does this fix the "too tall glitch"?? that happens specifically from the actions that force you into 3rd person for an animation where you get knocked down- either from being paralyzed, or from running out of fatigue during the Kot9 quest section when you're carrying keller's curse (it's REALLY obnoxious during that part). when the game puts you back in 1st person the camera is set too high and starts clipping through the ceiling (especially in caves, etc). the character height isn't actually changed, which you can see if you switch to 3rd person, it just affects the 1st person camera, and it only happens after those specific falling-down animations.
i was browing through the description and posts and i can't really tell if this mod addresses it or not. i'm not interested in changing my character's height, i just want a permanent fix for the glitch.
Edit: as i suspected, no this mod does not fix the glitch. uninstalled.
can confirm that this mod does NOT fix the glitch. again, the glitch does not actually change the player's height/scale, it puts the 1st person camera in the wrong place after those animations. if you switch to 3rd person you can see that the height isn't changed.
idk what else to tell you, the Remaster Scaling Bug issue was pretty big and even my friends had it, once they installed this mod it fixed it for them. If it doesn't work for you, maybe you are the exeception. But it sets the scale to 1.0 (which is seperate to the actual scaling) which I detailed in the description. It has nothing to do with third or first person camera, that's all native to the game, and because of UE5 the height scale vs the native scale are conflicting. The mod fixes that part by keeping the scale value the same (1.03 x 1.0) instead of multiplying indefinitely e.g. (1.03 x 1.03, 1.03 x 1.06, 1.03 x 1.09) . This only happens after certain conditions and I fixed it by keeping the latter values as 1. I do apologise if the mod doesn't work.Once we have newer versions of OBSE, we'll have an easier time fixing these issues. I do hope you find a fix though, the bug is really annoying.
I think there are two varieties of this bug, and maybe the mod doesn't address both? In one, your character grows and grows, both in 1st and 3rd person. In the other, players report the camera in first person is placed higher than the character, but when they change to third view the character is normal.
When using "Increase height by 0.01" for the first 2 uses it doesn't appear to change the height. On the third use, the height increases drastically per use. Also the "Decrease Height By 0.01" increases height by the same measure as "Increase height by 0.01" (which is drastic per use instead of incremental) instead of decreasing it. I'm trying to simply get my Nord character to have a height of 1.06 yet if I use the "Increase height by 0.01" button six times, my character is as tall if not taller than a High Elf. It would be helpful if we can have a visual display of the current height setting, such as 1.03 or 1.06 on the screen while making height adjustments. If I could also recommend an accurate display show the current height of the character in accordance to the 1.0 scale (such as 1.03, 1.04 etc.) Thanks! Cool mod in theory, just not able to have it work right for some reason.
Maybe I'm missing something but after installing this it doesn't seem to do anything? I thought it was supposed to fix the issue with the player character always being the same scale regardless of race but even after running around for awhile my character is still the same size. Do I have to manually set it to where it should be and the mod just prevents it from resetting?
Unfortunately my menus get stretched even when loading into new cells. So I guess I’m just gonna have to live with manually setting scale when transitioning cells (setscale 1 and loading a new zone resets the menus if they get stretched).
If you make your character any shorter, note that the game will still consider you underwater if you swim at the surface. Not the author's problem though I don't think.
Works incredibly well during the session (no menu stretching), but loses the effect when relaunching the game. How did you set up the script to check? Do I need to wait on a certain menu?
can't seem to replicate it, for Nord (both Male and Female). Could you provide plugins list, and if you are using OBSE64 (script extender)? Would love to help out.
camera only does that when there's a mismatch between the condition flags and the set values but on my end, all of that checks out for each race.
78 comments
i was browing through the description and posts and i can't really tell if this mod addresses it or not. i'm not interested in changing my character's height, i just want a permanent fix for the glitch.
Edit: as i suspected, no this mod does not fix the glitch. uninstalled.
I feel annoyed my nord was small :(
camera only does that when there's a mismatch between the condition flags and the set values but on my end, all of that checks out for each race.
it is conflict with Racial Body Morphs
when i uninstall Racial Body Morphs it return normal