Did some testing with quests. Is it possible to remove the semi-visible markers that are often added? I'm combining this with modded detailed quest objectives, and aside from the occasional npc commenting "I'll mark it on your map," they aren't fully functional in the Morrowind sense if you can see the destination on your world map.
I don't think I understand what you mean. Is there another fast travel menu other than clicking the marker on the map? If not, then this mod does exactly what you want :)
If you want a mod that makes them greyed out but still visible and only after you traveled to them it makes them available for fast travel, you can use mod like this: https://www.nexusmods.com/oblivionremastered/mods/259
I've also noticed this on doors leading into the cities, which is weird because I didn't even touch those. Do you remember where else you've seen the [NL] tags? I'll try to sort this out, but more information would be appreciated.
Hmm, maybe it's because I didn't set Altar ESPs as Parent Masters? Also, is that screenshot from xEdit?
Anyway, I don't think I know how to forward those records. Can you please provide a link to a resource on how to do it? Thanks for pointing me in the right direction, though! :)
Wish this was out sooner, now 7 hours in my game and I basically made a rule for myself that I cannot fast travel to a city unless I at least walk up to the city gates myself.
Hmmm, I guess I must've misremembered. After all, it's been a while since I last played Oblivion, must've confused it with Skyrim's fast-travel mechanics I've updated the mod's description.
If you install the mod mid-playthrough, you need to rediscover the affected markers again. That means stables around and gates to every city. They won't be hidden permanently.
Oh, looks like somebody beat me to it, wasn't there when I checked yesterday It seems that Samantha's mod works even better, since according to the description, it can be installed mid-playthrough!
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I don't want to advertise my mod here, so if you want to save a .esp slot, check my mods.
Thanks for this mod, as it inspired the solution. :)
My mod hides them until you discover them.
Anyway, I don't think I know how to forward those records. Can you please provide a link to a resource on how to do it? Thanks for pointing me in the right direction, though! :)
PS: I'm very new to the Construction Set
The only city that wasn't given a marker from the beginning was Kvatch.