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This page was last updated on 27 October 2015, 10:13PM
- Changelogs
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Version 6.3.2
- Added a new field to change the make the visibility fields evaluate first.
- Added a new settings in HSBE.ini to manage the Auto-Speed feature
- Altered the way Auto-Speed works, to be smarter.
- New QF: IsPoisoned
- If hud_type is "HUDtxtNoBar" and hud_textDisplay is "HUDDefault", the text is now correctly displayed as HUDtxtValue.
- hud_blink can make the bar disappear completely. FIXED
- GetEncumbranceMax stopped working properly because of a little (bad) change. FIXED
- The bar edge (hudBarV_edge.dds) was missing from some bars. FIXED
- The "#text[begin:length]" format was not working properly. FIXED
- GetItemCountParam was not working. FIXED
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Version 6.3.1
- Get*Max2 QF don't return the exact value. FIXED
- The gradual color system was not working properly. FIXED
- New QF: IsPoisoned (1 if the actor has the poison hit shader), IsSwimming, IsUnderWater.
- Updated the doc with the missing bar type HUDbarRefIcon2.
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Version 6.3.0
- GetDisease is not working. FIXED
- New QF: GetBarTmp, GetBarTmp2, GetBarMin, GetBarMax, GetBarVal, GetBarVis, GetHealthMax2, GetMagickaMax2, GetFatigueMax2, GetWounded (health < x%).
- New field: hud_speed. If set, the bar graphic and text will slowly fade between values (Skyrim style). (EXPERIMENTAL FEATURE)
- Added a third mode for hud_visible_on "##", which is similar to "#", but with a little improvement.
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Version 6.2.6
- HUDbarSmall is bugged and works like a centered bar. FIXED
- The half optimization has a little bug which prevent it from working. FIXED
- You can now negate the result of any QF, by prepending ! right before it.
- QF can now accept "parameters". Power increases!
- Tons of new QF (too many to put them here), delete some deprecated/meaningless ones, and huge revision to all other ones. There are 118 QF now!!!
- Now HSBE only recognize a QF if you prepend $, 1$ 2$ or P$, to prevent false positives when parsing not-QF expressions.
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Version 6.2.5
- New QF: GetAttackDamage, GetArmorRating, GetBounty, Many GetAV* and many more.
- Added the half-optimization to the User Guide.
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Version 6.2.4
- Added new QF: GetNotInCombat, GetAlive, GetEnabled
- HUDbarEffectIcon was not working due to a problem with the OBSE compiler. FIXED
- Fixed the HSBE icon in the Title menu.
- Minor fixes and improvements.
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Version 6.2.3
- Added many more quick functions: GetHorse, GetEnchantment, GetConsoleRef, all remaining GetWeaponIs<type>, GetLockpicks, GetRepairHammers, GetVarlaStones, GetWelkyndStones
- hud_ref_2 and hud_tmp_2 were not cleaned when used. FIXED
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Version 6.2.2
- Another little fix for "hud_enemy" (No, this time is for the "hud_enemy X" feature...).
- Added the variable tnoHSB.PlayerKnowsEnemy which is 1 when player is aware of the current hud_enemy.
- Added hud_color_half, hud_color_low, hud_color_midLow, hud_color_midHigh, hud_color_high to better manage the gradual color.
- The equipped scrolls were not showing the icon. TEMPORARY FIXED (show a generic scroll icon).
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Version 6.2.1
- Little internal improvement for HUDtxtTime* fields.
- Added a little text/version in the main menu (you can also click on it...).
- Added a setting to decide if you want to hide or not the bars when you open a menu.
- Added a setting to decide how much below the bars must go in inventory.
- Added a new little feature for "hud_enemy".
- Fixed hud_enemy (COMBO! 3 times in a row!).
- Fixed a little bug in the XML management.
- Updated the manual with a little undocumented feature from HSB v5.3.2, never mentioned by TheNiceOne, for hud_ref (now for hud_ref_2 too).
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Version 6.2
- Added fields hud_ref_2 and hud_tmp_2 (with relative expressions usage: hud_ref2 and tnoHSB.tmp2), to increase the power of your bars!
- hud_name and hud_name_2 now support format strings! String complexity sharply increases!
- hud_visiblity_on has been updated to trigger the visibility if only hud_ref, only hud_ref2, either or both ones change.
- Added GetObjectCharge quick function.
- Added new values for hud_DisplayText for the month, day of week (with tamriel, eng and ita localization) and few more...
- Changed the way GetArmorerMult calculate the mastery level (thanks Miguick).
- "tnoHSB.correct_encumbrance" is now deprecated. HSBE automatically calculate your base encumbrance with the command "GetAVForBaseActor Encumbrance".
- Fixed a bug with "tnoHSB.enemyMaxHealth". Anyway, this variable is deprecated, and you should replace it with the command "GetMaxAV Health" or the quick function "GetHealthMax".
- Fixed hud_enemy (again...).
- Fixed some bugs with the quick functions.
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Version 6.1.2
- Added GetObjectHealth, GameDay, GetDayOfWeek
- Added GetArmorHealthCur, GetArmorHealthMax, GetArmorHealthMaxArmorer
- Added GetArmorShieldHealthCur, GetArmorShieldHealthMax, GetArmorShieldHealthMaxArmorer
- Improved the quick function system and the documentation, which now specify what kind of hud_ref they need to work.
- The dynamic text for hud_name and hud_name2 was not working. FIXED
- hud_enemy was not updated anymore. FIXED
- GetAmmoCound was not working. FIXED
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Version 6.1.1
- Fixed the bug with bars not updating. It was a bug with the "split updates" feature.
- Fixed the bug with HUD elements not showing properly in the inventory, caused by the previous update.
- Added the Auto-Speed feature, which automatically adjust the script running speed basing on the situation.
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Version 6.1.0
- Implemented some quick functions
- Added a second optimization mode which is less optimizing but is compatible with more bars
- Splitted the bars update process in more frames, to reduce stutter and increase the FPS.
- Some element were showing on top of the inventory menu. FIXED
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Version 6.0.2
- Fixed HUDmagicBelow, which was not working anymore.
- Fixed a problem with bar depth. Now bars/image overlap correctly.
- Fixed a problem with the mod-ini feature. It was skipping the last mod in the load order.
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Version 6.0.1
- Fixed bug which prevented dynamic custom images/bars from working
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Version 6.0.01
- Reupload, as I forgot to remove a little debug command, which cause console spam.
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- Author's activity
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April 2024
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29 Apr 2024, 2:09AM | Action by: HylianDungeonMaster
Tracked
'HUD Status Bars Enhanced'
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27 Apr 2024, 3:40PM | Action by: Jeanette0V
Endorsed
'HUD Status Bars Enhanced'
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20 Apr 2024, 10:56PM | Action by: darkmario69
Endorsed
'HUD Status Bars Enhanced'
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06 Apr 2024, 6:09PM | Action by: Grogon
Tracked
'HUD Status Bars Enhanced'
March 2024
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31 Mar 2024, 4:31AM | Action by: CaptainChooChoo
Endorsed
'HUD Status Bars Enhanced'
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29 Mar 2024, 4:17PM | Action by: kopefalu20
Endorsed
'HUD Status Bars Enhanced'
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21 Mar 2024, 9:54PM | Action by: ZobiOne
Endorsed
'HUD Status Bars Enhanced'
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20 Mar 2024, 11:40PM | Action by: GabrielBR9
Endorsed
'HUD Status Bars Enhanced'
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16 Mar 2024, 12:57AM | Action by: KellyDusk
Endorsed
'HUD Status Bars Enhanced'
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14 Mar 2024, 6:03PM | Action by: Grogrokl
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'HUD Status Bars Enhanced'
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14 Mar 2024, 12:32PM | Action by: ImmersionKing426
Endorsed
'HUD Status Bars Enhanced'
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07 Mar 2024, 2:31PM | Action by: Murderhobo228
Endorsed
'HUD Status Bars Enhanced'
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01 Mar 2024, 1:57AM | Action by: Andrelgp
Tracked
'HUD Status Bars Enhanced'
February 2024
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28 Feb 2024, 6:26PM | Action by: alinehan
Endorsed
'HUD Status Bars Enhanced'
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22 Feb 2024, 8:55PM | Action by: temsirolimus
Endorsed
'HUD Status Bars Enhanced'
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22 Feb 2024, 12:06AM | Action by: Rynne
Endorsed
'HUD Status Bars Enhanced'
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13 Feb 2024, 9:53PM | Action by: mbrothleder
Endorsed
'HUD Status Bars Enhanced'
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06 Feb 2024, 7:56AM | Action by: SteelMies
Tracked
'HUD Status Bars Enhanced'
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04 Feb 2024, 9:05PM | Action by: jshendry
Tracked
'HUD Status Bars Enhanced'
January 2024
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29 Jan 2024, 8:46PM | Action by: Xaskin
Endorsed
'HUD Status Bars Enhanced'
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