So, for every one having issues with the launcher saying this mod isn't a valid mod or plug-in, the solution is to simply go into the oblivion file directory, go to the Data file, scroll down until you see the file Armored Skeletons (LL).esp , right click on that file, select the "Rename" option, and remove the () from the file's name. When you rename the file, it should say Armored Skeletons LL.esp. You will then find that when you go to the launcher and select "Data Files" you will no longer get that "this isn't a valid mod or plug-in" message when you try to activate this mod.
If you do this and it's still not working, then I don't know what to tell you. It works for me.
Secondly, one question: Why I can't loot armours from the skeletons? I am a looter, I want to loot almost everything. So, after winning a fight (hard or not), I see sadly I can't loot all the stuff (including armours, helmets, graves...) from your skeletons. Armours are with corpses. Why I couln't take them? I know it is your mod, but I would suggest that armours, graves... can be taken too.
Thanks.
As a said, good to see that skelentons had become a better challenge.
About the file not being recognized as an oblivion file:
It seems that files that contain parenthesis () in their names are not recognized as valid mods by the vanilla launcher. The only solution is to use a mod manager such as OBMM or Wrye Bash.
Mine's the same as *Suprememessage*, the download only gets to 17,373kb and then stops, thinking it's finished. Then I try turning it on and it claims that it's "not a valid Oblivion plugin or master file". Help ??
52 comments
If you do this and it's still not working, then I don't know what to tell you. It works for me.
I love it...
Thank you...
Secondly, one question: Why I can't loot armours from the skeletons?
I am a looter, I want to loot almost everything. So, after winning a fight (hard or not), I see sadly I can't loot all the stuff (including armours, helmets, graves...) from your skeletons. Armours are with corpses. Why I couln't take them? I know it is your mod, but I would suggest that armours, graves... can be taken too.
Thanks.
As a said, good to see that skelentons had become a better challenge.
No more naked skeletons!
It seems that files that contain parenthesis () in their names are not recognized as valid mods by the vanilla launcher. The only solution is to use a mod manager such as OBMM or Wrye Bash.