Hello this mod was incorporated into a popular Kenshi mod (More Male Hairstyles for Kenshi), I am currently updating many hair mods and would like your permission to incorporate the ported meshes into a new mod.
These look great and provide much more variety in the NPC's, especially when paired with Warpaints Scars and Markings for OCOv2. They pair so nicely with the already existing hairstyles in the overhaul, you could almost believe they were cut from it in the first place. Endorsed.
Done!!! I've left the file for this respective mod (Lore-Friendly Replacer for Default Hair for OCO v2) available for download. The same instructions apply to this mod.
So if the main file already replaces + adds these new hairs to all *humanoid races.. what is the purpose of the karthairdumpvanilla.esp plugin in the karthairdumpV26 optional file
Just want to mention, there is a bug with AMD and ORC (maybe with the original OR mod and E3 version too). Certain hairs are invisible. You can delete the "Extra Shaders" folder from ORC, that'll fix this. I was searching what this causes for way too long. So maybe this helps others with the same issue.
Something wrong going on in the nifs with this, when using Oblivion Reloaded shadows, as shadows don't seem to apply to the hairs. Vanilla hairs work correctly.
1 is this mod, 2 and 3 are with vanilla hairs:
https://imgur.com/a/6EHVxhq
EDIT: apparently some of them have source textures that don't exist.
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https://www.nexusmods.com/oblivion/mods/54463
https://www.nexusmods.com/oblivion/mods/54463
https://www.nexusmods.com/oblivion/mods/54463
Edited
I'll fix this one too (Lore-Friendly Replacer for Default Hair for OCO v2) and make it available for download
Edited
1 is this mod, 2 and 3 are with vanilla hairs:
https://imgur.com/a/6EHVxhq
EDIT: apparently some of them have source textures that don't exist.