This mod has a 1000 version in the first main file, it has a lot of other numbers as well. https://www.nexusmods.com/oblivionremastered/mods/786?tab=files
doesnt seem to work for me..ive been wanting to enchant clothing with thousands of magicka but i only get a max of like 71 points....should i put it higher in the plugin.txt order? what do i do to make it work?
nRemastered\Content\Dev\ObvData\Data should go into your data folder then open the plugin.txt and add the full file name to it. Also try change your plugin load order if this is not working but other mods are
ello, would it be possible to remove gold cost on enchantments,since to enchant you already have to have both soul gem and item and do it yourself, so gold cost never really made sence, anyway thanks for reading my comment and mayby considering it.
its technically a script I believe, but there is likely a certain value you can change to modify its amount when it triggers, I would have to go back and download oblivion original and open up the oblivion magicka expanded 2.0 mod to find its value.
I'm not doing that however, as Ultra+ install gets screwed up for me if I have original oblivion installed.
Some enchants just go by points such as burden or feather would be 40 points where as chameleon would be percent but I can add a more detailed description sorry 4k would be 4000% or points 40 is 40 points or percent
Not sure if this is the right place to ask this question but is there a mod for/would you be willing to mod the amount of charges on weapon enchants? its pretty jarring having to recharge my weapon every 10 enemies or so. I could use weaker enchants but where's the fun in that :)
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https://www.nexusmods.com/oblivionremastered/mods/786?tab=files
STEAM VERSION
I can't seem to get this to work. Any other steam users having trouble?
I'm not doing that however, as Ultra+ install gets screwed up for me if I have original oblivion installed.