Anyone also have a problem where main menu animation doesn't work on normal version and even after deleting the mod and verifying files the animation sill doesn't work?
Great mod, basically essential. The only thing that would make it better is to have a choice of the main title screen that the mod nicely routes you to when starting the game. So instead of just the one choice of the Red background official Oblivion remastered title screen, have other choices. I tried using a main title screen replacer mod, and it made the game crash because I don't think this mod works in conjunction with the various main title screen replacer mods. Edited: Just to make clear I'm using the version where it skips both the intros and the "press any key" version.
It has been updated a few times. Playing the Game Pass version. It worked for me until the second update on day 5 i think. Didn't test it alone though, so i can't say it's not a conflict with another mod i have.
The sticky is outdated, the No Intro file currently included in my main file is a dummy file, and doesn't do anything, and doesn't conflict. I've tested it thoroughly with this mod.
Your second file, the skip any key one, has the same "problem" that my No Intro optional file does, in that the start menu is now static instead of flaming. I don't think it's a big deal though. The mods still don't conflict with that either, the skip any key will always win.
I'm currently having an issue where the Main Menu animation is frozen. I have checked the Sticky posted and verified I do not have "FuzzUI - Interface Tweaks" installed. Anyone else?
Hmm, I'm trying out vortex finally and from a fresh install, once I enable 'skip intro screens and press any key', running the game gives a few seconds of black screen and a pretty useless (typical..) unity crash log. Disabling the mod and Verifying game integrity restores functionality to the game. Going to try a manual install next but wanted to mention this before I forget, lol. Keep up the good work!
I had to make a folder named 'mods' and it worked out. My ~mods is currently empty but this is the only mod I have active atm, still working on the rest.
AH I'm seeing people mention that Vortex is causing oblivion to crash at startup atm which checks out, I enabled another mod via vortex and it made oblivion start kicking the bucket. lol.
The crashing is likely due to the plugins.txt file being sorted alphabetically. I'm not sure what the cause is, but might be a bug in the Vortex extension for TES4R.
To fix:
In the Load Order tab, click Reset Plugins File at the top.
Disable AltarGymNavigation.esp and TamrielLeveledRegion.esp. (The extension mistakenly enables these in the current version. They are unused and broken.)
THANK YOU SO MUCH DUDE, AFTER INSTALLING 1 MOD THE GAME WENT CRAZY WITH ERRORS AND VERIFYING GAME FILES DIDNT WORK EITHER. ONLY SOLUTION IS TO GO INTO ->VORTEX ->LOAD ORDER AND ->RESET PLUGIN FILES.......
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Your second file, the skip any key one, has the same "problem" that my No Intro optional file does, in that the start menu is now static instead of flaming. I don't think it's a big deal though. The mods still don't conflict with that either, the skip any key will always win.
People fooled all stalkers like that and I spend hours of finding the problem.
ALL(!) pak files will be read anyway.
Did it exactly like this and it works.
If using Vortex, remember to reset plugin file.
To fix:
(The extension mistakenly enables these in the current version. They are unused and broken.)
ONLY SOLUTION IS TO GO INTO ->VORTEX ->LOAD ORDER AND ->RESET PLUGIN FILES.......
Vortex puts the UE files in ~mods btw.