NOTES poke me around if someone would prefer to play without reticle at all.
CHANGE LOG 1.1 - added 2 more versions: 1) no reticles/context HUD cursors at all - I warned you, it yeets it completely, with sneakeye and container hints, 2) transparent reticles, 80% of vanilla size with 40% opacity. 1.2 - added reticle I like the most - tiny dot-like slightly transparent dot reticle for all weapons, unlike most other reticles almost doesn't affect context reticles (door, lock, sleep etc). sneak central dot wasn't changed.
Thank you very much for taking out the sneak eye. I felt that it was such a cheat. You always knew when you were spotted instead of asking yourself, "did he/she spotted me"
Is it possible to make a version that shows the small dot reticle when only ranged weapons/magic are drawn? No reticle for melee weapons and when sheathed. Pretty specific, I know lol, but I only see the reticle useful when using ranged and otherwise its an eye sore.
ELYR5: Vanilla melee reticle is big dot. This mod's melee reticle is smaller dot. Vanilla range reticle is big dot and moving triangles. This mod's range reticle is still smaller dot.
111 comments
poke me around if someone would prefer to play without reticle at all.
CHANGE LOG
1.1 - added 2 more versions:
1) no reticles/context HUD cursors at all - I warned you, it yeets it completely, with sneakeye and container hints,
2) transparent reticles, 80% of vanilla size with 40% opacity.
1.2 - added reticle I like the most - tiny dot-like slightly transparent dot reticle for all weapons, unlike most other reticles almost doesn't affect context reticles (door, lock, sleep etc). sneak central dot wasn't changed.
Could you make a version with tiny dot reticles and no context reticless at all, please?
Can anyone confirm if 3 or all 6 files inside the "Tiny Reticle" folder should be added to the installation folder?
The sneak eye isn't immersive at all
Much obliged
Now the only thing giving it away when someone or something is attacking you is the battle music
Vanilla melee reticle is big dot. This mod's melee reticle is smaller dot. Vanilla range reticle is big dot and moving triangles. This mod's range reticle is still smaller dot.