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vulpetite

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vulpetite

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105 comments

  1. tibits803
    tibits803
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    I've installed this to stop Mazoga dying, but it wasn't working.

    I then found and installed Michael's UORP patch for this mod https://www.nexusmods.com/oblivionremastered/mods/1599

    But Mazoga is still dying.

    What's going wrong? Is it because I'm loading a save where I'm already out in the world with Mazoga next to me so the essential status isn't applying?

    Or is it because of some mod conflict? Here is my plugins.txt .esp list:
    ...
    Unofficial Oblivion Remastered Patch.esp
    Unofficial Oblivion Remastered Patch - Deluxe.esp
    Balanced NPC Level Cap.esp
    Ascension.esp
    Ascension - Rarer Loot.esp
    Balanced Unleveled Rewards.esp
    Ascension - Balanced NPC Level Cap Patch.esp
    Ascension - UORP Patch.esp
    Ascension - Balanced Unleveled Rewards Patch.esp
    FightersGuild_Refitted_mr.esp
    Immersive_Guards_mr.esp
    BalancedNPCLevelCap_ImmersiveGuards_Patch.esp
    EssentialQuestNPCs.esp
    Patch-UORP-EssentialQuestNPCs.esp
    DynamicAIBehaviorAnimals.esp
    Responsive Combat AI.esp
    Lumiere.esp
    RealLightsImperialCity.esp
  2. TundraNomad
    TundraNomad
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    Please make an Unofficial oblivion patch, patch. while editing in xedit, I found that this conflicts with the quests part of the Unofficial Patch. like, a really big portion of it. 
    1. wxMichael
      wxMichael
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      I made a patch for Essential Quest NPCs + UORP available here.
      vulpetite is welcome to use it or not as they see fit :)
    2. TundraNomad
      TundraNomad
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      You sir are a legend
    3. Likara7
      Likara7
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      Thanks! I just spent the past day making a patch, too, and came here to post it! Though your mod did show that I missed a script relating to Dar-Ma XD
  3. Nazgurol
    Nazgurol
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    Tierra: Breaking the Siege of Kvatch (MS48), The Battle for Castle Kvatch (MS49)

    Maybe;
    Elante of Alinor: The Wandering Scholar (FGC04Scholar)
  4. RafaelVital
    RafaelVital
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    Suggestion: make followers essential while following you (even outside quests).
  5. Ted95
    Ted95
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    Jesan Rillian and Merandil keep dying for me during Breaking the Siege quest.
    1. legoman9570
      legoman9570
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      Same here
    2. OdiNokiNoki
      OdiNokiNoki
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      Same.
  6. OdiNokiNoki
    OdiNokiNoki
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    All knights (except for Sir Thedret) kept their essential status after finishing KOTN. Is this intentional?
  7. GRUmod
    GRUmod
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    Hi guys,

    I've implemented this mod in a .espless format. (Although it doesn't toggle back off later)

    I don't want to advertise here, out of respect for the author, so if you'd like a version that does this through a script, please see my mods.

    Thanks to Vulpetite for the original!
    1. Zanderat
      Zanderat
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      I don't want to advertise here, out of respect for the author,
      Then what is the point of your post, if not to advertise?
    2. GRUmod
      GRUmod
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      To give an alternative for those that might want it? Is that not what modding is for..? Choice..?
    3. Chikaze
      Chikaze
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      • 6 kudos
      Different way.
      This mod is re-Essential NPCs that have been cancelled at beginning of quest.
  8. therised
    therised
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    Hi Vulpetite,

    Unfortunately, this is not working for me either. I am using Vortex and have played around with load orders, but to no avail.

    I am currently completing the battle of Kvatch; however, Jesan Rilian, Merandil, and Berich Inian can indeed die.

    Any thoughts?

    Many thanks in advance!
  9. DankRafft
    DankRafft
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    Would you be willing to forward the fixes from the Unofficial Oblivion Remastered Patch for the forms touched by this mod?
    1. Harkinian00
      Harkinian00
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      +1
    2. NewThalos
      NewThalos
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      Please don't. Many of us do not like all of the UORB changes, so we don't use that mod. If absolutely needed, please make an UORB forwarded version solely as an alternative option and not a primary main. 
    3. lukeman3000
      lukeman3000
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      nice pfp @newthalos
    4. DankRafft
      DankRafft
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      Please don't. Many of us do not like all of the UORB changes, so we don't use that mod. If absolutely needed, please make an UORB forwarded version solely as an alternative option and not a primary main.
      I'm not talking about "all of the UORB changes". There would also be no need to make UORB a requirement, just the fixes for those couple of quests could be carried over. Did you have a look what UORB does to those quests in question and why, before you replied?
      But yeah, an alternative variant would work as well.
    5. NewThalos
      NewThalos
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      @lukeman3000 thanks! Keeping it old school. 
    6. Void123
      Void123
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      I agree! I am not saying all the changes just ones that fix quest issues. 
    7. mossethos
      mossethos
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      Does this mod conflicts with UORP?
    8. wxMichael
      wxMichael
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      It does conflict; a UORP patch is here.
      If this is useful to get UORP compatibility into your own mods, feel free to pull what you need from the patch.
  10. alexmastercommander
    alexmastercommander
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    Any chance it could be updated to also include Elante of Alinor during her Fighter's Guild quest? They might as well call the Fighter's Guild the Bodyguard's Guild.