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899 comments

  1. BadAwfulSite
    BadAwfulSite
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    does this fix broken render queue / z-clipping for distant tree lod objects when using bloom instead of hdr? 
  2. Gmailling
    Gmailling
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    Recently reinstalled my Shivering Isles disk and have been playing until the dreaded door issue came up. Downloaded the patch but when i try to install it in my data folder i get a message saying the file already exists but has different contents so can not be installed.  What am i doing wrong? Running on Win 7 pro.
    1. TheRomans
      TheRomans
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      this patch has EngineBugFixes.dll and  EngineBugFixes.ini installing in the Oblivion/Data/OBSE/Plugins folder.
      If your mod manager or something else is having trouble overwriting them, go to that folder, delete the old ones, then install the current versions, manually is you mod manger cannot do it.

      If your Oblivion folder is installed under the Program Files folder, you will often have administrator rights problems modding it and should install Oblivion in a different folder on drive C.  If it is a steam installation, you will have to look a procedure for install it in other than The program Files folder
  3. smokemoon
    smokemoon
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    Here it is 2025, and this little fix has saved my latest play through by fixing a graphics slowdown that prevented my saves from loading. Saved my Bacon!
  4. TornaghMalumenis
    TornaghMalumenis
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    So I have at least three missing meshes on clutter objects in each city and despite having installed almost all patches and fixes under the sun the game is very prone to crashing now. Anyone able to tell me what I did wrong, what to deinstall/install to get everything to work crash and stutter-free?
  5. Myrystyr
    Myrystyr
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    My game no longer crashes after installing this mod. Endorsed.
  6. kaiserxkai
    kaiserxkai
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    I disabled and removed several of the 'engine' fixes after Better Cities made gameplay literally unplayable due to how crash happy it was, and on a more vanilla style with milder mods, I simply replace the auto-save function with a better save mod, and noticed I have not crashed a single time, since I started a new playthrough for about a dozen hour or so.

    So for now I dunno what exactly people can encounter in these bugs that needs engine fixes, but for me I haven't detected anything wrong thus far.
    I'm guessing as more mods are used, the risk factor amplifies in scale, which opens up to OBSE and other rarer bugs?
    1. TheRomans
      TheRomans
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      I have had no  trouble occurring between EngineBugFixes and Better Cities.
  7. PuddinQuinzel
    PuddinQuinzel
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    • 4 kudos
    the OP is f*#@ing dead
  8. OblivionJunkie1337
    OblivionJunkie1337
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    are we required to use any specific INI's while using this? background cells? threaded xyz?
  9. Sn4rk
    Sn4rk
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    • 11 kudos
    Could you please fix an engine bug where wound decals on bodies (if you have bDecalsOnSkinnedGeometry set to 1) disappear when you open your inventory?
  10. raveniscool27
    raveniscool27
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    Is there a version of this without changing stuff that affect gameplay (like making harvesting plants a crime)
    1. TheRomans
      TheRomans
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      This version, read about the EngineBugFixes.ini file in the readme.

      for the one you mentioned change:
      bInstallFloraOwnershipPatch=1
      to
      bInstallFloraOwnershipPatch=0
    2. raveniscool27
      raveniscool27
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      yeah I saw haha