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KaptainCnucklz

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KaptainCnucklz

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14 comments

  1. KaptainCnucklz
    KaptainCnucklz
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    Please stop commenting "+1" when someone suggests something. It's getting really annoying, since I have lots of files on the site and it makes it hard to keep tabs on actual comments.
  2. LuxiusMorrou
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    When I use this mod, I get two different vampirism effects, one is vampirism from the regular game, and the other is from this mod, is there any way to fix it?
  3. jija44
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    Thanks for the mod!
    Is there any way to make vampire stats and atribute buffs addictive aka enchacments so it no longer blocks your max level progression?
    1. KaptainCnucklz
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      They already are counted as enchantments far as I can tell. I thought that was mostly an issue in Morrowind, not Oblivion.
    2. jija44
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      Yeap thats the problem with oblivion too. I found out only way to fix it by removing all stats buffs and adding some heath, stamina, regeneration to all stages. Mostly feels same but does not affect progression
  4. Firelordzuko100
    Firelordzuko100
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    Looks good any plans on possibly adding a optional no sun damage at all & no hostility from NPCs at higher rank?
    1. KaptainCnucklz
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      No, I don't want to do something like that. You already don't get sundamage at all with this as long as you stay in Stage 1 and 2. Also I don't want to mess with NPC hostility because it's the only reason to feed other than sun damage (and tbh I'm not sure how to do that lol).
  5. Panthon13
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    This looks great! 

    Would you consider an addition to this mod (even if it were a separate, optional .esp) for adding in a new power like "Vampiric Drain" spell? It feels lacking that the vampires don't have that in this game.

    I'd imagine that it would have an absorb health effect, and ideally having it automatically scale with 'player level', similar to the leveled equipment. So that it doesn't lose its effectiveness past the novice level. Or tying it to Destruction, if possible, since being a vampire naturally boosts that skill. I'm just not sure what is currently possible in creating such a spell/ability.

    Just a thought!
    1. KaptainCnucklz
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      No, I don't think I'd be up for it for now. xEdit isn't great at editing big scripts (I'd need to tweak the vampirism script to add any new effects+powers), since it's text box for most text fields is restricted to one line and isn't resizable, but I could maybe add a basic absorb health spell if/when the Construction Set releases.
  6. Kakoiloginsuka
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    Vampires dont suck? I think devs think otherwise 
  7. Shiney
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    Absolutely lovely, downloaded and waiting to endorse. Is there any chance of a compatibility patch with this mod? 
    https://www.nexusmods.com/oblivionremastered/mods/993?
  8. Logmin27
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    i love the get good mod description! lmao 
  9. BadProtagonist
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    Is vampirism reversed or no? Where you get stronger from feeding? 
    1. KaptainCnucklz
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      You stave off the sun from feeding, but you don't necessarily get stronger. All stages have +15 boosts of the base game's Stage 3 with this.
    2. BadProtagonist
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      Ah ok so reverse would normally give you the boost from feeding but you get the boost regardless of feeding and just get sun tolerance. Ok. Among the other changes, of course.