This page was last updated on 27 February 2017, 4:23PM
Changelogs
Version 2.1
New spell casting detection system which make the mod compatible with auto-cast hotkey mod.
Script refactoring and optimization.
Version 2.0
Fixed a bug where NPC's arrow triggering EXP bonus.
Better hit detection when there's multiple arrow alive.
Arrow detection performance optimization.
New feature: Shot difficulty bonus against moving target, killing blow and sneak attack.
Version 1.1.1
Fixed a bug where marksman skill would not leveled up when exp gained from shot difficulty is larger than required exp to level up.
Version 1.1
Fixed a bug where the script failed to detect an arrow with speed multiplier of <=0.5 when they're fired.
Added options to disable either magic or marksman leveling in ini files.
Version 1.0
Fixed a bug where the script does not detect hard target hit such as Skeleton.
Fixed a bug where magic leveling rate does not calculate from base skill level.
Version 0.3
Mod will now detect leveling rate changes and will not set the rate back to base for more compatibility if other mod somehow change the leveling rate.
Added AdvancedMarksmanLeveling.ini for customize.
Version 0.2
Mod now automatically detect changes in magic leveling rates every time game is loaded.
Added AdvancedMagicLeveling.ini for user customizable.