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Caites

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Caites

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19 comments

  1. Caites
    Caites
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    NOTES
    Pretty much FuzzUI density approach, but for Alchemy widget. 50% tighter lists, more readable text, all entities have slightly different color for better readability. Cursor focus is more or less fixed.
  2. ImNotDexDex
    ImNotDexDex
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    Would be nice if FuzzUI just did all this in one neat package
    1. Caites
      Caites
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      I'm sure Fuzzles will add all the widgets in time. But I don't see a problem with standalone addons covering widgets right now for those who use them often. I had time to make it for myself and adjust a few things FuzzUI misses, so here it is.
  3. RogueGambit
    RogueGambit
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    Much needed addition. Thanks! Is there any chance to also do the same for Filters?
  4. Shagreth
    Shagreth
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    Would this be compatible with an mod that makes potions restore over time instead of instantly?

    https://www.nexusmods.com/oblivionremastered/mods/496
    1. Caites
      Caites
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      I don't see why it shouldn't, its purely UI mod.
    2. Shagreth
      Shagreth
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      Thank you!
  5. kathrynfr15
    kathrynfr15
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    Thanks ;)
  6. armagets
    armagets
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    Fuzz Caites and eklypse966 are the Avengers of UI/UX 
  7. Fuzzlesz
    Fuzzlesz
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    Thanks for this!

    To those wondering: the menus are complicated, there's a lot to cover, the tools aren't great, and I have a lot to learn. This stuff takes time, research. I have 19 hours in game with 1 achievement!
    1. LastTourniquet
      LastTourniquet
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      Take a break from modding and play the game!
    2. Fuzzlesz
      Fuzzlesz
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      How can I when the menus are so bad 😭
    3. Lizcuits
      Lizcuits
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      You're doing awesome and we all appreciate the hard work that you (and all mod makers) are doing! Take your time and enjoy the game alongside us :)
  8. Lizcuits
    Lizcuits
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    Awesome mod! The fuzz-style really helps the game feel more compact and information-dense.

    I'd also love to see if anyone knows how to fix the item enchantment list - for items with several enchantments (ex. the dark brotherhood armor), it only shows a max of 4 enchantments and you have to open an entirely different menu just to see the full list. (to quote mr. fuzz, I CRAVE DENSITY.)

    Big thanks to you and Fuzz for helping the game function so much better!
  9. MoRZiLLo
    MoRZiLLo
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    Yes! I'm a big fan of Alchemy. All your Oblivion Remaster mods are awesome. Thanks!
  10. ArchAngelAries
    ArchAngelAries
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    So, for the install, do the loose files go into the '~mods' folder or does the 'FuzzUI Alchemy' folder go into the '~mods' folder like the FuzzUI main install? (sorry, modding UE5 games is a new experience for me and it's hard for me to understand how to install these UE5 mods correctly sometimes)
    1. Caites
      Caites
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      all files go to ~mods, both mine and fuzzles', that's the safest way. you can organize things in folders, but keep in mind that some mods won't work like that, they need to be in the same folder (eg Better HUD + compass addons).
    2. SynthWendigo
      SynthWendigo
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      Also if you want to keep things organized, can put the folder itself inside the ~mods folder. So long as the pak files are in that folder it will work perfectly. Seems can only go one layer deep with it so no sub folder inside that one, so "Content\Paks\~mods\FuzzUI Alchemy" 
    3. ArchAngelAries
      ArchAngelAries
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      That's fair, thank you for taking time to explain to me and for your addon mod ❤️❤️
    4. ArchAngelAries
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      @SynthWendigo ah, cool! Ok I understand even better now, TY 😊😊
  11. ScorpioKing
    ScorpioKing
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    Filter list included?