I don't know if this has already been mentioned before, but after installing this mod the console commands "modav & setav" have stopped working for me...is there something I can do?
If you're trying to modav and setav on your character, this mod has options that control those values. Have you checked out UL in the 'mods' menu in game? It has configurable options
Does anybody else randomly descend levels when going through loading screens? I’m using skill usage leveling, realistic level up mode, vanilla skill mode, and manual attribute mode. I also, after this happens, have to manually reapply all of my skill points, which does become tedious the higher my levels get. It’s extremely rare (only happened so far 3 times during my playthrough and I’m level 13), but it does happen.
Was the ability to respec your character ever implemented? I haven't seen anything in the readme, .pdf, .ini, or comment section. Excited to see this (and hopefully MOO) come to Remastered. You're a deity, Maskar.
I was looking for any tips for playing with this mod. I'm using the "Skill usage leveling" / `set ULVL.ini_leveling_system to 1` setting.
Is there any optimal way to level skills with this setting or any way to play that would be very counterproductive? Is it bad to level a large variety of skills?
Is it bad to level combat skills too quickly (worried it might make the game too easy)? Or maybe I should be worried about combat skills leveling too slowly since I can only level them while in-combat. I'm wondering if I need to specialize in some combat skills or not while making a custom class.
2580 comments
2/5/2025
I plan on releasing an improved version of this mod for Oblivion Remastered as soon as OBSE64 allows this.
Combed through the .INI files couldn't find anything.
Excited to see this (and hopefully MOO) come to Remastered. You're a deity, Maskar.
Can i adjust it in some ini file?
Is there any optimal way to level skills with this setting or any way to play that would be very counterproductive? Is it bad to level a large variety of skills?
Is it bad to level combat skills too quickly (worried it might make the game too easy)? Or maybe I should be worried about combat skills leveling too slowly since I can only level them while in-combat. I'm wondering if I need to specialize in some combat skills or not while making a custom class.
Or if I want to train to get XP am I best to just get training from whoever is cheapest regardless of what skill it is?