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soontobevacant

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Soontobevacant

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8 comments

  1. samuraigen52
    samuraigen52
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    • 4 kudos
    Clannfears and Fire Atronachs were kicking my butt with their blasted reflect damage.

    This mod works with the remaster too!

    Thanks a ton!!
  2. SatanVsSanta
    SatanVsSanta
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    • 7 kudos
    Thankyou SO MUCH for this my fellow digital toy maker! <3 You made a staple mod right here.

    For those of you that use Reflect Begone https://www.nexusmods.com/oblivion/mods/51734 a note that Replace Reflect and Absorb is now a complete version of Reflect Begone, deprecating Reflect Begone. Please use Replace Reflect and Absorb instead.
  3. Soontobevacant
    Soontobevacant
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    • 6 kudos
    All right, you've talked me into it: I've uploaded an all-DLC version.  I haven't really tested it to make sure I got absolutely everything, so it's possible I missed something.

    If that's the case, please let me know and I'll get that fixed ASAP!
  4. SatanVsSanta
    SatanVsSanta
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    • 7 kudos
    I currently use Reflect Begone. Here is the link to that one: https://www.nexusmods.com/oblivion/mods/51734

    Is your reflect replacement better than that one? As in, does your mod actually remove reflect globally? The mod I use to do reflect removal is an older mod and has missed a LOT of reflect sources. My friend, your explanation is kind of vague, could you please clarify if your mod is a global reflect remover?

    I love the concept, and if its indeed global, I will replace the mod I currently use with yours, gladly. <3

    Thankyou so much for creating something potentially awesome!
    1. Soontobevacant
      Soontobevacant
      • member
      • 6 kudos
      Here are some examples of what my mod does:

      Vanilla atronach: 15% reflect damage
      Atronach with my mod: 15pts shield

      Vanilla lich: 25% resist magic, 25% spell absorption, and 25% spell reflection
      Lich with my mod: 75% resist magic

      A special case would be xivilai, which normally have stunted magicka and 50% spell absorption to regenerate magicka; my mod gives xivilai 50% resist magic and removes the stunted magicka passive so they can still use spells.

      The only instances of reflection I left in the game were PC-exclusive powers and ingredients in case someone still wants to create their own custom spells/enchantments/potions with reflection.

      Also, only the base game and SI are affected by this mod; other DLC like KotN are untouched, so things like Shield of the Crusader and Umaril still have reflection.

      But I COULD make a version of this mod that includes all the DLC if someone really, really wanted me to...

      I hope all that was helpful!
    2. SatanVsSanta
      SatanVsSanta
      • member
      • 7 kudos
      (jaw_drops) <3

      Exactly what I was hoping for. \0/

      Let me finish my current test playthrough, then I will use your mod and give it a grand test okay? I will return in a while to give an update.

      Thanks man.
    3. chicagoasylum
      chicagoasylum
      • member
      • 26 kudos
      would love an all DLC version :D this mod is amazing! endorsed 
    4. SatanVsSanta
      SatanVsSanta
      • member
      • 7 kudos
      I was hoping someone else would ask. :P Thankyou too, bro.