You might want to think about making this COBL compatible. Ton of new ingredients in that. I would love to see at least a modest recipe system..I mean, we have alchemy, why NOT cooking? It would be neat if cooked foods had less powerful effects than alchemy but lasted longer (of course they should probably also give you indigestion if you over-eat!). It should also be a little easier to level up than alchemy, IMO - make it be the alchemy for non-alchemists. Also, it would be nice if you could start a fire using a torch somehow, so the people without Destruction skill could get in on the act (mainly for those who run class or magic mods that take away Flare for non-casters). One thing is for sure, this would go really well with a hunger mod. ">
Actually, food burns off proteins but are easier to digest.Then again, you should put in the ability to put potions in there to enhance toe quality and poisons to make poisoned foods like poisoned apples.
this is a pretty cool mod. will you make a mod in which you'll be able to make our own dishes? (spagety,pancakes,fried chicken...) "> If you want you could make Mac Donalds! In the Imperial City! Speaking of eating and drinking how come we can't take water from a lake,sea etc? (you know take a bascet or something then fill it up with water) if you could make that you'll get 646546545445 endorsements!!! Just giving ideas sense i don't know how to make mods... "> hope you don't mind... ">
uhh.. no i didn't know that xD but eerr.. the cooking pots.. are.. magical or something.. magically enhancing the meat when it's cooked =D so there ya have it ^^ hahah thanks for the..constructive criticism =D
Interesting concept, nice mod but you do know that when you cook meat the heat burns off the protein, etc... right? So I'd guess it'd be more correct if you made the meat deminish in quality rather than increase... but anyway, let's not get technical eh? ">
Cool, but if you've seen the ancient towers mod by williamsea, where you can cook food in the towers kitchen, i agree though that the original oblivion missed some elements like: skinning skill, cooking skill, mining skill, fishing skill and that the armorer skill should have been improved by not being able to use a smith's hammer on fur and leather armor, instead you should be able to sew it or patch it or something. as well as that there should have been a armor, tools and weapons making skill in the armorer skill.
I haven't had time to check this mod out yet, so I don't know if it uses the 'cooked meat' textures. As for other ingredients, there is 'more vegetables - I think it was yesterday - and 'improved meats & vegetables' or something like that. (Do a search on 'vegetables')Of course there are the ingredients added by Salmo v2 from _Tarnsman_. We were really spoilt by MadMax when we played Morrowind, weren't we?
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will you make a mod in which you'll be able to make our own dishes?
(spagety,pancakes,fried chicken...)
If you want you could make Mac Donalds!
In the Imperial City!
Speaking of eating and drinking how come we can't take water from a lake,sea etc? (you know take a bascet or something then fill it up with water) if you could make that you'll get 646546545445 endorsements!!!
Just giving ideas sense i don't know how to make mods...
hope you don't mind...
so there ya have it ^^
hahah thanks for the..constructive criticism =D