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TreyM

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25 comments

  1. TreyM
    TreyM
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    These settings took the motion blur on this game from unusable to actually great, so I thought I'd share the fix.

    Do not post comments here about how you don't like motion blur or joke about the "fix" being to disable it. If you don't like motion blur, great. This mod isn't for you. Move along.

    Do not ask for pictures for something you should be adjusting yourself to your own tastes by following the instructions in the mod description. I can't take good pics comparing motion blur settings anyway as I can't match the mouse movement close enough to make an actually useful comparison.
  2. BlondeBoyZone
    BlondeBoyZone
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    Thanks for this, it's a nice improvement. I wonder if there's any way to disable the camera-based blur through the ini file. Would be crazy to have subtle motion blur just on NPCs and your arms, like how CoD has settings for.

    regardless, thanks!
  3. WilliamTael
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    There's a small motion blur when using TAA or TSR AA with motion blur disabled.
    Is there a fix for it?
    1. TreyM
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      I don't know.
    2. Malt0
      Malt0
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      No thats not fixable it unavoidable with these AA settings.
  4. LordWushin
    LordWushin
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    This is awesome! Thanks!
  5. Selene69s
    Selene69s
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    much nicer looking with some other fixs this helps a lot 
  6. dizzyman
    dizzyman
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    Nice, what is the default amount for r.MotionBlur.Amount?
    1. TreyM
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      I think they had it set at  1 which is wildly incorrect and gives a 360-degree shitter.
  7. crukid
    crukid
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    Excellent guide. 0.26 is the perfect setting for me and has really enhanced the game vs. keeping it disabled. Appreciated.
  8. gloomycoin
    gloomycoin
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    I cant believe im setting up mods for this game again 20 years later.... thanks for this it looks better than default
  9. PoppDuder1
    PoppDuder1
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    Thanks for this mate. 
    1. TreyM
      TreyM
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      Of course! Hope it helps.
  10. enzonahuy
    enzonahuy
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    definitely looks better than the vanilla one. I just can't understand why there is no object based motion blur in the first place..
    1. TreyM
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      Pretty sure it is object-based, man... You can see more than just camera blur.
    2. enzonahuy
      enzonahuy
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      Damn. It feels worse than e.g kcd2's motion blur, then.
    3. TreyM
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      If you're looking for super-obvious motion blur on everything, you're on the wrong mod page, dude. These settings are all about subtlety and being more natural in motion.
    4. revcho
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      I'd love an option for no motion blur on camera movement while having motion blur for objects. Screen stays sharp for easier focus, while fast-moving objects get that slight blur to 'amp up' the sense of speed.
    5. enzonahuy
      enzonahuy
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      I misunderstood you. What i meant was the lack of object based mb in oblivion and that kcd2's is far better since it has camera and object based mb.
      Your mod is solid.
    6. TreyM
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      There is object-based MB. You can see NPC limbs blurring with motion even when the camera is not moving. I'm not sure what you mean...
    7. revcho
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      Sorry, on my end what I mean is object-based motion blur without having regular motion blur enabled.
      I see the object blur when I have regular motion blur enabled, but at least on my end, when the regular motion blur is disabled, so is the object blur, too.
  11. HE1SEN3RG
    HE1SEN3RG
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    The mod is awesome! I did notice that the command you gave for the Command Console in game doesnt work because it is missing a period. it should be "r.MotionBlur.Amount 0.5", adding the period after Blur and before Amount. 
    1. TreyM
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      Thank you, I typo'd that. Fixed.