BaileyJack
- - The Empire of Jatriwil Emblem by WAAM86
- Updated Calypso Travellers Foundation and Arcadian Republic Emblems
- Made more vanilla pieces available for building
- (New pieces in Creative Mode are WIP, not counted towards total decoration count and are prone to crashing)
- Praised Sean
-
Version 1.8.10
- 04/12/2018 1.8.10 "Remains (is the name of the mod that probably inspired these bones)":
- Added Gardening - Rocks 3 category
- 55 new decorations
- - 1 Radio decoration in Special Decorations, purchase the blueprint from the Blueprint Analyser
- - 16 in Additional Decorations 6
- - 5 in Gardening - Plants 2
- - 10 in Gardening - Rocks 2
- - 14 in Gardening - Rocks 3
- - 9 in Gardening - Marine
- Fixed Ship Hologram decor model
- Added Compatibility version for Trevis's Waterfalls (_COMP), you must also install the Waterfalls mod for them to function
- Praised Sean
-
Version 1.8.9
- Updated to 1.76
- 84 new decorations
- - Single Framed Monitor, Model Car, Backpack decor in Additional Decorations 5
- - 7 Sentinel pieces in Additional Decorations 5
- - 2 Meat Chunks in Additional Decorations 5
- - Standing Sign in Additional Decorations 5
- - Square Wall Panel in Decoration > Interior Decoration
- - 34 in Decals > Miscellaneous Decals
- - 8 in Decals > Faction Decals
- - 12 in Decals > Object Decals
- - 16 in Decals > Portal Glyphs
- Made the Gas Harvesters buildable anywhere
- Removed most Tech Plus integration as HG has changed how the mechanic works... again, thanks for nothing, HG
-
Version 1.8.8
- 08/11/2018 1.8.8 "Enter Trashman":
Added Additional Decoration 5 and Gardening - Marine category
Added 12 new decorations
9 Abandoned Building related decor pieces in Additional Decoration 5
Clam and Fish Eye in Gardening - Marine
Unused vanilla Open Corridor in Structures - Large Rooms
Made vanilla doors snappable to indoor doorways
Also turned RemovesAttachedDecoration to false for em
Made all doors snappable to corridors already snapped onto other stuff
I know they snap weirdly to freighter corridors but I don't have time to make doorways
Vanilla doors resets attachment mesh when removed, not really something I can fix in a whip so I won't bother
Moved some decor in Additional Decoration 4 to Additional Decoration 5
Made Submarine Garage pickupable, buildable on land
Made ball reset for the Football Garage functional
Fixed indoor doors not snappable to indoor doorways
Fixed various interactions
- 08/11/2018 1.8.8 "Enter Trashman":
-
Version 1.8.7
- "Get Schwifty":
Updated to Experimental on 1/11/2018
Added 9 new decorations
Football Summoning Pads in Special Decoration
This is still in testing stage, while there is no danger to using it, it does not sync in multiplayer, and summon-resetting doesn't work
Walkway decoration in Structures > Doors and Ladders
2 double-sized and 2 triple-sized blastdoors
5 armor piece decoration in Additional Decoration 4
Added vanilla Shutter Door and Linking Post back to default known products because HG doesn't seem to be competent enough to do so themselves nor explain why they took it out
Removed the limits on vanilla Robotic Companion, Cube and Sphere Decoration because why HG
Kinda Improved the animations of the blastdoors
- "Get Schwifty":
-
Version 1.8.6
- Added new Storage category under Additional Decoration
Added 24 new decorations
The Unified Small-Scaled Repository (U.S.S.R), a compact, snappable container system in Eucli-ea - Storage:
The U.S.S.R Router, the base for the U.S.S.R. Devices to snap onto
Also lets the player access the freighter inventory
10 U.S.S.R. Devices, the actual containers
The first one must be snapped onto the U.S.S.R Router
10 portable containers that can be placed anywhere in Eucli-ea - Storage
2 Blastdoors only snappable with basic wall/floors in Basic Components - Small Adornments
Knowledge Stone decoration in Interactive Decoration
Fixed more scenes
- Added new Storage category under Additional Decoration
-
Version 1.8.5a
- Updated for experimental 19/10/2018
-
Version 1.8.5
- Added 6 new decorations
Fidget Spinner and Floating Monitor decoration in Additional Decorations 4
Ladder Tube decoration for jetpacking indoors in Structures > Doors & Ladders
"Pumpkin" cactus plant in Gardening - Plants 2
Quicksilver shop NPC Guild Mission NPC in NPCs, available for purchase in blueprint analyser
Made the Suit Chamber use the vanilla scene, now with 100% more sword and shield
Re-added ladders to the three watchtowers since I finally figured out how ladders work
Updated to exp. 12/10/2018
Fixed minor icon and model stuff
Tweaked some interaction to show text - Added 6 new decorations
Fidget Spinner and Floating Monitor decoration in Additional Decorations 4
Ladder Tube decoration for jetpacking indoors in Structures > Doors & Ladders
"Pumpkin" cactus plant in Gardening - Plants 2
Quicksilver shop NPC Guild Mission NPC in NPCs, available for purchase in blueprint analyser
Made the Suit Chamber use the vanilla scene, now with 100% more sword and shield
Re-added ladders to the three watchtowers since I finally figured out how ladders work
Updated to exp. 12/10/2018
Fixed minor icon and model stuff
Tweaked some interaction to show text
- Added 6 new decorations
-
Version 1.8.4a
- Updated to experimental of 03/10/2018
-
Version 1.8.4
- "Rule 32: Enjoy the Little Things":
Updated to experimental of 01/10/2018
Also fixed some scenes after the new update
Added 11 new decorations and technology station
The Bubble Defense Shield Multiplexer (B.D.S.M) in Special Decorations, which upon activation will project a shield bubble, protecting a very large area from environmental hazards
Due to the way the building system works, please ensure you and your starship is outside the visible shield before placing or removing the B.D.S.M
10 decorations in Additional Decorations 4
- "Rule 32: Enjoy the Little Things":
-
Version 1.8.3b
- Fixed what I missed in experimental
Fixed Tychronite Crystals and Niteliosis Chips not being craftable in the inventory screen, my bad
Fixed ITE so it is actually usable, and works as protection from environmental hazard
Also made it pickupable
- Fixed what I missed in experimental
-
Version 1.8.3a
- Updated mod for experimental of 25/09/18
-
Version 1.8.3
- 14/09/18 1.8.3 "Robotic Companion Came Out 12 Months Ago":
Fixed some models again
Tweaked some recipes
Added new decorations and objects
Base Blueprint Shop in Specialist Terminals
Container Storage Terminal in Interactive Decorations
21 new decorations in Additional Decoration 4
- 14/09/18 1.8.3 "Robotic Companion Came Out 12 Months Ago":
-
Version 1.8.2b
- Fixed Space Anomaly Model
- Fixed models of Daaicyu and Kingtin
- Tweaked some models
- Added icons
-
Version 1.8.2
- Updated to Experimental 13/09/18
Added 3 decorations which I forgot the icon of in Additional Decorations 4
Added an emblem back which was accidentally removed
Tweaked a few more scenes
Tweaked newly available values so that NPCs now spawn in Abandoned and Uncharted systems, thanks HG
Tweaked exocraft platforms placement parameters further, please stop complaining
Re-enabled Big Containers in Freighters cos why the fuck not
- Updated to Experimental 13/09/18
-
Version 1.8.1
- Incorporated Homesick's Tech Plus (https://www.nexusmods.com/nomanssky/mods/770) with a few tweaks, love u bb
Also tweaked Exocraft Terminal placing mechanics so they can be placed regardless of collision (not mesh)
Fixed minor issues with multiple models
Added 4 new Emblems and Flag
Oxalis Emblem by Acolatio
The Colonial Fleet Emblem and Flag by Choopsha
Arctifices Caeli Emblem by yours truly, Master of the Dookie Tent
Added 45 new decorations
1 new Globe Projector in Special Decorations, available for purchase in Blueprint Analyser
4 new Chroma Key Walls and Floors in Special Decorations
17 new plant in Gardening - Plants 2
23 new decorations in Additional Decorations 4
Tweaked vanilla Worktop collision cos it was annoying me
Tweaked some recipes
Notes: from the experiments of my fellows and I, I am proposing that NPC will not spawn in Uncharted or Abandoned systems.
- Incorporated Homesick's Tech Plus (https://www.nexusmods.com/nomanssky/mods/770) with a few tweaks, love u bb
-
Version 1.8
- 03/09/18 1.8 "Ahh fuck":
Updated base HubFlag and _CubeSnap to game version 1.58 compatible
Disabled ladders on three watchtowers due to ladders working weirdly
Known issue: NPCs spawning unpredictably, this is a game mechanic and not my doing, blame HG
reorganised building categories
disabled drill mechanics because the game cannot handle the complexity, you're welcome
Changelog for _CubeSnap:
added snapping for big paving
Special thanks to Hennesy for helping me update the mod, to other people, t h a n k s f o r h e l p i n g
- 03/09/18 1.8 "Ahh fuck":
-
Version 1.7.2c
- Updated _SCTree version so it is compatible with GrowMoar 2.1
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Version 1.7.2b
- Adjusted mission canceling parameters so that playing being inside their ship is considered quitting mission, preventing players from exploiting sentinel behaviours
Recompiled MISSIONTABLE with newest MBINcompiler
- Adjusted mission canceling parameters so that playing being inside their ship is considered quitting mission, preventing players from exploiting sentinel behaviours
-
Version 1.7.2a
- Recompiled Mission Table, hopefully fixes crashing issues
-
Version 1.7.2
- 30/09/17 1.7.2 "The Thermal Drill, go get it":
Added 2 new categories
Gardening - Plants 2
Gardening - Rocks 2
Added 38 new decorations
7 plants in Gardening - Plants 2
25 rocks in Gardening - Rocks 2
1 Thermal Drill decoration in Additional Decorations 3
3 mission shop decorations in Additional Decorations 3
2 circular Atlas Altars in Special Decorations, blueprints needs to be purchased
Added safes in Drop Pods, Waypoints and Crashed Freighters
Safes have a individual low chance to spawn in the mentioned locations
Safes give players rewards of high values, the higher value, the lower chance of receiving
Added door and safe drilling to specific doors and safes
Doors in Manufacturing Facilities and Operation Centers now requires 15 seconds of drilling
Safes in the wild now requires 60 seconds of drilling
Players will gain wanted levels from drilling
Abandon drilling by flying away with spaceship or driving away with exocrafts
(Note: Please refrain from drilling more than one safe at the same time, and open the safe once drilling is finished to complete the mission)
_SCTree changes:
Re-enabled GEKSTATUE
- 30/09/17 1.7.2 "The Thermal Drill, go get it":
-
Version 1.7.1
- 22/09/17 1.7.1 "Guys...":
Updated for NMS 1.38
Added 2 craftable products
Niteliosis Chips, base price 1.5 million
Tychronite Crystal, base price 3 million
Added 22 new decorations
17 new decorations in Additional Decorations 3
10 Bank related decorations
1 Bar table decoration
6 Valuable decorations
4 cuboid room walls in Cuboid Room
1 Declaration of Independence in Posters
Updated _SCTree compatibility version with SimCity5300 1.37.1
Temporarily disabled "GEKSTATUE" for further testing
- 22/09/17 1.7.1 "Guys...":
-
Version 1.7
- Updated for NMS 1.36
Fixed all entity files, making Eucli-ea a stable release
Fixed vehicle scanner not being able to be built, thanks to Forkinator for letting me know the issue
Updated _SCTree compatibility version with SimCity5300 (also makes it usable in 1.36)
SimCity's TECHPANEL object has been removed due to it conflicting with vanilla TECHPANEL object
Kremit's Grow Plants is not updated to AR due to him being tired of whiny bitches, can't say I'm surprised. Be better people and he may come back
- Updated for NMS 1.36
-
Version 1.6.B6
- Updated to NMS 1.35
Don't ask why it's still in
- Updated to NMS 1.35
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Version 1.6.B5
- Updated reward table so that the interaction in anomalies will now give the greatest gift again
Added 4 new decorations
1 new NPC Null in NPC category
2 new oversized garage doors in infrastructure
1 new community emblem in Miscellaneous Decorations
- Updated reward table so that the interaction in anomalies will now give the greatest gift again
-
Version 1.6.B3
- Added 5 new NPCs in NPC category
Generic Fourth Race Traveller
Unique "Explorer" Traveller
Mission Giver NPC
Generic Trade NPC
Tech Shop NPC
Re-added default known blueprints, now all blueprints are accessible to users
- Added 5 new NPCs in NPC category
-
Version 1.6.A1-B2
- 23/08/17 1.6.B2:
Added "Cyunsunghei" Small Portal in Special Decoration, purchasable in player base vendor
Removed "Saicyunsung" functionality because of crashing issue
Updated all building ingredient requirements so that all objects are buildable again
22/08/17 1.6.B1 "Uhh... Blpha?":
Updated all existing scenes
Tube Suit Chamber has suit missing because of outdated geometry and tools
Updated 6 icons
Stable release, nothing should crash unless otherwise specified
Certain non-essential tables from 1.2 not included to improve stability
Because of this, new users will not be able to receive many of the blueprints at the moment, tough titties
Some data in entities missing because of MBINcompiler issues, causing some objects not reacting, or some objects switching modes back and forth (e.g. Disco objects becoming epilepsy inducing-fest), they will be updated after the compiler has been updated
New small stargate function - interactions with it should be identical to an actual portal
Issue: possible crash upon selecting the option "activate portal" for currently unknown reason, but if you don't touch it, the game should not crash
21/08/17 1.6.A3:
Updated files in ATLASSTATION, BL_GLOBE, BL_SUITCHAMBER, FACTORY, GARDEN, INTERACTIVE, LAYOUT, NPCS and UT
Over half of scenes updated
Added a previously not added Rock Slate into Gardening - Rocks
Changed out two medium rocks as the previous ones disappeared from the vanilla files
Korvax spawning in non-Korvax systems is still bugged, therefore the previous circumvention method will not be modified for now
Icon update to follow after all scenes have been updated
20/08/17 1.6.A2:
Updated files in DISCO, ATLASSTATION, BANK and TAPEDECK folders
many entities are broken for now as per MBINcompiler issue, will be updated after most/all scenes are updated
Added Additional Decoration 3 category, moved some objects to said category
Added 2 CCTVs and 1 green monitor in Additional Decoration 3
next update plan: more complicated objects while my voluntary associates work on simpler scenes
Updated _CubeSnap as per a collision issue of the doorway
18/08/17 1.6.A1 Update Alpha:
Only updated standalone non-compatibility version as mods for _SCTree has not been updated yet
1.6.A Alphas are has the suffix "_Alpha", and 1.2 Versions now have the suffix "_1.2Legacy"
Updated All community emblems and flags for Atlas Rises
All other files deleted from release for now as they are not updated
Reward table removed because of current MBINcompiler bug and lack of necessity
Next update plan: update letters
Updated _CubeSnap for Atlas Rises, no issue
- 23/08/17 1.6.B2:
-
Version 1.5.0.1
- Fixed Garden - Rock category not appearing on _SCTree version
-
Version 1.5
- Added 18 new decorations
- Added one huge conspiracy - remember to to more people
- Separated Gardening category into Gardening - Plants and Gardening - Rocks to reduce menu lag
-
Version 1.4.2.1
- Fixed the ultimate gift not obtainable
-
Version 1.4.2
- Added 28 new decorations
"Cinangsin" Vintage Tape Deck in Special Decorations
15 "Visions of the Future" Posters, designed by creative team of visual strategists at NASA Jet Propulsion Laboratory, located in the new "Posters" category
3 Watchtower/Watertower in Additional Decorations 1
3 "Half" Paving / Cube in Infrastructure
6 Community Emblems and Flags
Conure Republic Emblem
Nesdorinux Project Emblem and Flag by Acolatio
Constitutional Monarchy of Yokoso Emblem by CinnamonMcSwirls
No Man's Sky Love Emblem by LawOfEvolution
The Chosen Emblem by professorbaibai
Tweaked Disco Floor Panels so they look extra shiny
Reorganised build table categorisation list per user request
Changes to CubeSnap:
Tweaked Paving and Cube snapping capabilities, allowing snapping without creating a hole in the cuboid room wall
To achieve this, first snap the object to the cuboid room, then look at the TOP of the cube room and rotate the object. On the other hand, to create a hole, snap the object, then look at the BOTTOM of the cuboid room and rotate the object
- Added 28 new decorations
-
Version 1.4.1
- Added 13 new decorations
- Added functionality to the two Pavings and Cube infrastructure to allow them to snap to cuboid rooms and capsule rooms, released in "_MOD.Winder.HubFlag_CubeSnap.pak"
- Fixed "Sai-Cyunsung" Tiny Stargate and "Mongjyun" Mini Turret can't be built
-
Version 1.4.0
- Added 19 new decorations in Additional Decorations
- Added icons to all added objects
- Modified many object names into Ikea-esque names, also changed discriptions of some objects
- Modified the tall hologram projector so that it actually touches the ground
- Modified Korvax Traveler to make it spawn Korvax in non-Korvax systems, this is a temporary fix which only spawns one single particular Korvax
- Fixed Large Rock 6 having the model of Large Rock 5
- Updated "Grow Plants for Farming" compatibility to 2.0
-
Version 1.3.5
- Added 6 new decorations
- Modified Machinery decoration and the tall Recipe Stand so that they touch the ceiling in pod rooms
-
Version 1.3.4
- Added 4 buildable NPCs
- Added "NPCs" Category
- Added "CREATEHOLOGRAM" in compatibility version,a s per Kremit's request
- Fixed Amino Hub Emblem not showing up in creative mode (normal version)
- Fixed one of the Globe Projectors' globe not spinning
-
Version 1.3.3
- Balanced building costs for all objects
- Fixed material icons
- Changed Amino Hub emblem image
-
Version 1.3.2
- added "Gardening" category
- added 59 new buildable objects
- added snap points to Sandpit for farming plants
- incorporated Fix BluePrint Vendor, thanks Kremit DeFrog!
- added Grow Plants for Farming compatibility
- removed Buildable Custom Trees compatibility as no one seems to be using it
-
Version 1.3.0
- Added 13 new decorations
- Added 2 emblems (HOVA by GtaHov, Hello Games Logo)
- Renamed every added object, will be renamed again after adding icons
- Fixed positioning of several decorations, allowing them to be placed closer to walls (Medbay Beds cannot be fixed because their animations would look trash)
- Fixed two wall lights so that actually give out visible light
- Fixed the circular planter with screen so plants can be placed in it
- Recategorised decorations
- Restructured decals and flags file structure, greatly reducing file size
- Pressed X
-
Version 1.2.1
- Added the blueprint of Direct Unified Materialisation Protocol (D.U.M.P.)™ Station into the base shop that was forgotten.
-

Want to join in the fun of making beautiful bases with other builders?
Join the Modding Discord and you too can build for Project Facade.
See this Reddit thread for details.
If you want to support me as a filmmaker, feel free to watch my latest short film "Blackwhite" and share it with people you know: https://youtu.be/5WIxGxMLH-U
This mod currently adds 1493 additional decorations in total, including:
- Basic, Cuboid Rooms, and Outpost Structure pieces;
- Interactive decorations, these decorations include crates and boxes that give the player materials or technology;
- Gardening plants and rocks;
- Neon Signs and Giant Hologram Showpieces;
- Various types of NPCs;
- New flags and emblems;
- Miscellaneous Decals;
- Special Decorations that takes Quicksilver to purchase from the Synthesis Companion;
- The Direct Unified Materialisation Protocol (D.U.M.P.)™ Station that can be built anywhere, allowing freighter storage access anywhere! Go to the Tech category to build it;
- The Bubble Defense Shield Multiplexer (B.D.S.M)™ that can be built to provide environmental protection for a very large area;
- The Unified Small-ScaleRepository (U.S.S.R.)™ that can consolidate 10 containers inside a cuberoom, providing quick access to storage facilities;
- The Stationed Tropospheric Uncertainty Rectification Motor (S.T.U.R.M.)™ that can be built to stop storms on demand;
- Decal and Neon letters and punctuations;
- There are rumors lately saying that there is a faint voice penetrating the cosmos, seeking its chosen one... Perhaps one would only find the source of the voice in the most anomalous or places.
2 new valuable products: Niteliosis Chip and Tychronite CrystalSafes spread throughout the galaxy, which when drilled grants player valuable rewards
Included Flags and Emblems:
- Main Galactic Hub Flag by morgvom_org
- Main Galactic Hub Emblem by morgvom_org
- Main Emblem, inverted colors
- Galactic Cartographer Emblem by Denjo92
- Exocraft Racer Emblem by TheMarco
- Galactic Hub Flag by TheMarco
- Galactic Hub Flag by tragedyfish
- Galactic Hub Flag by salaba-red / Kesbet
- Galactic Hub Emblem by salaba-red / Kesbet
- 2 Galactic Hub Flags by Elytron77
- Galactic Hub Emblem by Elytron77
- Galactic Hub Flag by Qwerty12489
- 2 Galactic Hub Flags by Korvaccine
- 2 Galactic Hub Emblems by Korvaccine
- 7 Alliance of Galactic Travelers (AGT) Emblems
- Empire of HOVA Emblem by GtaHov
- Hello Games Logo
- Yebdishtei Flag and Emblem by Qwerty12486
- Pandarian Empire Flag and Emblem by A_SavagePanda
- Arcadia Project Emblem by Axiom1380
- Deep Thought Collective Emblem by mistakeordesign
- Amino Hub Emblem by BoidGaming
- Conure Republic Emblem
- Nesdorinux Project Emblem and Flag by Acolatio
- Constitutional Monarchy of Yokoso Emblem by CinnamonMcSwirls
- No Man's Sky Love Emblem by LawOfEvolution
- The Chosen Emblem by professorbaibai
- 4 Earth Flags by various artists
- BURD emblem by kBurd67
- Oxalis Emblem by Acolatio
- The Colonial Fleet Emblem and Flag by Choopsha
- Eissentam Travellers Foundation Emblem
- Nation of Samone Emblem and Flag by BaileyJack
- The Empire of Jatriwil Emblem by WAAM86
- Black Hole Suns Emblem by Husker
- Korvax Ascendency Emblem by HakuokiX
- Keep "__MOD_Winder_HubFlag.pak" inside the MODS folder;
- Download the Eucli-ea AMUMSS script from the Downloads Tab's Miscellaneous section;
- Download BuildFrame RecTUM;
- Place both "+++++Winder_HubFlag_METADATA.lua" from Eucli-ea and "++++++BuildFrame_RecTUM" from BuildFrame RecTUM into the ModScript folder;
- Open "+++++Winder_HubFlag_METADATA.lua";
- Regarding customisation available via the lua, see AMUMSS Script exclusive customisation options below;
- To build a compatibility pak with other mods (see AMUMSS's page for details on building a mod), place all AMUMSS script of the conflicting mods (or the pak itself if a lua script is unavailable) in the ModScript folder;
- Run BUILDMOD.bat, press "Y" when asked by AMUMSS to create a merged pak, ~~~~~Winder_HubFlag_COMPATIBILITY.pak will be created. If the created pak is instead named as "PatchMod_XXXXXX", rename the pak with extra tildes (~) at the beginning of the file name
- Happy times
AMUMSS Script exclusive customisation options:
- POP_IN_RATE changes the rate of base object pop-in/pop-out, modify from 1-5 (default is 2), see images in Media tab for example;
- EVERYTHING_CAN_SCALE allows every Eucli-ea object to be scalable while building, default is false, to force all objects to be scalable, set to true;
- OVERRIDE_INACTIVE turns on LOD models for all Eucli-ea objects, defaults is true. To disable LOD models, set to false;
- FREE_SPECIALS allows player to build any "Special Decoration" to be built without buying the recipe from Quicksilver shop, default is false. To know Special Decorations automatically, set to true;
- BUILD_ANYWHERE allows all Eucli-ea objects to be built outside base boundaries, default is false. To allow objects to be built anywhere on planet, set to true;
- MORE_VANILLA_FLOOR reverts the basic floors' advanced snapping capabilities to its vanilla form, default is false, to revert the floors to vanilla, set to true.
- MORE_BUILDING_DISTANCE increases the distance at which objects can be built, and allows objects to be scaled at a larger range, default is false, to allow snapping at a longer distance, set to true.
If you are NOT also using BuildFrame RecTUM, set RECTUM_USED to false. Otherwise, leave it at true.Click here to go to AMUMSS's Nexus mod page.
Available as a standalone mod.
Compatible with
Modified vanilla files list:
https://pastebin.com/DdHSRjHj
ALL EXML files are configured to be maximally compatible with other mods and require no merging via AMUMSS
Other files are newly added and should not interfere or be interfered with other mods.
Special thanks to:
alexo1001 for making the "Galactic Hub Flag & Emblem" mod;
theFisher86 for making the glorious SimCity 5300.
Both mods inspired me to make this standalone mod, which originally started as just the SimCity addon.
monkeyman192 for helping me find out many secrets in the MBINs, many decorations would not exist without his help!
Nadalee for the suit model, that really makes the chamber shine!
UKMerlin and tanksear for testing 3.2.0 Prerelease
Everyone who created the emblems and flags for the Galactic Hub, you are the ones that make this mod possible in the first place!
Additional details:
This mod uses parts of theFisher86's "SimCity 5300", the respective parts of the mod will be removed upon either of mod's author's request.
Version number is now independent to SimCity 5300's as the amount of added objects got out of hand.
I personally will not likely update this mod for Darc Tech, as I'm using 40 other mods and therefore don't use Darc Tech myself. However, the process of making any mod that adds buildable objects are rather simple (you literally copy & paste some text and be done with it), so if anyone is willing to make this mod compatible with Darc Tech, I'll be more than happy to share my experience and give instructions.
Neon Letters by danny_p3d, NEONSIGN1 by NikiYani, NEONSIGN2 BY Alex Bes, NEONSIGN 3 by mansta9 are used under CC-BY.
NEONSIGN4 by alexbes, NEONSIGNNICE1-11 by custom "Royalty Free License".
Eucli-ea - More than 1000 additional buildables
Sam Porter's Pro Pisser
Beautiful Sentinels - Thomas and Friends Go on a Rampage
Hobo Town - Roaming Walking NPCs
WinderTP's Ships of Moar - Custom-Modeled Ships
Car Boys - Custom Exocraft Models
Getting Head - Special Helmets for All Races
Extra Networked Emotes - previously Unlock All Emotes
ED-E - Rocket Boots and Jetpack Booster
Inertia Drifto - Exocraft Speed and Boost Enhancer
Intelligence Enhancer (Mod and Resource)
Windrex - Glass Cleaner and Unwarper
Everyone is Sean
Blackhole thats At least A bit more Accurate
Sean Sean's Sean - Replaces anything with Sean Murray's head
Consumerism - Expedition Twitch and Community reward unlocker
BuildFrame RecTUM - Recategorisation and Trimming Utility for Build Menu
BuildFrame SACS - Selection Augmentation for Colour System
Average Food Enjoyer - recover health shields and protection with emotes
Galaxy S Flight Ultra - Low flight Water flight and Space drift
Da Po Po Be Fast On Yo Ass (Sentinel Spawns Multiplier)
ReCONSTRUCTS - CONSTRUCTS revived
ArmadA reArmed - Custom Freighters
GIVE ME MONEY (if you want)
