Thanks for making this mod! It took me awhile to figure out how to work it as using the instructions and installing it both manually and through vortex didnt seem to work. But I figured out how to get it to work manually using the ASI install, at least, if you are playing the game through the Xbox app on PC.
In your instructions where you state the file structure:
Where to place ASI version: Oblivion Remastered installation └── OblivionRemastered └── Binaries └── Win64 # Copy ASI file here ├── OBR-NoCarryWeight.asi ✓ ├── dsound.dll (or other ASI loader - download separately) ├── OblivionRemastered-Win64-Shipping.exe (original game file) └── ... (other game files)
It should be WinGDK instead of Win64. As the GDK folder is where I found the following file.OblivionRemastered-Win64-Shipping.exe
Not sure if this has already been addressed but thought it might be helpful. Your instructions were really helpful in terms of trying to figure out what I was doing wrong and where the exact problem I was facing was occurring.
Thanks for the info, apparently WinGDK is what it will be for Gamepass instead of Win64, I will update the description for Gamepass later today to avoid future confusion.
The OBR-NoCarryWeight.dll should be in this path <Oblivion Remastered installation folder>/OblivionRemastered/Binaries/Win64/OBSE/Plugins/
FYI, ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process. More info. And, an asi file is basically just a dll renamed.
I spent a week trying to make the Carry Weight a fun mechanic, but combined with the horrendous UI + control scheme + pointless loading screens for every shop & floor it just made the entire game such a chore.
Now with your great mod at least i don't have to bother about emptying my overburdened pockets and calculating an items Value/Weight every time i loot an enemy or chest.
It's on the mod description, but in short, no significant benefits. This could be helpful when you don't want to mess with esp or plugin.txt, or when you're about to hit the esp limit, but I don't think right now there's enough mods for users to hit that limit yet, lol
This path doesn't look right: C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\Engine\Binaries\Win64\ It should be C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64\ I assume you did put the extracted files in to Oblivion Remastered\OblivionRemastered\Binaries\Win64\, not Oblivion Remastered\Engine\Binaries\Win64\?
The correct path is Oblivion Remastered\OblivionRemastered\Binaries\Win64\
If so, how did you launch the game? Was it via Steam library or something else?
Seems like you're not on Steam? So the module name isn't OblivionRemastered-Win64-Shipping.exe, right? So what is the module name in your case? I will update the mod to support it as well
i am pretty sure I installed it correctly but it just doesn't work. I am playing steam ver with win10, and no log file when I copy your mod files into Win64 folder.
39 comments
after i downloaded OBSE the path is only
D:\SteamLibrary\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64
wht did i do wrong
Endorsed.
Thanks for making this mod! It took me awhile to figure out how to work it as using the instructions and installing it both manually and through vortex didnt seem to work. But I figured out how to get it to work manually using the ASI install, at least, if you are playing the game through the Xbox app on PC.
In your instructions where you state the file structure:
Where to place ASI version:
Oblivion Remastered installation
└── OblivionRemastered
└── Binaries
└── Win64 # Copy ASI file here
├── OBR-NoCarryWeight.asi ✓
├── dsound.dll (or other ASI loader - download separately)
├── OblivionRemastered-Win64-Shipping.exe (original game file)
└── ... (other game files)
It should be WinGDK instead of Win64. As the GDK folder is where I found the following file.
OblivionRemastered-Win64-Shipping.exe
Not sure if this has already been addressed but thought it might be helpful. Your instructions were really helpful in terms of trying to figure out what I was doing wrong and where the exact problem I was facing was occurring.
Also I extracted the DLL version into my Oblivion Win64 folder and nothing happened. I have OBSE installed. Not sure what I'm doing wrong here.
FYI, ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process. More info.
And, an asi file is basically just a dll renamed.
I spent a week trying to make the Carry Weight a fun mechanic, but combined with the horrendous UI + control scheme + pointless loading screens for every shop & floor it just made the entire game such a chore.
Now with your great mod at least i don't have to bother about emptying my overburdened pockets and calculating an items Value/Weight every time i loot an enemy or chest.
This could be helpful when you don't want to mess with esp or plugin.txt, or when you're about to hit the esp limit, but I don't think right now there's enough mods for users to hit that limit yet, lol
[2025-04-28 21:29:52] [INFO] :: OBR-NoCarryWeight v0.2.0
[2025-04-28 21:29:52] [INFO] :: By tkhquang
[2025-04-28 21:29:52] [INFO] :: Source: https://github.com/tkhquang/OBRTools
[2025-04-28 21:29:52] [INFO] :: Plugin Directory: C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\Engine\Binaries\Win64\
[2025-04-28 21:29:52] [INFO] :: Looking for game executable...
[2025-04-28 21:29:52] [ERROR] :: Failed to get module handle for any supported game version
[2025-04-28 21:30:40] [INFO] :: Mod disabled
[2025-04-28 21:30:40] [INFO] :: DLL detached
Saw another person with a similar-ish problem? my adds "for any supported game version," idk if that changes anything, i'm using the latest release
C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\Engine\Binaries\Win64\
It should beC:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64\
I assume you did put the extracted files in to Oblivion Remastered\OblivionRemastered\Binaries\Win64\, not Oblivion Remastered\Engine\Binaries\Win64\?The correct path is Oblivion Remastered\OblivionRemastered\Binaries\Win64\
If so, how did you launch the game? Was it via Steam library or something else?
[2025-04-28 22:23:33] [INFO] :: OBR-NoCarryWeight v0.1.0
[2025-04-28 22:23:33] [INFO] :: By tkhquang
[2025-04-28 22:23:33] [INFO] :: Source: https://github.com/tkhquang/OBRTools
[2025-04-28 22:23:33] [INFO] :: Plugin Directory: C:\Program Files\WindowsApps\BethesdaSoftworks.ProjectAltar_1.0.5.0_x64__3275kfvn8vcwc\OblivionRemastered\Binaries\WinGDK\
[2025-04-28 22:23:33] [ERROR] :: Failed to get module handle
[2025-04-28 22:27:34] [INFO] :: Mod disabled
[2025-04-28 22:27:34] [INFO] :: DLL detached
Thanks for the super fast reply! The lockpick negative weight mod stopped working after an update so I had to move away from it.
Also could you tell me more about the environment, version,...?
For ASI loader it should look like this
Oblivion Remastered installation
└── OblivionRemastered
└── Binaries
└── Win64 # Copy all ASI files here
├── OBR-NoCarryWeight.asi ✓
├── dsound.dll ✓
├── OblivionRemastered-Win64-Shipping.exe (original game file)
└── ... (other game files)
Could you try rename the dsound.dll to xinput1_3.dll or winhttp.dll or winmm.dll?