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1330 comments

  1. SMERSJ
    SMERSJ
    • member
    • 2 kudos
    How do i uninstall?
    1. taizou123
      taizou123
      • member
      • 1 kudos
      lol       
  2. Hatepoem
    Hatepoem
    • member
    • 0 kudos
    Don't use this. You will run into issues either immediately or soon. Instead use Mod Organizer 2. It's available from Nexus Mods as well. (I hope this doesn't count as advertising "competition", because this isn't my intention at all.)

    Regardless, I respect the legacy this software represents.
    1. Sonja
      Sonja
      • member
      • 188 kudos
      Or, better yet.. use Wrye Bash, which was actually designed for Oblivion, and works fantastically well, without headaches. MO2 is fine for Skyrim and FO4, but Wrye Bash/Mash are superior for older Bethesda games.
    2. itsbooby
      itsbooby
      • premium
      • 114 kudos
      yeah wrye bash and mo2 are ok...
      any mod made in this format is NOT user friendly at all
    3. montamadres
      montamadres
      • member
      • 0 kudos
      If you use MO2 you won't need wrye bash, will you?
    4. rian214
      rian214
      • member
      • 1 kudos
      you need it for bashed patch
    5. Murielkai
      Murielkai
      • supporter
      • 98 kudos
      I came here looking for information on this very subject. It's been years since I modded Oblivion and MO2 didn't open OMOD files back then so I had to do a workaround using this mod manager here then transfer the files into the right folders for MO2 to read them.

      I am guessing MO2 still does NOT open OMOD files? If not, is there a way to convert an OMOD file into something MO2 will read?
    6. Hatepoem
      Hatepoem
      • member
      • 0 kudos
      Wrye Bash is a good alternative as well. I had issues running it on Linux, hence why I didn't mention it.

      I never used *.omod packages for my modern installation. The mods that I needed were easily managed with MO2. Note, my installation set is rather small and vanilla flavoured.
    7. R34P3R1337
      R34P3R1337
      • member
      • 1 kudos
      Don't listen to this. OBMM might be old but it's at least made to work with Oblivion unlike MO. MO can't even open omod files.   
    8. Yinsolaya
      Yinsolaya
      • supporter
      • 18 kudos
      OBMM is terrible. Don't listen to the last guy, lol. Either use Wrye Bash or Mod Organizer 2.
    9. Tarva759
      Tarva759
      • member
      • 0 kudos
      Nah listen to that guy; everyone shilling against OBMM is in a herd mentality and probably just parroting each other. Its fine
    10. Andizee
      Andizee
      • supporter
      • 0 kudos
      i want to install Unnecessary Violence III and it says to install with OBMM (along with the author's recommendation of HUD Status Bars), though i only use Wrye for everything. So, do I not use it? Would it affect my Wrye build to use OBMM specifically for UVIIIs set up?
    11. FireTehVahu
      FireTehVahu
      • member
      • 25 kudos
      @Andizee

      That mod is more or less in the format that wrye bash can read but you may need to modify a little to clean up files, such as moving description.txt to the docs folder and getting rid of the omod folder.
    12. DarkKane555
      DarkKane555
      • member
      • 1 kudos
      or just use both
  3. elanaahova2
    elanaahova2
    • member
    • 2 kudos
    I did a fresh install of Oblivion GOTY disk version.  (Haven't played OB in like 9 years.) All good.  I try and install OBMM installer version.  No matter where I place the installer (after unpacking it) and running installer 'as administrator' in my fresh install on the d:/ drive, I get message OBMM has to be in the Oblivion Install directory.  This is the one with the main exe file.  I complied.  Won't install.  Help please?
    1. davman20
      davman20
      • supporter
      • 0 kudos
      I had the same issue, I managed to get past it. Browse for the folder path and once you've selected it,  before clicking next just erase the bit at the end of the folder path that says '\New Folder'. For some reason the installer seems to add that to the end of the path.
    2. Coco122113
      Coco122113
      • member
      • 0 kudos
       
    3. TomRowe813
      TomRowe813
      • member
      • 0 kudos
      doesnt work with steam
    4. Kathartic
      Kathartic
      • premium
      • 14 kudos
      I have this every time I re-install my Steam copy of Oblivion with no problem.  I have been using it since it was first released.  It is installed on my G drive:  Steam\steamapps\common\oblivion\obmm
    5. UrMotherForMe
      UrMotherForMe
      • member
      • 0 kudos
      the last thing i set path to was Common and did not click oblivion again and it worked for me
    6. CarlosS4444
      CarlosS4444
      • premium
      • 132 kudos
      It is HIGHLY unadvisable to install any game that you want to mod inside Program Files directory. Windows UAC may interfere with mod installation. Create Steam installation library outside it, on other partition (create one if you haven't already, will help with performance if you have operating system in separate partition than games anyway).
    7. HamishC3002
      HamishC3002
      • member
      • 0 kudos
      THANK YOU DAVMAN YOU SEXY MF
    8. yakothecoolguy
      yakothecoolguy
      • member
      • 0 kudos
       
    9. atomiclady111
      atomiclady111
      • member
      • 0 kudos
      same with me
    10. Fico0991
      Fico0991
      • member
      • 0 kudos
      Oh my god! 
      You're a life saver doode!
      Thank you so much!
    11. Buzani
      Buzani
      • member
      • 1 kudos
      Dude this helped. Thanks now i got the thing up and running.
  4. Farzaneh
    Farzaneh
    • member
    • 2 kudos
    Is there a fix "CLR error: 80004005. The program will now terminate." OBMM is the Utility that is affected. Why can,t these OMODers just make mods for modern mod managers instead of this redundant antique?
    1. Valorien
      Valorien
      • member
      • 31 kudos
      In order to solve this issue, you need to reinstall Microsoft . Net Framework to the latest version
    2. Farzaneh
      Farzaneh
      • member
      • 2 kudos
      NFW V4.8, it is however the OMM is the only program/utility on my computer that is malfunctioning. I have since found an alternative map for NMM.
    3. Rex7Dragon95
      Rex7Dragon95
      • premium
      • 71 kudos
      you need to install Net Framework 2.0/3.0 stuff in the windows optional features on windows10/11 for windows 7 and older you have to install 3.5, net 4+ is too new.
    4. Farzaneh
      Farzaneh
      • member
      • 2 kudos
      Windows 8.1 all up to date.
  5. Rex7Dragon95
    Rex7Dragon95
    • premium
    • 71 kudos
    for people that don't know you need to install Net Framework 2.0/3.0 in the windows optional features on windows10/11 or just run a Net Framework 3.5 installer and windows 10/11 should do it automatically.
    for windows 7 and older you have to install Net Framework 3.5, Net Framework 4.0+ is too new.
  6. woghks7788
    woghks7788
    • member
    • 0 kudos
    obmm 1_1_12 full installer download error comment

    Failed to launch 'nxm://oblivion/mods/2097/files/34275?key=iYOZi7NzrhLE5NhMjzoa5g&expires=1707483218&user_id=201077192' because the scheme does not have a registered handler.

    how do  i download this files?
  7. RitoGamse
    RitoGamse
    • member
    • 0 kudos
    this mod made me uninstall the game 2 times just to waste me and my boyfriends time 😠, Use MO2 instead :3
  8. Oblivion4589
    Oblivion4589
    • member
    • 0 kudos
    Don't bother with this piece of garbage manually installing is easier
  9. Reikimaulana
    Reikimaulana
    • member
    • 0 kudos
    I'm just passing through some mods in other video games, damn this looks ancient
  10. YoWhasUp
    YoWhasUp
    • supporter
    • 0 kudos
    I'm new to modding can someone clear something up for me:

    I can get some mods working such as Maskars overhaul and I know they are functioning as an omod as it's obvious in the game and OBMM shows me the blue box on the right side.

    However some mods I've downloaded through Vortex don't need to be installed through OBMM (such as the unofficial patch) and appear on the left side of OBMM with a box that can be ticked, and I can tell are functioning without being created as an omod.

    The one i'm having an issue with is the guild extension mods, I've downloaded them on Vortex, they appear in OBMM (left-side) and I can add them as an omod. However when I do that it's says it's overwriting the existing version. Does that mean that the guild mods which are on the left are already functioning and don't need to be created as omods? 

    If I have the mod installed in Vortex and I create an OMOD for it in OBMM, am I basically doing the same thing twice? 

    Thanks