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brianj64

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brianj64

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8 comments

  1. arandomnameimadeup
    arandomnameimadeup
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    • 0 kudos
    I had to download this mod when I saw it.
  2. Mephilis78
    Mephilis78
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    enemies dropping the stuff you see them wearing is one of the unique and great things about Elder Scrolls game.  I can't imagine why anyone would want to remove realism.
    1. kennn97
      kennn97
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      • 3 kudos
      This just prevents npcs from dropping their weapons out of the hands upon death, everything is still in their inventory. Having every enemy drop weapons on the ground can cause save bloat over time. 
    2. brianj64
      brianj64
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      • 3 kudos
      Save bloat
  3. SETVI
    SETVI
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    Hi, nice, but what is the difference(s) with this current mod and other "enemy drop weapon" mods please?
    Edit: I already read the description but I didn't see any differences with some older mods who don't require OBSE neither.
    1. anithinks
      anithinks
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      • 9 kudos
      The description of the mod goes into detail on the differences.
    2. brianj64
      brianj64
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      • 3 kudos
      I couldn't find any other mod that does the same as mine does, and being mergeable in a Bashed Patch.

      Other mods I found don't have the FormID aligned with the one from Oblivion.esm, meaning Wrye Bash won't mark it as mergeable, even if the FormID technically does nothing in GMST's. I manually edited the FormID in xEdit to be exactly the same as its master (Oblivion.esm) so Wrye Bash automatically merges it.

      There's been an issue open for a long time about Wrye Bash not properly merging GMST's due to the FormID differences, but making the FormID's the same makes the bug not happen.
    3. SETVI
      SETVI
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      This was the answer I was looking for, thanks for both the answer and for the mod Brianj64, take care!