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Dimitrisgb

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Dimitrisgb

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About this mod

This mod adds a new settlement with friendly Khajiit tribesmen in a mountain northeast of Elsweyr, plus to interior cells with hostile NPCs.

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Mountain Savannah Tribe is a mod that contains: 1) a tribe of non-hostile Khajiit with trainers and a recharger, 2) a hidden shrine to Mehrunes Dagon and 3) a den of hostile Renrijra Krin Runners. This is actually the second mod I made.

The tribe can be found in the savannah between Orcrest and Rimmen. There are three ways to reach it. 1) Find the stairway which is west of Rimmen and head north. 2) Head east from the northern Orcrest gate. 3) Head south/southeast from the Azkhan tribe.

In the fixes and upgrades file I have fixed some mistakes and added two interior cells. One is in the city of Riverhold, while the other is between the Mountain Savannah Settlement and the Shrine of Khenarthi (Kynareth).

I had to create a third file to stop the Renrijra Krin Runners from attacking each other. I hpe one day to merge the three files.

The interior of the Mehrunes Dagon Shrine is copied from the Shrine chamber from the original game.

VERSION 2: I fixed the problem with the Khajiit tails, the missing roof on the Renrija Krin den and deleted the invisible objects that block the way to the tables in the corner of the Hidden Shrone to Mehrunes Dagon.

--> How to install <--
The load order must look like this:
1) Mountain Savannah Tribe
2) Mountain Savannah Tribe fixed and upgraded
3) Mountain Savannah Tribe last fixes.

I want to give very special thanks to Striker879, Oblivionaddicted, EnvyDeveloper, Mixxa77 and QQuix for their help and tips (I hope I didn't forget anyone). Without their help none of my mods would be completed. And of course Bethesda for TES IV Oblivion.