Just wanna leave this comment here... I have an ASUS TUF F15 4GB VRAM 3050ti... I was running at 30/40fps through the intro sewers and reached the open world and dipped to 9fps. I download this mod after hours messing with settings myself and bam.... 70fps in the open world. Thank you so much for this dude. Just wow....
All the other mods and fixes failed to work. All but this one. I can run this game on about 45-60 FPS outdoors with a 3050-laptop graphics card and only 4 gigs of vram. Thank you so much!
I just came here to say, from a deep slumber of not posting anything since like 10y back, that THIS MOD DID WONDERS FOR MY FPS!! NO STUTTER, NO LAGS!! Awesome. Gtx 1660 Ti btw
Did anybody else notice heavy shadow flickering in some tufts of grass, when disabling Lumen? I even have Shadows on High, but it has no influence on the flickering on those small bush like grass tufts.
Is this fixable? (Maybe by preventing grass to have shadows .. or ambient occlusion.)
worked like a charm. now my CPU isn't about to catch fire. Disabling these settings took me from 80-85 degrees idling in game to about 70. Still a bit hot, but more in line with what I expected
raytraced godrays? seriously? THATS what their wasting all my processing power on? is there some reason that the practically free godrays weve used for like 20 years werent good enough? thanks for this.
the godrays line in the description is a joke. Lumen is a type of raytracing for global illumination, it is why the indoor scenes seem darker with them turned off. Devs used lumen raytracing all over the place in this game, its not just god rays.
Ok. Just made a direct comparison. Disabling Lumen definetly leads to heavy flickering on foliage-shadows in trees and certain tufts of grass.
Normal grass does not have those shadows. But some tufts (or small "bushes") have.
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Not sure, what's going on here. With Lumen enabled the shadows just do not seem to exist (so they can't flicker). We need a way to disable those foliage-shadows, when Lumen is disabled.
I have that problem too, with XESS and FSR it's really visible. Without res scaling it still occurs, but less. Have You found any solution to flickering grass?
Just dropping my comment, this work totally for me, I just used the Lumen without the extra mod and it completely helped the game fps, I was going for 20-30 out and now getting over 50-70 and in dungeon around 100 fps for a 1660 GTX
previously had to have everything at low and still suffered in the mid 50s fps at best.
after this, i have most settings at medium, game looks beautiful, and i'm getting 60fps most of the time- and when it gets more complicated on screen, that's when it's mid 50s. the WORST seems to be high 40s, with some stutters in the low 40s but the stuttering is just a UE5 characteristic anyway. it's not just playable, but enjoyable. also note i have fps capped at 60.
this is amazing. i can't believe just one tweak did so much.
THANK YOU SO SO MUCH, I have a 2060, prior to installing this the game was virtually unplayable in free roam. I had around 20-40 and now am consistently above 60 fps. You are a lifesaver
Thank you so, SO much for this! I went from a very unstable and stuttery 50ish to 80something fps with all graphics on high on my ROG Strix laptop thanks to this! really did the trick!
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I think the visuals actually improved, both indoors and outdoors, in addition to the shimmering being gone.
I even have Shadows on High, but it has no influence on the flickering on those small bush like grass tufts.
Is this fixable?
(Maybe by preventing grass to have shadows .. or ambient occlusion.)
Disabling Lumen definetly leads to heavy flickering on foliage-shadows in trees and certain tufts of grass.
Normal grass does not have those shadows.
But some tufts (or small "bushes") have.
---
Not sure, what's going on here.
With Lumen enabled the shadows just do not seem to exist (so they can't flicker).
We need a way to disable those foliage-shadows, when Lumen is disabled.
@HerrTiSo
Do you have an idea?
previously had to have everything at low and still suffered in the mid 50s fps at best.
after this, i have most settings at medium, game looks beautiful, and i'm getting 60fps most of the time- and when it gets more complicated on screen, that's when it's mid 50s. the WORST seems to be high 40s, with some stutters in the low 40s but the stuttering is just a UE5 characteristic anyway. it's not just playable, but enjoyable. also note i have fps capped at 60.
this is amazing. i can't believe just one tweak did so much.