Great mod works amazing!! Maybe you can help with this Ive made a new spider Daedra skel-mesh and 2 textures one for body and head and put them in their disignated file path like Content/Art/creatures/SpiderDaedra in Ue5.3.2 but i seem to be missing something for the mod to work properly when i put it in game it doesnt show. I renamed everything as it is in the original files. Do i still assign the MIC files in the Skel mesh to the different body parts as materials. And when you assign chunks is it only for the new things you added like the skel mesh and textures for packaging. I know everythings there its just this last part. My first time making a mod btw
I enjoy this mod, thank you for your awesome work. However, I cant seem to get her body texture to load, it's greyed out. The flame textures load but the face, hair, gloves, eyes and hat are all grey but it still functions perfectly fine otherwise. Could this be an issue on the steam deck? Moved everything to the appropriate folder but I can't seem to figure out why those textures are grey.
Edit: My bad, I see what I did wrong. I missed a few files. Thanks for the great mod!
Could you add Also other creature types replacing existing models? For example can you add or use a dragon model for this remastered version of Akatosh or to replace an already existing enemy (maybe using Akatosh animations)?
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I enjoy this mod, thank you for your awesome work. However, I cant seem to get her body texture to load, it's greyed out. The flame textures load but the face, hair, gloves, eyes and hat are all grey but it still functions perfectly fine otherwise. Could this be an issue on the steam deck? Moved everything to the appropriate folder but I can't seem to figure out why those textures are grey.
Edit: My bad, I see what I did wrong. I missed a few files. Thanks for the great mod!This is UwU!
Based.
I've heard others say the same.