About this mod
This mod changes a single GMST iDeathDropWeaponChance to 0 so enemies no longer drop -whatever they are holding in their hands- on death. Unscripted and does not require xOBSE and mergeable in Wrye Bash. Use SB Weapon Drop Fix if you want a version that doesn't require manual intervention in 2 small scenario's.
- Permissions and credits
- Changelogs
Here's the solution:
This is a simple ESP file that changes a single GMST that makes it so enemies do not drop their weapon on death.
This is different from SB Weapon Drop Fix: It does not require xOBSE to work and contains no scripts. Make sure to read warning below.
This makes it so that enemies no longer drop their weapons on the ground. This prevents clutter and Havok save bloating, and also makes it so that you can always loot weaponry from the corpse.
If you use Wrye Bash to make a Bashed Patch, this mod will be merged, so it won't take up an ESP slot (v1.1).
Why not just change the GMST through setgs?
From my experience, this setting does not save upon reload, meaning the value resets back to the original value automatically after game reload. This plugin makes it so the setting is changed upon loading the game. Just put this at the back of your load order, it will not conflict with anything that does not change this GMST.
I cannot guarantee whether other mods change this GMST too, so put it at the end of your load order to make sure the value is properly overridden with 0.
Warning: This also prevents Shadowrend from dropping on the ground, meaning it's then impossible to obtain without the console. To counteract it: Open the console and type setgs iDeathDropWeaponChance 100 before killing the wielder of this weapon. There's also some issues with Sheogorath's questline in Shivering Isles. Use SB Weapon Drop Fix if you want a scripted version that requires xOBSE.