The plugin is dirty and i already tried to cleaning him using "TES4Edit" and it just dosent work, also this mod has deleted base records wich can cause crashes, so yep The autor has been banen so this mod cannot be fixed
This is much risk for a replacer or a new armor, not worth it
i have had no problems with this mod no crashes specifically caused by it no missing base records dirty plugins are not necessarily bad but yes cleaning any type of plugin can cause problems (such as deleting base records) in fact if you look up any guide on tesedit (either tes4 or tes5) they often say to ignore dirty edits don't blame the mod for your mistake besides oblivion by itself is unstable you have to expect random crashes and make sure to save often if you get ctd on startup however check all your mods and check for warning tags if you use vortex and i have no idea what the author was banned for but it probably wasn't deserved and yes i have been using this since it came out on multiple different saves with various numbers of mods so there
TES4Edit does NOT delete base records, and deleted references in a mod WILL cause problems (if for example another mod uses said deleted refs)...so CLEAN your mods with xEdit, leaving them "dirty" would do you no good
i always clean the mods that wryebash or loot tell me to.
I just dont like to have a warning whenever i run the "plugin checker"
The warning says that the "Deleted base records" must be done manually or by the mod autor, but no matter how much i search, i cannot find how to do it manually... so yeah, i uninstall anything that give me a warning, sadly
Great mod! Love the look and it's really nice to have the Kvatch set as Heavy armor instead of Light! What mod are you using for the helmets in the promo pics?
I find it very annoying that NPC's recognizes one as the hero of kvatch even when one is not wearing the armor. I'd love a stand-alone mod that would only toggles that greeting on when one wears the armor.
what version of nifskope did you use? if i import anything into nifskope and put it in the game it becomes invisible and if i do it's behind the character and has no texture information so it's just white with no shading
Okay, so I use NifSkope 2.0.0 Pre-Alpha 4 because theres less boxes to close when I transform the meshes.
As for items showing up behind the character it is possible that there are no NiNodes attatched in NiSkinInstance, though im no expert on rigging bone parts to specific parts, I havnt quite gotten there yet myself
as for your items showing up white is it ingame or in nifskope, because if you're having texture problems ingame, you need to look for a menu called "NiTexturingProperty on the mesh you're editing, in that menu you see something that says 'NiSourceTexture' with a purple flower. you click on that purple flower and you will be able to choose the texture for your mesh. If the texture is still white, you will need to go on resources and add Oblivion's data folder directory to the list of resources. Once that's done you need to unpack Oblivion's textures install them in Oblivion's Data folder like you would any other mod. This will cause Nifskope to recognize these textures and it should show up in the render. you can further mess around with the texture by right clicking on a specific part of the mesh and selecting texture>Edit UV
im not terribly great at explaining things but I hope this helps, and good luck with your modding. I look forward to seeing what you make!
36 comments
https://www.nexusmods.com/oblivion/mods/54202/
The plugin is dirty and i already tried to cleaning him using "TES4Edit" and it just dosent work, also this mod has deleted base records wich can cause crashes, so yep
The autor has been banen so this mod cannot be fixed
This is much risk for a replacer or a new armor, not worth it
I just dont like to have a warning whenever i run the "plugin checker"
The warning says that the "Deleted base records" must be done manually or by the mod autor, but no matter how much i search, i cannot find how to do it manually... so yeah, i uninstall anything that give me a warning, sadly
I find it very annoying that NPC's recognizes one as the hero of kvatch even when one is not wearing the armor. I'd love a stand-alone mod that would only toggles that greeting on when one wears the armor.
I will take care of this right away, thanks for letting me know
As for items showing up behind the character it is possible that there are no NiNodes attatched in NiSkinInstance, though im no expert on rigging bone parts to specific parts, I havnt quite gotten there yet myself
as for your items showing up white is it ingame or in nifskope, because if you're having texture problems ingame, you need to look for a menu called "NiTexturingProperty on the mesh you're editing, in that menu you see something that says 'NiSourceTexture' with a purple flower. you click on that purple flower and you will be able to choose the texture for your mesh. If the texture is still white, you will need to go on resources and add Oblivion's data folder directory to the list of resources. Once that's done you need to unpack Oblivion's textures install them in Oblivion's Data folder like you would any other mod. This will cause Nifskope to recognize these textures and it should show up in the render.
you can further mess around with the texture by right clicking on a specific part of the mesh and selecting texture>Edit UV
im not terribly great at explaining things but I hope this helps, and good luck with your modding. I look forward to seeing what you make!